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Master Destro staff

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Right now the modification of this skill is too strong. My proposal is the damage should be increased to 2.5k (which is added to the skill so it can crit) and 30% cost reduction but the CC effect should be removed. Otherwise the skill should be considered as an exception as it does CC and it is a spamable instant cast attack at the same time. Back in the time wrecking blow lost the stun, now snipe is losing the major defile and these skills are with cast time. I think that the master staff should keep the damage and the cost reduction but it should lose the CC part.

Now some maths:
Stats:
3k spell damage 30k magicka
Force Pulse:
  • damage: 1893*3 = 5679
  • cost: 2700
Destructive Reach:
  • damage: 3690 + 2000 = 5690 (+ 4916 DoT)
  • cost: 3802 * 0.7 = 2661

At the end Destructive Reach is same cost, same damage if we dont count the dot but we have the CC.

Now if you have more cost reduction the Destructive Reach is getting way cheaper than Force Pulse

Lets check the cost for 5 light armor breton character. That is 10% + 7% extra cost reduction.
Force Pulse cost will be: 2700*0.83 = 2241
Destructive Reach cost will be: 3802*0.53 = 2015

The more % cost reduction you stack the cheaper the skill will be.

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