Quantcast
Channel: Recent Discussions — Elder Scrolls Online
Viewing all 539985 articles
Browse latest View live

Weaponsorc

$
0
0
Pls for the love of gods, give stamsorcs a stam spammable already!

Dizzy swing is useless on anything but pve players, see a dizzy? Dont worry u have 3 secs to react and roll dodge, see a dizzy in cyro? Dont worry, u got 20 secs to react and roll dodge....

But hey, atleast we have a class stun, so we can hit our dizzy every 7 secs if lucky.

It would be nice to run something else then 2H, but no way José, then u will be perma snared 70% without FM...



Whirling Blades

$
0
0
Whirling Blades should lose 50% damage bonus and revert the range from 6m back to 5m. Add the reduced cost back to this morph.

As for the people asking why, base ability got 50% damage boost, cost reduction and 1m range boost. Steel Tornado lost its execution. Whirling Blades now has execution but lost eveything else.

Inshort, Steel Tornado now does 50% more damage all the time, hits wider with reduced cost where as Whirling Blades hits as hard as Steel Tornado WITH execution on top of it but with less range.

MagSorc PVP Builds?

$
0
0
Most of the MagSorc PVP builds I see run Master Staff. Is that a necessity now? Further, I keep hearing about these famed pet builds but I've yet to see any builds. Would someone mind?

if u want balance dont look at cp pvp

$
0
0
cp pvp is a lost cause its unbalanced and wont ever be saved. nocp pvp is far superior and very well balanced. no need to ask for nerfs when u see a sorc or warden take down 20 people solo. just go no cp pvp. i wont understand why ppl even go for cp pvp. its garbage in my opinion.

cp should be removed from pvp in general. pvp should rly just be like nocp cyrodiil and battlegrounds in the game and then just focus on balancing that.

u can also make a 1 vs x nocp build but that will take far more effort and mechanical skill (resource management, timing, reflexes) in the game.

Edit:
name me any set and i can make it work for nocp pvp thats how balanced and skill dependant nocp is.... u cant do the same in cp pvp.

Is it me or is DK falling behind in the "balance" game?

$
0
0
I preface this by saying I play all the roles, all the classes, and I objectively am seeing that DKs--unlike literally every other class--has one viable role: tanking.

I sure can't get into any kind of end-game content with a DK dps (mag or stam), or with a DK healer. However, every other class at least has some role flexibility--Wardens make decent tanks and healers; NBs are ok tanks and healers, excellent dps; Templars are awesome healers and magdps; sorcerers are great magdps but can tank and heal well.

But DKs? If you're not tanking, nobody wants you.

Isn't that kind of counter to the intended goal and making all classes viable for all roles?

And yeah, I know that DK dps and healers CAN work in less rigorous groups and content, but there is clearly a balance issue when DK dps get laughed out of vet trial groups for briniging subpar dps and no group utility to the table. Maybe we can get some kind of unique or interesting group buff?

Dizzy Swing - The Past, the Present and the Future

$
0
0
Dizzy Swing has a long history in ESO's pvp scene. I was disappointed to read about its change with Elsweyr's PTS, but even more disappointed to see how little reaction this skill is getting now.
To understand what position this skill is in now, we must examine its purpose, how it was used in the past and where it's still applied now to further understand why the proposed changes to Dizzy Swing will further kill the skills usefulness and solidify stamina to exclusively relying on Sword and Board Reverberating Stun as their main reliable CC.

Dizzy Swing is designed around hitting once, and hitting HARD. The skill leaves the caster highly vulnerable, as they have to be in melee range and enter a cast time that can be easily dodged and easily blocked. It has existing counterplay. The skill was a very high risk, very high reward play style that allowed players to maximize that play style of raw damage. This skill was widely viable for a long time during this ESO's lifetime, between Stamina Dragonknight Wrecking Blow into Leap combo, Stamina Sorcerer's high damage amping the damage of Dizzy Swing, Stamina Templar Roundhouse, to Stamina Wardens Dizzy, Shalks, Dawnbreaker combo. This skill rewarded leaving yourself open with a high burst window if the skill was successful. This is vastly different from the meta that exists now among stamina.

Between the rise of player HP, player resistances in general and the rise in the effectiveness of debuffs and DoT effects, Dizzy Swing has been left in the dust compared to what it once was and what other play styles exist for Stamina. The reasons to run dizzy swing over sword and board or duel wield already leave you to wonder why even slot the skill. It may average 4-6k damage against most armored PvPers that know how to properly build, but the risk for that little damage does not justify using it now for anything but killing players that do not know anything about the game or how to build their characters for PvP.

The changes announced in Elsweyr will devastate the Dizzy Swing play style and remove any reason to slot this skill over reverb and heroic slash for Stamina. With a damage nerf and an attempt to reconcile this by making the animation slightly faster, a skill that already does lack luster damage now does atrocious damage compared to what it once was.
The greatest travesty however is the fact that it will kill this style of play that revolves around pure, raw burst damage. A skill once designed to promote a high risk, high reward play style suddenly has no reward, but all the risk as before. A play style different from most of what Stamina is, and is slowly being forced into becoming a play style that revolves around bleeds and defile to whittle down opponents resources as the only viable option.

To Zenimax- Please re think your intentions with this skill, look at its past uses, what it was: A skill that promoted both timing burst, landing combos, leaving yourself vulnerable while also promoting enemies to counter the skill either by blocking or dodging it.
Don't make Dizzy Swing into the next Rapid Strikes.

Thank you for taking the time to read this, any opinions or insights would be appreciated.

Getting kicked out of the game every couple of minutes?

$
0
0
Since last night, I haven't been able to stay in the game for more than three or four minutes. It keeps lagging, and bumping me back out to the login screen. It's really, really irritating, since I can't actually do any of the dungeons or trials -- I can't stay logged into the game long e ough to queue!

Skoria change

$
0
0
"Valkyn Skoria: The proc from this item set will now display a ring around the target when it is incoming to improve the clarity of the threat."

Please don't let this go, on live server. The visual animation is simular to meteor's.
At least create a different visual animation.

Edit: Plz if you don't pvp in open world, don't bother to comment or share your opinion in this matter.
Because you clearly have no idea how important it is, to block and ultimate instead of a proc that comes down every 5 secs when you are outnumbered.
Thank you

Crown Store Item Wish List

$
0
0
Hello everyone!

As part of Update 6, we are introducing the Crown Store: an in-game store where you can purchase customization and convenience items. The store offers consumables you can use to save time on in-game activities (like experience and crafting boosters, for example) along with new customization options including costumes, exotic pets, and mounts. When the Crown Store launches, we’ll have a number of items available immediately, but what about the future? Tell us what sorts of goods and services you would like to see offered in the Crown Store – you can be as general or specific as you’d like.

You can view some of the planned Crown Store items at the following link, beginning at 23:59 http://www.twitch.tv/zenimaxonlinestudios/v/3711373

We look forward to reading your ideas and feedback!

[PC-NA] Dungeon/Trial Birthday Event issue

$
0
0
Week 1-3 of the event I had gotten several items in each of my anniversary boxes. For example: I would get 1 motif, some alchemy mats, a few style materials, and either a style page, a few transmute crystals, or an upgrade temper.

But...

In Week 4 of the event, I opened up 8 different anniversary boxes today and all I got from each box was 1 item of either 5 clean pelts, 5 heartwood, 20 guts, OR 20 spider eggs...

Is this intended or did the developers forget to add the rewards to this week's boxes? For the last 3 weeks, I had gotten 4-5 items per box and now it's only 1 item per box and absolutely no motifs or style pages. I know it's just the first day but if it keeps going this way since the boxes are now limited (pledges and 1 trial quest per trial), I'm afraid no one is going to get any of the Sai Sahan style pages.



PSA:
In case you do not know, you can only get 1 anniversary box for each trial DIFFERENT trial quest. So, you can do CR, AA, HRC, Mol, HoF, AS, and SO and get 1 box per trial.

But you cannot get additional boxes by repeating the same trial quest.

^^I tested this out by completing 2 HRC and 2 CR and only received 1 anniversary box the first time I completed HRC and 1 anniversary box the first time I completed CR.

The oldest, continuously running Xbox One North American Social Guild is once again RECRUITING!

$
0
0
Created on Day One of the ESO Xbox 1 Launch, DoG is the oldest active social guild period.

We offer mature gamers (over 25) a place to meet new friends, a friendly atmosphere to learn and share what you know about ESO, and a group environment for defeating dungeons, trials and other factions in Cyrodiil.

What we offer:
• Knowledgeable and dedicated players who are more than willing to lend a helping hand
• Armor Masters, we test various armor on all types of characters
• Crafting Masters, with a wide variety of motifs (think all)
• Skill Masters, we can show you best skills with best builds
• Our own BAND for maintaining guild news
• Guild bank for our members to share armor, weapons, and other items for personal use (no taking for sales)
• No Dues, but we do work to acquire a trader based on donations from members when they are able
• Our own Guild Hall, furnished with crafting stations, training dummies and our own dueling arena
• Friendly and considerate members from all locales near and far, playing online 24/7

What we are looking for:
• People who are Fun, Friendly, Considerate and Unselfish (aka, low drama)
• People looking to learn more about ESO
• People willing to share and help others learn about ESO
• People who like to play the game

What people who are looking for this type of guild and match what we are looking for in new members should do to join:
• Post a message below in this thread with your ESO gamer tag
• (or) send an Xbox One message to gamer tag: MichRX7 with your ESO gamer tag
• (or) send an in game mail or whisper to gamertag: MichRX7 (the message or whisper will have your gamer tag)
• (or) join BAND.us (using your ESO gamer tag), search for DoG and send a chat message to MichRX7 requesting access

What should you do after accepting your guild invite I will send you?
1) Come into Guild Chat 1 and yell out "HI!" than ask us questions and learn about your new guild and guildees!
2) Join BAND.us or download the app to your smartphone
3) Search for DoG, join our "band" and introduce yourself and your ESO character in our chat
4) Visit the Guild Hall by finding "Limbolime" in our Guild Roster and travel to his residence
5) Join us on one of our many quests and adventures as we play ESO (setup on our BAND and sometimes just randomly in Guild Chat 1)

We look forward to hearing from all those who love this game, or are just learning to love it. Everyone of our guild members know that DoG grows better with everyone who joins and participates. So, I hope we see you soon as a fantastic member of DoG.

Too Much Healing in PVP

$
0
0
Everyone can super heal, whether you are in light armor, medium or heavy. This is killing PVP and pockets healers in organized/ball groups are mess!

Current state of healing in PVP is broken, ZOS should reduce healing to 75% via Battle Sprit

Curing Vampirism/WW

$
0
0
Are you only allowed to use the Priest once? I was a vampire, then WW, but now I can't find the person to cure me again. I've checked all mages guild halls. Evermore, Riften, and Rawl' kha. Nothing. I even went to Eyevea. So do I have to purchase the cure or have these NPCs moved?

[MagDK PvP] A Song of Ice and Flame Lash

$
0
0
In these tough times of factionlock-related forum posts only, I give you some PvP gameplay!

With GoT coming back to our lives after 2 years, I figured I would make a MDK vid themed around it!
Enjoy some songs of wolves and lions while watching a build that is literally a Song of Ice and Fire!

image

The new DK whip change with Seething Fury passive has a major flaw

$
0
0
Let's cut to the chase: You can slot this "Spammable" skill, but without using it, ever!

Yes, we found out about this on stamDK, in which we just slot Molten Whip on front bar to gain the Seething Fury passive and maintain it more than 80% of the time. IMO, giving stamDK a dynamic passive to keep up like this is very interesting, but Molten Whip is just a very strange choice to put this passive on.

But then I realized something: We can do this same *** with magDK, and just use Elemental Weapon as a spammable instead.
bwxrax3f6q1p.png
1x9n18dem2fd.png

Ok, but is it really a good idea to slot Whip for its passive alone and use Ele Wep instead? Not really, especially in longer fight (which is a lot). In execute phase you can easily stack 3x Seething Fury by spamming 3 times Flame Of Oblivion then Whip for tons of damage. In this case, you will easily outdamage the Ele Wep setup. But then again, the fact that we can just slot Whip and use something else entirely is just... wrong.

Last week I'm still very 50/50 on whether or not we should give this passive to a spammable skill, but now I'm convinced that this is a very ill-advice idea. It's an insult to the design of every single DK dps by slotting our most iconic skill just as a placeholder.

My suggestion for this is simple: Either move this passive to Molten Weapon (a very underused skill) or just move it to Searing Heat, a very pointless passive in the Ardent Flame skill line that most players don't even know about its existence.

And please, I know this is a dead meme already, but beating a dead horse is my passion, so dare I say this again: PLEASE JUST CHANGE MOLTEN WHIP INTO A STAM SKILL AND DEAL PHYSICAL DAMAGE. THE ADDED EFFECT CAN BE MINOR LIKE "REDUCED COST" OR "DEAL SLIGHTLY MORE DAMAGE". PLEASE!!! LET ME BACKFLIP AND WHIP MY ENEMIES ON MY STAMDK!!!!!

Also, writing in all caps is my other passion.

[Class Rep] Templar Feedback Thread

$
0
0
The purpose of this thread is to give you a place to post your current top two pain points with the Templar. Our new Class Representatives will be keeping a close eye on this thread, and will utilize it to gather additional feedback for the notes they’re currently compiling for their first meeting with the Dev Team next week. Please be sure and keep your post clear and succinct, and focus more on what is currently frustrating you rather than potential solutions. Thanks!

What is the meta race for Necro PvE DPS(stam/mag) and PvP?

$
0
0
I have been getting mixed responses on this one.


So some people are saying, it is the usual Altmer for magicka, Orc for Stamina Necro PvE DPS. Some others are saying Breton, Redguard/Bosmer due to sustain nerfs on tristat food.

Yet, I am hearing from some of the best parsers in two of my guilds that Khajiit is beating every race for both types of Necro DPS due to the critical execute passive.

Really confused

Do not play a magicka character in pvp for this reason

$
0
0
Ball groups in pvp are using more and more sorcerers in their groups to use negate therefore I'm am not able to use magicka abilities when my health goes down and magicka players don't have a heal over time like vigor. How should I fight a ball group as a solo player when I get ulti dumped and my abilities do not work and I can't heal myself because I'm negated and when I move out of the negate there's another negate! Now add to this the snares problem and it's worst for magicka players because they don't have that much stamina recovery. Seriously how do you expect a magicka player to fight a million people when magicka abilities do not work? Time to play hybrid I guess.

If you could create a new monster set?

$
0
0
What would it do.


Here I am looking at build options and wishing I could have more deadric minion pet sets or something to use for my shield style healer like infernal guardain? What about you guys? What are your wishes or dreams?

I want a gray Robe and Pointy hat

$
0
0
So I could yell "YOU SHALL NOT PASS !" every times I use elemental blockade.

And since every magicka DPS, Healers and Tanks back bar a destro staff I would probably loose my voice by the end of the week.
Viewing all 539985 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>