So after returning to the game I'm a bit confused how the overland mob levels work in relation to player level. I have been leveling a Warden and every mob I put my cursor on doesn't show a level but rather shows as 160 CP. I assume that when they opened up all 3 regions for cross region play they had to standardize levels somehow to make that work and now they are based on CP instead of the old levels. Is that correct?
That being said I still don't really understand how this works. Does that 160 CP I'm seeing on the health bar represent difficulty or something else? I have been in Vvardenfel on a level 15 and Craglorn on my level 50 but all mobs everywhere seem to show the same 160 CP so it doesn't seem like it is difficulty. I currently have 270 CP so would that 160 be different for a new player with no CP? How does mob difficulty scale between a new player with no CP and someone with 500 CP? Also, how does this apply to dungeon difficulty?
Sorry if this is obvious but it's not clear to me!
That being said I still don't really understand how this works. Does that 160 CP I'm seeing on the health bar represent difficulty or something else? I have been in Vvardenfel on a level 15 and Craglorn on my level 50 but all mobs everywhere seem to show the same 160 CP so it doesn't seem like it is difficulty. I currently have 270 CP so would that 160 be different for a new player with no CP? How does mob difficulty scale between a new player with no CP and someone with 500 CP? Also, how does this apply to dungeon difficulty?
Sorry if this is obvious but it's not clear to me!