Dislcaimer: I know the changes aren't set in stone just yet but I know far too well when it comes to the DrragonKnight class it might as well be as every change has proven this.
I played this game when my mate showed me his character charging into battle surrounded with flames as he leaped into a crowd and later on I felt it was my turn to join the frame. Unfortunately for better or worse many of the skills I've known have changed and so has a good portion of the class identity.
Back then we were a class that was built to stand its ground, the longer we did the more of a threat we would become as the enemy ran out of resources faster than we did and we were able to build resources back a lot easier. We had passives that actually aided the mantra ZOS continually championed i.e "Play how you want" which was to suggest you can do whatever playstyle you want and not be held back from doing so.
Fast forward today those passives are all but gone or nerfed to the point they no longer functioned as they once did... so much for that mantra huh.
No one in game-chat at-least when I played more actively complained about Dragon Knight wings and how they can't do X play-style simply because players learned how to do what they want through trial and error. ZOS now side steps this by continually catering to them whether it be PvP related issues, or PvE related issues it's always been the same damn thing and a prime example would be Emperor and it's vast changes/things introduced to counter something that takes dedication to achieve.
Instead of removing reflect how about you tell players that in this game there are things called CCs and they could help you land your abilities. I've hated so many abilities from other classes but not once did I call for ZOS to remove Cloak, Fear, RD (even when it could 1 tap you although I wanted some counter), streak, templar circle, BoL, etc. Why didn't I you ask? Well because I learned to bloody adapt and face the situation/adapt to those situations as they introduced themselves to me.
You ZOS are the developers and it's the developers job NOT STREAMERS to instruct the player base on how to be competent in their play-styles and achieve results through information. Imma wra[ this up since I could go on especially with the better DK class introduced i.e Necromancer and the lack of any new class specific skills since the launching of this game but that would be a massive 2/3 paragraphs especially if I touch on skills some more.
/Rant - Over
I played this game when my mate showed me his character charging into battle surrounded with flames as he leaped into a crowd and later on I felt it was my turn to join the frame. Unfortunately for better or worse many of the skills I've known have changed and so has a good portion of the class identity.
Back then we were a class that was built to stand its ground, the longer we did the more of a threat we would become as the enemy ran out of resources faster than we did and we were able to build resources back a lot easier. We had passives that actually aided the mantra ZOS continually championed i.e "Play how you want" which was to suggest you can do whatever playstyle you want and not be held back from doing so.
Fast forward today those passives are all but gone or nerfed to the point they no longer functioned as they once did... so much for that mantra huh.
No one in game-chat at-least when I played more actively complained about Dragon Knight wings and how they can't do X play-style simply because players learned how to do what they want through trial and error. ZOS now side steps this by continually catering to them whether it be PvP related issues, or PvE related issues it's always been the same damn thing and a prime example would be Emperor and it's vast changes/things introduced to counter something that takes dedication to achieve.
Instead of removing reflect how about you tell players that in this game there are things called CCs and they could help you land your abilities. I've hated so many abilities from other classes but not once did I call for ZOS to remove Cloak, Fear, RD (even when it could 1 tap you although I wanted some counter), streak, templar circle, BoL, etc. Why didn't I you ask? Well because I learned to bloody adapt and face the situation/adapt to those situations as they introduced themselves to me.
You ZOS are the developers and it's the developers job NOT STREAMERS to instruct the player base on how to be competent in their play-styles and achieve results through information. Imma wra[ this up since I could go on especially with the better DK class introduced i.e Necromancer and the lack of any new class specific skills since the launching of this game but that would be a massive 2/3 paragraphs especially if I touch on skills some more.
/Rant - Over