I play this game a lot.
All because of it's highly intricate and no-skillcap PvP.
Even tough in the beginning I mainly got it to play an "Online Skyrim".
But I HAVE now gotten over the fact that it just sadly is not and never will be. (Fingers Crossed for ESO-2)
I created this thread just because I want to know from a game design/environment perspective, what exactly are all the things that makes it different.
Everything from bandits taunting you about "counting all your coin", to the way the NPCs don't give a crap about their friends being beaten 5 meters away.
All because of it's highly intricate and no-skillcap PvP.
Even tough in the beginning I mainly got it to play an "Online Skyrim".
But I HAVE now gotten over the fact that it just sadly is not and never will be. (Fingers Crossed for ESO-2)
I created this thread just because I want to know from a game design/environment perspective, what exactly are all the things that makes it different.
Everything from bandits taunting you about "counting all your coin", to the way the NPCs don't give a crap about their friends being beaten 5 meters away.