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Playing a magblade is nothing but frustrating.

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This is from a PvP magblades perspective but some points can also be applied to stamblades or PvP in general.


Playing a magblade is frustrating as f****. Most of the time Im struggling what it feels like against the game itself instead of enemies/ other players skill. Im going to try to elaborate why I feel like that and what could be done, with gifs/images as examples.


First lets talk about travel time in PvP and lag.

Nothing hits. Its frustating as hell when an enemy is literally standing still on your screen but somehow "dodge" appears above their head.

bcaEgTi.png

You can clearly see that the guy Im fighting is standing still, so why am I getting "dodged"?

Thats because of the travel-time projectiles have, combined with PvP lag. Its especially worse on a magblade because every attack (except sap essence) can be hard countered/100% mitigated by just roll dodging. Thats not fun, its frustrating watching a guy with 5% HP just spam roll dodge and self heals and get back up to 100% HP.


Projectile speed

Now lets have a look at "Swallow Soul" - the main spammable of a magblade and compare it to "Concealed Weapon"- a melee spammable which also costs magicka and therefore used my some melee magblades.

Swallow Soul
RightQuerulousBlueshark-size_restricted.gif


Concealed Weapon
ThoroughSpecificAldabratortoise-size_restricted.gif


If we look at both we can clearly see that "Swallow Soul" (compared to "Concealed Weapon") hits with a delay, add PvP lag into the calculation and the chances of "Swallow Soul" hitting someone becomes very small. Which again is nothing else but frustrating.


Cloak

Cloak is messed up. I think I dont have to say anything regarding that.
I will just leave these here.

BrightOffbeatBoar-size_restricted.gif

M7DRitU.png


Merciless Resolve

"Merciless Resolve" - bow proc has a massive travel time which results in it not hitting 80% of the time when cast from range.
This is again a massive issue that was obviously overlooked.

This is "Merciless" cast from a 22m range.
SeriousPrestigiousGuineafowl-size_restricted.gif

This is "Merciless" cast from a melee range.
OptimalBossyAkitainu-size_restricted.gif


Lotus Fan

Bm6Nm41.jpg

IcyGreenAntelopegroundsquirrel-size_restricted.gif

I mean do I have to say anything? Its clearly not "Instant", I can literally block-cancle it, same as "Soul Harvest" which has a 0,4sec cast time. Fix.It.


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Conclusion:
The whole "magblade" identity feels and is clunky, which in return makes the gameplay frustrating as hell.

Solutions:
- Rework the whole class.
- Either make Swallow Soul undodgeable or let it have no travel time/projectile speed at all. "Steal an enemy's life force" would fit into the "undodgeable" part.
- Change Swallow Souls healing, it being a 10sec HoT which heals every 2secs makes no sense. Its a spammable. Make it either 1sec every 5secs or change it, so it saves the biggest heal and applies it over 10secs/every 2secs instead of refreshing it every cast.
- Speed up the Merciless Resolve proc, it having a massive travel time doesnt fit the "ranged" gameplay a magblade has.
- Fix Cloak.
- Make Lotus Fan actually an instant cast.
- Remove the cast time from Soul Harvest.
- Give the class "undodgable" attacks besides Sap Essence to counter roll dodge spammers.
- FIX CLOAK.

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