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Connection problems??? Moderate Nat type???? Severe Lag??? This solved 90% of those issues for me:

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worked miracles totally recommendable

Sunhold Sundered Quest in WW form, objective invisible

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PC, NA Server
Version 4.2.6

Location: Summerset, Sunhold dungeon
Quest: Sunhold Sundered: Help Kinlady Helenaere save her city from Maormer.

Entered dungeon and talked to NPC and picked up quest; first stage is;

I've been asked to help Sunhold in several ways. I should destroy Maormer supplies in the harbor, free chained citizens, and save the gryphon Sunnawel.
Objective: Destroy Maormer Supplies: 0/6
Objective: Rescue Chained Sunhold Citizens: 0/7
Objective: Free Sunnawel

Dropped in Werewold form and entered first objective circle. There are no quest markers for Destroy Maormer Supplies. The boxes don't have a marker and I could not interact with them. The quest markers to rescue citizens was fine.

Had to drop out of WW form for the Destroy Maormer Supplies quest markers to show on the screen.

Another outfit slot sale already?

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Did they just do one like 2 weeks ago? Does ZOS finally realize how ridiculously over-priced these are?

Pirate Skeleton monster set bug (years and counting)

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As is tradition with each new patch, someone must once again post requesting the bug with the Pirate Skeleton monster set be fixed. The bug, when you transform you are locked out of your skills and bar swap and your block drops for a split second. The only "fix" is wearing a disguise, which prevents the animation of changing to/from a skeleton from happening at all.

Hoping we won't have to wait another couple of years to fix this bug - it's already been a couple.

@ZOS_GinaBruno
@ZOS_BrianWheeler

I can't handle this patch and all the nerfs!!!

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"-Doubled the damage from Slaughterfish. Nom nom!"

I mean seriously, you made it even HARDER for me to go deep sea diving? That's it, I QUIT!!!!

Stamblade 1vX Montage - Murkmire patch

Blades of Oblivion recruiting

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Blades of oblivion we are a free social/trading group. Bank and guild store open after a one time 10k donation. This is a very helpful friendly coed guild. Pve trials dungeons quests etc and pvp mostly AD.

Not a happy camper with this Murkmire patch >:-(

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Ok.. I get it. It is expected the zone of Murkmire isn't to be so great or a pleasant of an environment/DLC compared to Summerset. Yeah, sure, you can't have two good new content releases back-to-back, right..? Heck, I personally can care less for Murkmire. It is just another swampy arse Shadowfen. I got it, and not that I support it that sorc ward has been nerfed; but it was a long time coming. However, dammit, why the hell you folks game developers keep jacking up ESO after every single new release of DLC or contents. Been rolling through PvE land with all my stamblade, DK, stamsorcs and stamplars, and the 2H performance is jacked up more than ever; particularly with comboing of heavy attack and Dizzying Swing, or weaving light with the Dizz. I have had multiple occasions where the Dizz is not executing successively as it should from the combo. You hit heavy and press for the Dizz, but it just resets after the heavy strike and no Dizz. Same with the light attack combo. Sure, it doesn't occur all the time, but it does often, and at times 2-3 times consecutively. This really puts the damper on any smooth rotation of skills.

Combat mechanic going downhill (again) following today's patch. Plus, you guys killed the Igneous shield for DK again, and all the other shitt nerfs you all have done to other toons' skills and abilities. This compounded with the crapshoot of the loading screen crashes and stuttering movements (amongst other bugs and glitches.) I haven't even roll in with any of my magsorcs or other mag toons yet. Wonder what crapshoot going on with them. What the hell, man?!! Ahhh.. I feel like sending you guys some nasty mudballs!

Blackrose Prison Marshmist Skin

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In the Xbox Patch notes it states
wrote:
Marshmist Palescale Skin: Acquired by completing the "God of the Gauntlet" achievement in Blackrose Prison.

But then i see this achievement list:
Blackrose-achievement-rewards2.jpg

Which basically tells me i just need to beat t on Veteran Mode, Can we please have some clarification?

Game Mechanics Rant

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The game really needs better looking combat animations, the 2H and DW Light and Heavy attacks do not look good.

Also self buffs need to be longer, I believe Rally the heal from the 2H skillline is decent but could be longer. But everything else ends too fast, it needs more duration.
Its like for half the fight i'm just self buffing myself, its just not fun or engaging.

Also bleeds, why is it that most, if not all classes in PvE revolves around some sort of DoT mechanic. I am talking about high end PvE content. Managing bleeds is just not fun, I understand that some players like that playstyle, however can the devs add or adjust other playstyles to be on par with bleed specs.

I really do enjoy the game alot, however if the above suggestions were brought to full fruition, the game would be at the top.

[PC EU] Nexus Trading is back- Trading, Social & New Player friendly guild

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nexus%20logo.png
Nexus Trading is back!
We are a social guild mainly focused on trading and helping fellow guild members out in all aspects of the game.
As we are a trading guild, we do have a minimum sales of 5k a week. But if you can't sell enough, you can donate 5k in the guild bank and at the same time you participate in the lottery (Win-win, if i do say so myself!)

What we can offer you:
  • Guild Trader in Shimmerine, Summerset!
  • Guild House with Transmutation Station, Training Dummy, Outfit Station & other crafting stations
  • Guild Activities includes trading, weekly lottery & there are always members willing to do dungeons/pledges with you

If you are interested in joining in on the fun, feel free to leave a message here or whisper @JPS2K5 , @Anne-Rose , @Valis201 or @mimisapje for an invite!
Or drop by on our discord: https://discord.gg/9W6MWH

Murkmire dailies bugged

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Tools of slaughter daily

Can't get the chalice for the third item. Have to drop quest and pick it back up again. There's another that's along the same principle: gather items yadda yadda. That one has bugged out for the wife before.

Obviously it's doable by dropping quest and going back to do it again but making it work the FIRST time would be....ya know....nice maybe??

Sooo the frags and overload..

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I’m not sure what you have against the sorc but these frags are worthless lol ty for the extra damage buuuut they are worse now than ever. The animation alone creates lag time between your next skill and you can’t cancel it. Basically like using ele weapon where before it was instantaneous. Kinda messes up the rotation. Not a huge deal but overload, possibly the only thing that could have saved the sorc this patch is worthless. You removed the “world cooldown”, it’s like pulling teeth trying to weave that clunky ultimate. As it stands now, the difference in DPS vs any other is beyond acceptable in PVE. Luckily I’m prepared to play another dps class but I really wanted the sorc to have a chance and now.. it’s dead.. RIP trials dps sorc

Do you think the level 43 reward should be swapped with the 49/50?

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Many people don't consider skill or attribute resets until they hit level 50/cp 160 and need to take their hero's build more seriously. It seems to me a waste then to give those items so much before they are get to that point, as it is likely to sit in their characters bag until then.

Console Housing

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I absolutely love what has been done with housing and linking on console.

THANK YOU, for making my elderscrolls decoration dreams a little closer.

Random Veteran Dungeon - Let ESO+ members unselect DLC please

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The reality of the Random Group Finder is that a big portion of the groups I join are 2 DPS and one healer stuck at a random boss in a DLC dungeon. Today I queue random as a tank and I get put in random White Gold Tower despite it not even being the pledge. It was a group who was stuck at Planar Inhibitor waiting for a tank. They said their tank "had to eat" which was a warning sign that maybe I should have left but I went to help them anyway.

Every time I used a door to get closer to the group I got a 3 to 5 minute load screen...that's a new one. They patiently waited, but when I finally got to the boss it was clear they didn't have the mechanics or DPS necessary to beat the boss. Instead of fighting one boss, I was trying to tank an endless Army of Daedra. Multiple tries, then the people started leaving...I think how I already beat this boss and didn't need a darn thing from this dungeon except the experience.

So how is it fair that someone paying for an ESO+ membership gets forced to wipe or "pick up the slack" in DLC dungeons? This is while the non-paying player gets to breeze through a Fungal Grotto I while I'm stuck wiping to Planar Inhibitor or getting thrown into a half-completed Moon Hunter Keeps to get cannibalized by Mylenne Moon-Caller.

I'm sure some people will tell me to just leave and take the cooldown but the game shouldn't be like this...we desperately need the block DLC option. The more difficult DLC vet dungeons that come out the worse that group finder seems to be getting.

Why play on multiple servers?

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Noob question, but I see many people with characters from different servers in their sigs. Is there any reason or benefit for this?

Will we ever have "followers" or some kind of companion system?

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I've been playing MMOs for a decade now and I was quite fond of the follower/companion system that the original Guild Wars and Star Wars: The Old Republic had. It was also a really neat feature from previous The Elder Scrolls titles. I even remember that when I first started this game I tried to find if such option was available in the game. Sadly, that doesn't seem to be the case.

And why's that?

I mean, it's not like ESO doesn't have the tools for it, right? We can already summon temporary NPCs-merchants that'll follow us around and it's not all that uncommon for story NPCs to follow us around as well. And the thing is, their AI doesn't seem all that bad. I just did a bunch of quests over at Murkmire and having Xukas follow me around fit rather well. Not only did he stick around, but he also knew when to fight and when to stay hidden from enemies. Why not add such options within the game with an upcoming DLC or expansion? I'm sure ZOS could even add a bunch of these in the Crown Store. Maybe we could even turn some of our characters into followers? They wouldn't need that much dialogue since there's plenty of re-usable lines from bandits and other NPCs, right? Guild Wars did this.

What are your thoughts on the matter? I don't think these followers would break the balance or anything if they're only reserved for open-world content and aren't the main source of damage.

NEW SCROLLS ORDER - New player and veteran guild for lone wolf/soloists.

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New Scrolls Order

About Us: We are a group of 490+ mostly soloist/lone wolves who came to together to help each other learn, improve and eventually master this game. We originally catered to primarily new players however as we have progressed through the game we are now a home for veterans as well. At the heart of this guild is a love for ESO and desire to help others progress.

What we offer: We offer both spontaneous and planned World Boss, Skyshard and Dungeon runs. Daily runs through undaunted pledge dungeons. Legerdemain/Gold farming. Introduction to normal, vet and trial dungeons. Battleground groups as well as multi-alliance Cyrodiil events. Housing events, aka Crib Crawls. An expert team of Master Crafters that can craft the gear, food, potions and glyphs that you need but also help you achieve Master Crafter status. Trial runs 3-5 times a week. A lottery that is run several times a month. We have several furniture stores filled with high end/rare furnishings available to NSO members only. We intermittently have a Trader (1-2 times a month). Most importantly, friendly and helpful guild mates.

Communication: Our preferred source of communication is via Discord. Our address is located in the MOTD in game. In game text chat also fairly active.
We are a no fee guild. Donations to maintain the trader are always appreciated.

If this sounds like the guild for you please message Sookmagook or Braxain on PSN or leave a message here and an invite will be sent.

We look forward to meeting you!

Spouses for eso like Skyrim

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how about an option to create a spouse for your character, like you do when you create a playable character. you could purchase a spouse token from the crown store and create your spouse. the spouse could function like the banker, merchant a smuggler assistants and could be placed in your homestead or toggle on/off in PVE zones. The spouse could also have its own little stop and daily reward like the spouses one ESO V: Skyrim.

your thoughts?
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