Most of the problems in pvp come from Cp just breaking the game. And cp isn't needed in pvp at all, there is nothing to progress. May even revitalise pvp a bit as new players would be more inclined to try pvp without a big cp wall in front of them, especially true on console where non cp is dead and there is only really 1 active campaign.
I know non cp has its own problems but it's generally better for pvp balance and if there is only non cp it will be easier for zos to balance it, rather that balance both.
I know non cp has its own problems but it's generally better for pvp balance and if there is only non cp it will be easier for zos to balance it, rather that balance both.