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*** god what my computer did

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My computer crashed and steam "forgot" that ESO is installed on my computer and now i have to install it again, bye bye 24h+ playing time.

My Elsweyr Digital Account Upgrade was Refunded

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Hey all, I've been having this issue for a while now, and support has still not helped me after nearly a week since my initial ticket being opened. My birthday was near the beginning of the month, and I received a code for the Elsweyr Digital Collector's Edition Upgrade from a friend on my discord as a birthday gift. The day after I initially entered my code, the product was refunded to me and I have no idea why, and support is dancing around my question. I am wondering if anyone else has had this or a similar issue? Hopefully someone can shed some light on this weird scenario for me.

To be clear, I did NOT request the refund, or want a refund for the product in any way, I was enjoying my new mount and the necromancer class.

Tel Galen Interior with 239 furnishings

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All furnishings can be crafted or purchased with gold, except 2 relatively small and insignificant ones: an ESO Plus Azura statuette (I'm team Azura) and a Sylvan nixad pet.

Some achievement and luxury vendor items have been used.

Telvanni paintings are typically very expensive - approx 500k gold - so fair warning. I've used 2 but you could substitute something cheaper.

Outside

Unchanged.

Apart from the exterior looking like a tower of liposuction leftovers - seriously that's what it looks like - being built up a hill, you can see the front door and default lamps and braziers from a great distance. There are also two holes in the walls you can walk up to and look in and only ever see the default furnishings.

That makes it impossible to change the exterior and maintain the illusion of the instanced house being yours. Yay!

If you wanted to furnish the exterior, a lot of the default furnishings are tiny, insignificant pieces like rocks, bushes and little trees which you could replace with more impactful ones.

Foyer

Besides wanting to make it look pretty, after doing the bath area I thought it might be cool to dedicate each quarter to a different element in colour (or in Elder Scrolls parlance, the primary tonal colours) and theme. Then I thought that would be too hard and abandoned the idea. But it ended up working out that way.

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In case anyone's wondering, the big glowing red flower is a custom job. One of the chanterelle mushrooms with a garlas alpinia stuck in it. Some vines in the mushroom. A veiled crystal in the flower.

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Earth / green. Yeah there's the fountain full of water, but that's made of stone. Plus there's lots of mushrooms and plants. A place for rest and stillness. My indoor garden since I don't go outside.

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Air / yellow. There's the big honking throne all lit up from behind and a table with lots of seating. This is a place where you can hold meetings and conduct your business without any fear of anyone forgetting who is in charge. Air is the element of logic - which is at the core of magical endeavours and good management / leadership. It's difficult to represent air with furniture but there's a little flying nixad and some floating psijic books and the floating crystal.

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Water / blue. There's a bathtub. Easy peasy. If Azura had to be crammed into an element I reckon it'd be water - all flux and beauty. So I've put her here with her replica dreamshard where she looks suitably magnificent.

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Fire / red. Lovely big bosmer chandeliers with open fire. Some clockwork lamps. That gorgeous coral which fits that space perfectly. The painting of the volcano. A place for eating and the replenishment of energy. Again a little bit of Telvanni psychology with the layout. There's no chair down the other end cos there's only person who everyone should be paying attention to. Plus if people are still arriving after you're seated it's you they see immediately upon entering. Not the back of some random halfwit's head.

In case anyone's wondering the flowery ropes holding the chandeliers are upside down bosmer thrones. And the sideboard is a custom piece - it's a couple of telvanni nightstands feet to feet put inside some telvanni bookshelves.

Library

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I'm mad for books so had to have a library and noticed the murkmire bookshelves had that curve at the top like the niches in Tel Galen so jiggled one about in there and found that it fit perfectly. Then bought a bunch more.

Every bookshelf is identical (except the one behind the door) but don't look it because I've decorated the gaps strategically. Nothing complicated. Just candles or other visually distinct objects, eg. the augur of the obscure.

The Vvardenfell scale model fits nicely. Abyssal pearl inside the revolving celestiodrome on the wall.

Crafting Room

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This is not even close to my original vision for the room, but with the provisioning station giving off fiery yellow light and the dye station working better it yellow / natural colour light as oppose to blue, that dragged the rest of the room with it.

I think the end result works really well though. With the clockwork centerpiece - either the clockwork orrery, compact or the attunement station and everything else clockwork, I think the regular crafting stations look good. They break up the brass monotony rather than just looking cheap.

The clockwork orrery is a good example of taking advantage of the system. This is only the top section of that furnishing. The whole thing would have taken up most of the room. But just that top section is perfect as a big, interesting centerpiece which eliminates the need for lots of clutter objects.

Guest and Servant quarters / Painting Gallery

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I really wanted multiple spare beds. I feel like I owe Tyth and Nuz a bed each and just possibly I might be using my dock to smuggle slaves to freedom. I loved this as my personal bedroom but its built-in subdivision was just too good not to use as the guest / servant room.

There being no Telvanni single beds I downgraded to dunmer style but in soft lighting I think it still looks stylish and the curvey dunmer beds in combination with the curvey Indoril lighting looks perfect.

The room really only needs the painting over the dresser just inside the door but I decided to do every niche. I like the idea of having a painting gallery and it would be a simple, practical way to assign to people to beds - you're sleeping under the pasture, summer hill etc.

Each niche also demonstrates how well a single painting can dress a space without the need for clutter objects.

High Chamber / Main Bedroom + Ensuite with underfloor heating

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I struggled with this space. A lot. There's an overload of the big ugly fleshy protuberances the moment you arrive in the room - around the teleport pad and on two of the walls. They needed to be obscured and I went through about half a dozen wildly different designs and layouts before I arrived at this. Which I now love.

If you've ever watched reno shows, the one thing universally appreciated is under floor heating in a bathroom. Even with Vvardenfell's tropical climate, the tower chamber is up very high and it could be cold as the proverbial witch's you-know-what up there.

I think it's cool and looks pretty and it's not screamingly obvious that I'm just trying to hide something butt ugly. Then I decided to keep with the bosmer theme - that's a bosmer hearth stone holding the bath - and went full jungle on that side of the room.

I might try to squeeze a few more flowers in there to get a little more colour variety but I reckon it's very close to perfect.

On the other side there's the essential bedroom furniture minus jungle. But with a Telvanni painting carrying a little piece of the jungle over to that side both with its woody frame and what it depicts.

Conclusion

It's possible to decorate even manors with much less than the maximum with ESO Plus limit of 700. If you use big pieces to maximum effect then you can create gorgeous spaces with even the unsubbed half limit. My interior looks fantastic with just 239 items.

The weird empty diagonal space on the wall outside the library / room on the left is the only area I don't feel is finished. I wasn't able to find anything which worked perfectly there so decided to leave it empty for now.

EDIT : Removed an image which had caught some friend login notifications in the chat window, i.e. their account names.

No double rewards for Orsinium Event after Scalebreaker patch

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World boss quests are not giving two coffers, and harvest mats are not giving double resources, with today's patch.

In Memoriam a Magsorc/Pet-Sorc Sematary

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With the Patch just over 12hrs away i thought i would create a space for fellow players to mourn the loss of a once beloved and mighty class, a place to share tales of hurt handed out in both PvP and PvE , a place to to remember the great days and forgive the salt.

How do I change username on forums

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Hi ,
This is a forum based question .

To be honest I am not happy with the forum name I have and cannot change it - I have looked at heaps of things but can't seem to do it

Also my current username has parts of my surname in it which I am not comfortable with so I really need to change the forum username

do sunspire motifs drop now?

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or were they just added to the crafting / preview screen (or maybe they were always there and i didnt notice?)

Classless

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While we wait... anyone have a build that does not use any class skills?

DK's Increased costs to skills

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So, we DK community were KINGS OF SUSTAIN because we really got the hammer on cost increase of skills:

Fiery Breath:
Increased the cost of this ability and its morphs to 2808 from 2700.
Decreased the DoT damage per tick by approximately 15%.

Searing Strike:
Fixed an issue where the visual effects from this ability and its morphs would fail to apply if the target was blocking.
Increased cost to 2160 from 1350.
Increased the DoT damage by approximately 26% per tick.

Increased the cost of all morphs to 5670 from 4590.
Cinder Storm (morph): This morph is now 50% stronger than the base ability, which will result in an approximate 1% heal reduction comparatively.
Eruption (morph): Reduced the damage over time by approximately 30% per tick.
THIS CHANGE IS HILARIOUS, you got a skill that was incredibly costly TO MAKE IT WORSE, and reduced the damage it was doing (WTF is wrong with you and DK's)

Petrify:
Increased the cost of this ability and its morphs to 4050 from 2970.
This ability no longer ranks up in cost reduction, but instead ranks up in 1.1% damage per rank.
Reduced the range of this ability and its morphs to 7 meters from 8 meters.
Shattering Rocks (morph): Fixed an issue where the heal from this ability was missing a previous rank up, which will result in an approximate 3% increase in the healing.

COME ON ZOS just tell us you wanted to kill DK's even more with this horrible patch.


Vigor live 5.1.5

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Stealth buff? goes up by 43%? I know that's compared to live (5.0.0?), so what's the final verdict? I can't download/play until late tonight :(

Kaalgrondtiid EU PC

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As I didn't see a thread for this I thought I had better start one so welcome to the Kaalgrondtiid post. (Or Cool-great-*** as I call it) Any other funny play on words?

Good luck to the 3 alliances in future campaigns and let's see how faction lock affects the outcome.

Mount stops running when he's out of stamina

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It seems that after today's patch, the mount stops running after he runs out of stamina, while previously it would keep running as long as you kept the run key pressed.
I tried this on a new toon created today, post-patch.
Is it just me? Did I miss something in the patch notes, or is this unintended?

Fall of Faolchu /Talking the Fight to the Enemy quest giver missing

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I tried logging out and restarting the game, but it does not fix the problem for me. I cannot abandon the questline because I completed the Fall of Faolchu quest but did not receive a prompt to speak to the quest giver to get the final quest Talking the Fight to the Enemy. It wasn't until I left the area that I could see that I have a quest giver pin for Darius Gautire if I stand really close to the large gate and if I position myself just right it says that he is below. Below where I don't know. It seems that the pin is on the other side of the locked gate, but if I go around through the side gate there is no on the other side and the pin does not appear anywhere. I have checked every building and they are either locked or there is no one in them and no way to go below.

PS4 NA Megaserver


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This is the only place I can see the quest giver pin


Multiple Feathers (The Good/Bad News)

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For anyone wondering about the fragment system...

Good news: If you have multiple feathers of the same kind, only the first is put into the collection menu. The other(s) stay in inventory/bank. You aren't losing any feathers with this change.

Bad news: You can no longer buy additional feathers with your surplus tickets. :\

How did Power overload suddenly get so super strong

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Can someone tell me what happened with this ability. I know patch 5.05 increased its damage by 10% but that can't explain this. Did they change some synergy with blockade of storms or something like that? Did a change in CP boost it? Or a new set?

Suddenly all the usual troll groups are running with multiple sorcs using this. It's like when Goliath Bash was OP and all the trolls were hitting pugs with multiple bashes. In the area death notices the vast majority of deaths streaming by are now power overload. My 33k spell resist/3 k crit resist DK got hit with an 11k attack. I routinely get hit by 2-3 sorcs with overload in a big fight.

Large scale fights are now super dangerous for stam melees with limited mobility; you are meleeing and multiple sorcs sneak up and destroy you with overload from behind.

Update download going slower than normal?

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I'm capping out at a mere 250kbs downloading the patch today. Is everyone being capped really low this update?.....or is something going on with my internet today?

Cant load into game

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Select character, loads then freezes. Fix your game.

Im glad i canceled my eso plus 2 years ago.

5.1.0+ Necro still same issues since Elsweyr PTS

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Same issues are still happening even on PTS 5.1.3

Blastbones:

The skill wont fire (greys out, is unusable until 2x bar swap)

Detonating Syphon:

The player character turns around on skill activation and does not cast the skill. resulting in having to cast it at least twice

@ZOS_GinaBruno @ZOS_BrianWheeler

Can this be fixed please before Scalebreaker goes live? These bugs happen literally since necro first appeared back in Elsweyr PTS

Error 11 after update.

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Downloaded the update and now I get error 11 after I press the play button.

So the patch is live. How many have abandoned all hope?

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Because it is certainly a catastrophe right?

No. not really. all seems well to me.
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