Can someone on PTS can check if Malacath increasing base dmg for crits?
Because I was just trying to run quick math for my Khajiit Templar and...
Normally crit hit give increase for 72%. With 50% crit chance (i have invested more in pen & dmg) the overall dmg for each hit would be around 36%.
If Malacath reduce this value by 50%, each hit would be increased by ca. 11%.
But if you would add Malacath 16% bonus to the equation, then base dmg will be increased by 16% and then increase by 11%, each hit would give almost 29%. Which is even more than before. And I am not even taking into consideration Mechanical Accuity.
So can someone check it for me or correct my math, if i am wrong, or multiplication works somehow different?
Because I was just trying to run quick math for my Khajiit Templar and...
Normally crit hit give increase for 72%. With 50% crit chance (i have invested more in pen & dmg) the overall dmg for each hit would be around 36%.
If Malacath reduce this value by 50%, each hit would be increased by ca. 11%.
But if you would add Malacath 16% bonus to the equation, then base dmg will be increased by 16% and then increase by 11%, each hit would give almost 29%. Which is even more than before. And I am not even taking into consideration Mechanical Accuity.
So can someone check it for me or correct my math, if i am wrong, or multiplication works somehow different?