Since there is no official Feedback Thread for this topic I thought I might as well create one myself.
Feel free to make your points here. I know there are already some Threads about racial passive changes but they mostly focus on one race.
My Oppinion:
Things I like: The change of the bosmer passives.
Most things I don't have a strong oppinion about because who cares if dunmer get 35 max magicka and stamina tbh.
Things I dislike: Orc, Altmer, Argonian, Redguard. For different reasons:
Lets start of with
Redguard: as it is the most cut and dry: They need a buff. They are in a really bad place and the change of racial passives would be a nice time to give them some love.
Altmer: I don't get why they now also need to get weapon dmg. I don't mind it that much but I can't see the reason? Now altmer are better stam-pds than most of the stamina based races, i.e. Redguard, Nord, (arguably Bosmer too). So we have the strongest magicka race that is now also a pretty strong stamina race. Why? In my oppinion overtuned.
Orc: The same logic as with altmer applies here. You have the stronges stamina race that is now better at magicka useage than other magicka races, i.e. Argonians, Bretons.
Sure they got 1k stam taken from them, but honestly? That will change very little.
Argonians: Now this is where it gets juicy.
Argonians got 1k stam extra. well... nice? I guess? Don't really know why I would want that on an argonian but I'll take what I can get.
Nerf to potion passive is just uncalled for. Its some burst resource return that you can do every 45 seconds, which is nice but alot of people have done the math behind it and its actually worse now than the flat recovery bonuses of a khajiit. Sure it comes in bursts but did anyone really call for a nerf on that? I don't think so. Because it was literaly the only thing argonians had going for them. And that is because:
They did not touch the "grants 6% healing done" passive what so ever. Its a horrible passive to have. Why? for 6% healing done to actually mean anything you already need a good amount of spell/weapon dmg that only dps really get to. Lets go over the different roles a character can have and check what argonians are good at:
Stam-Dps: No, choose a stam race.
Mag-Dps: No, choose any other magicka race.
Tank: yeah kinda.. but you could just go for any other race for a tank tbh. doesn't matter that much.
Healer: No, choose: Breton, Altmer, Dunmer, or just play an ORC. Even orcs are better healers than argonians because 256 spell damage scale your healing higher at low levels of spell damage than 6% more healing done.
Tl;dr:
Orcs are powerfull for everything, same with altmer.
Redguard and Argonians aren't even good in the field they are designed for.
Give Redguard some dmg or maxstat related buffs, give argonians some spell/weapon dmg. Doesn't need to be as much as 256, but just some bonus to offset the subpar passives. maybe half.
Feel free to make your points here. I know there are already some Threads about racial passive changes but they mostly focus on one race.
My Oppinion:
Things I like: The change of the bosmer passives.
Most things I don't have a strong oppinion about because who cares if dunmer get 35 max magicka and stamina tbh.
Things I dislike: Orc, Altmer, Argonian, Redguard. For different reasons:
Lets start of with
Redguard: as it is the most cut and dry: They need a buff. They are in a really bad place and the change of racial passives would be a nice time to give them some love.
Altmer: I don't get why they now also need to get weapon dmg. I don't mind it that much but I can't see the reason? Now altmer are better stam-pds than most of the stamina based races, i.e. Redguard, Nord, (arguably Bosmer too). So we have the strongest magicka race that is now also a pretty strong stamina race. Why? In my oppinion overtuned.
Orc: The same logic as with altmer applies here. You have the stronges stamina race that is now better at magicka useage than other magicka races, i.e. Argonians, Bretons.
Sure they got 1k stam taken from them, but honestly? That will change very little.
Argonians: Now this is where it gets juicy.
Argonians got 1k stam extra. well... nice? I guess? Don't really know why I would want that on an argonian but I'll take what I can get.
Nerf to potion passive is just uncalled for. Its some burst resource return that you can do every 45 seconds, which is nice but alot of people have done the math behind it and its actually worse now than the flat recovery bonuses of a khajiit. Sure it comes in bursts but did anyone really call for a nerf on that? I don't think so. Because it was literaly the only thing argonians had going for them. And that is because:
They did not touch the "grants 6% healing done" passive what so ever. Its a horrible passive to have. Why? for 6% healing done to actually mean anything you already need a good amount of spell/weapon dmg that only dps really get to. Lets go over the different roles a character can have and check what argonians are good at:
Stam-Dps: No, choose a stam race.
Mag-Dps: No, choose any other magicka race.
Tank: yeah kinda.. but you could just go for any other race for a tank tbh. doesn't matter that much.
Healer: No, choose: Breton, Altmer, Dunmer, or just play an ORC. Even orcs are better healers than argonians because 256 spell damage scale your healing higher at low levels of spell damage than 6% more healing done.
Tl;dr:
Orcs are powerfull for everything, same with altmer.
Redguard and Argonians aren't even good in the field they are designed for.
Give Redguard some dmg or maxstat related buffs, give argonians some spell/weapon dmg. Doesn't need to be as much as 256, but just some bonus to offset the subpar passives. maybe half.