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Bosmer Racial change that is illogical and unnecessary

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In short, thank you for your hard work on these updates, just one small problem: stealth detection is a pvp only thing that is barely used even in pvp. please change that one part back to stealth radius reduction because it is useful in both pvp and pve as you have pointed out in your own notes.



Wood Elf
Increases experience gain in Bow Skill Line by 15%, decreases fall damage taken by 10% → No changes
Y’ffre’s Endurance: 21% Stamina Recovery → Increases your Stamina Recovery by 258.
Resist Affliction: 6% Max Stamina and 1485 Poison and Disease Resistance → Increases your Max Stamina by 2000 and your Poison Resistance by 2310. You are immune to the Poisoned status effect.
Stealthy: Reduces detection Radius by 3m and Increases Damage Done in Stealth by 10% → Hunter’s Eye: Increases your Stealth detection radius by 3m. After you use Roll Dodge you gain 20% Movement Speed for 3 seconds.

A quick note on why we changed the Stealthy passive: Previously this passive was shared between Khajiit and Wood Elf, and didn’t help them feel distinct enough from each other. Additionally, since Sneaking isn’t a universal mechanic to the game (many enemies in Tamriel can’t be bothered sneaking about!), we wanted to take away some of the focus from the passive and build that into their other passives instead. We still want to support that game mechanic however, so we kept parts of each the Wood Elf’s and the Khajiit’s version of these passives.

Developer Comment:
The thick forests of Valenwood have imprinted the importance of the ability to hunt in the Wood Elf race, and as such they have a natural adeptness for detecting potential threats. Quick to react and well versed in the poisons of nature, they can outlast and outwit their opponents. These traits are demonstrated with their natural speed boost when tactfully engaging combat, and their unparalleled Stamina Recovery.

Look at your logic that I bolded. Enemies can’t be bothered to sneak about.

Then look at the change you made. Increases your Stealth detection radius by 3m



So enemies can’t be bothered to sneak yet Bosmer can detect sneaking better. Your own explanation invalidates your own logic.



Rethink this please.

Edit: here is how bad this change is as tested on the PTS
https://forums.elderscrollsonline.com/en/discussion/455172/a-visual-of-khajiits-new-stealth-capability-stacking-is-quite-extreme/


We have the Rite of Theft. If you want to make us unique from Khajiit then keep the sneaking part the same (reduce stealth radius) but give us bonus to lockpicking instead of pickpocketing. Or if it’s going to be the last passive we earn, let it be reduce stealth radius and further stamina recovery. Or, my personal favorite, let us cannabalize eligible corpses like werewolves but we incur an immediate death penalty if done in the wrong company. or really anything else as long as we keep our stealth radius reduction. Another idea is bonus to range damage of any kind (that will help a Bosmer casters too since you said you didn’t want to punish people for not choosing a magic race for a magic class. Something like that would be in keeping with the lore.

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