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ESO in 2057

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Dear Zenimax worldwide entertainment,

The past year has been great with the complete overhaul of the game in full 3D-hologram, you guys did a fantastic job.
I still experience a bit of framerate drops when in 30-players groups, but it never goes under 45fps so that's fine to play.

Glad you finally removed those old sets like "Hundings'rage" nobody uses anymore, this will give you more time to focus on new content instead of constantly updating relics of the past.
On the other hand, this free "Time-travel" DLC having us revisit the whole Tamriel back in first era, to live Dwemer war, was a genius idea. You used all these pre-existing zones with a few tweaks and a reskin, but the new quests and NPCs give a true unique feeling to the whole thing, hope you will keep this way.

We also finally could see the last bit of the Akavir landmass, ending the fight against Peryite and Sanguine, the ingame cinematic with this huge city explosion was absolutely fantastic to end the climax.

So, please could you tell us what's next ?
- a new 36th class ?
- a new 20th playable race ?
- a new raise on the True Champion Points cap, up to 3564 ?
That's probably a bit too soon, don't worry, I'll gladly discover in a few weeks anyway.

Also, and I'm sorry to ask again, but, could you please consider adjusting:
- the size of combat pets, they're too small, and we can't really appreciate their company if we don't see them (while they do great damage, that's not the problem)
- reduce the number of magicka weapon types, we have 25 different skill lines to pick from, being Orb, Staff, Spellbook, Pyanodean horn, etc. and it gets a bit confusing. Maybe pack them into the same skill line with slightly different status, like it was with staves before update 128 ?

Looking forward to what wonders we'll have in 2058,
Merry christmas & happy new year !

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