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[Suggestion] The Future (Evolution) of gear sets. (part 1)

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Problems:
  • Large amount of sets in game.
  • The will to wear and test almost all of them, play with their bonuses.

How to solve:
  1. Make all sets as collectibles.
  2. Special gear inventory (wardrobe? maybe it could become new home interactible special gear-only storage).

We need to think about evolution of "gear set" concepts...

Current state of gear sets:
  • obtain N pieces and wear them to get some bonuses. There is no attention to certain gear piece. Just obtain ANY pieces.
  • Also, remember that all gear stats are equal (for ex: all light shoulders of certain quality/trait have the same armor value)

Concept of "new sets":
  • Remove the term "set gear".
  • Lets think abstractly. Imagine we have new special "dynamic bonuses" window. That window have 3 slots.
  • Imagine we select 1-st bonus. Let it be "Old-Spell-Power-Cure-Set-Bonus".
  • After selecting, we are able to adjust bonus power (slider gui control?). From 2 to 5 (to simulate "old" set bonuses).
  • Selecting bonus power = 2 or 3, gives us "+1096 Max MP". power = 4 gives (+129 SP) and power = 5 gives final SPC set bonus.
  • The same procedure goes for 2-nd and 3-rd bonus slots.
  • Main rule: the sum of bonus powers shouldn't exceed 12.
  • Upgrading the bonus will become - collecting "the collectibles". No need to farm the gear as before, each time we need it.
  • It is very easy to use that bonuses. Just select them and thats all. All you need is to unlock them and upgrade.

What to do with old items?:
  • Good question...

PS: I wrote this post in notepad++, using tabs to indent blocks and it looked cool. But this forum dont understand tabs (or spaces as indent tool). So i decided to use unordered lists as indent tool.

Multi-bidding so far - GM & Officers how is it for you?

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Since multi-bidding

So how is it going for you?

On PC EU.

3 longstanding, well organised guilds have disbanded. These were in Rawl, Stormhaven and Craglorn. There is talk of at least one more going. There could be more I don't know.

I have increased sales and donation minimums in my guilds in line with most of the GMs I am friendly with. I have lost some good, long-term members because of this.

It would be interesting to hear from GMs in Mid-low tier zones as these seem to be disproportionately affected. We have seen Graht, Eastmarch, Coldharbour, Auridon, Alikr, Stonefalls zones have all been flipping a lot in the last 2 weeks, whilst the zones with the larger, wealthier guilds have had minimal changes.

One reason for this is could be because people are spreading backups into these mid-low zones and GMs of these guilds cannot afford so many bids to defend against bigger bids? What is it like in these zones if you regularly trade / traded there?

How do you feel about being able to kill Daedra right from the start?

Best overall class for you

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Choose the best one for you with combined overall experience both in pve and pvp.

Allow Us To Craft Monster Sets ?

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Today i thought about this quite a time. Will it be better if we can craft monster sets ? Only heads maybe.
The system goes like this, when a player completed veteran dungeon that character gains the ability of crafting dungeon's monster helm. This might be achived via completing hard mode or some higher achivments like no death challanges. After that you need to learn traits of that monster set. But you can only research the trait by using that monster set. After some specific number of traits learned you can create the helm. For example to create blood spawn you need to learn 4 traits but for sellistrix you need 5 etc. etc.
I thought it will be fun and challenging for end game players also selling these helms will help new players and grants money to crafter.
What's your thoughts on this ? (System can be changed or redesigned).

Fossilise needs a nerf ASAP

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This skill just is just the most ridiculously over performing cc in the game and makes the old rune cage look tame in comparison. In CP pvp there are already enough snares , CC’s and immobilises to have 1 skill that wrap the 2 worst together. there is nothing worse than kiting on a medium armour build to be instantly wiped because of this skill alone. Combined with half a dozen dots even the most incapable player can sit there perm blocking, fossilise then leap or meteor and get easy kills with a 2 button combo.

In non CP most magica builds don’t have the stamina recovery to break the CC, dodge roll the immobilise and then break the next CC (most builds don’t have the barspace to run race against time). For some reason Rune cage was nerfed multiple ways in 1 update but this even better skill persists update to update without change.

Overload heavy attack nerf when?

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This is essentially what everyone playing a necro bash build transitioned to and its the new ultra cheesy beyond easy plague of PvP build, the worst part is this was around last update and ZOS did nothing to stop it. Before the socrwagon come to defend it, it is cheese. The key to a bombing build is that its an all divines glass cannon, something a magsorc with 30k health and 12k hardened wards is not, midpatch fix for this would be much appreciated.

I can't log in to either of my accounts

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I have changed passwords because I thought I was being hacked(I was playing earlier this morning left then tried to log back in) the account names and passwords are correct. and both accounts show as active.

This game would truly be great if only it had a local solo play version sans online access.

Can I make 1m golds without eso plus in few days

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Just read a thread , many ppl claim that 1m golds can be made in few days without trading or crafting , I shocked me.ivebeen playing eso for years and only have 500k in bank. if making golds is that easy ,why can't I :)
my membership was discontinued weeks ago, and now i have no intention to renew, does it matter?

When is the imperial city anniversary event?

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We had it last year around this time, but I've yet to see any mention of this year's event via the news articles or forums. Does anyone know when it will be, or if we will be having it at all? With zenimax cancelling the double AP event, it would be absolutely pathetic for this one to be cancelled as well.

How to make the combat better for me.

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Here is a small list of things I would change to make the combat better.


Skills that buff, make them tad weaker, but a toggle like the old leeching strikes.

With the new buffs like this, add things that improve weapon damage for players who like to swing/block more than spam skills.

Make sneak attack with range weapons not need to be behind target. I mean this is a common sense thing.



For example Grim Focus. Why the heck do you need to cast the buff? Would it really be that op to just have it always on? Things like this is just bad game design, it is clutter and tedious for the sake of hitting a extra button.

ESO DEITIES POLL COMPETITION QUARTERFINALS 4

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"SNOOOOOOOOOOOZE"
- Snugglorr

From here on out, all fights will be 1v1 and will be TWO DAYS LONG, so make sure you get your votes in!

The list of all fighters and their current standings is HERE, in case anyone wants to catch up on the competition/lore. As a reminder, please comment in order to keep this bumped to the first page so other people can see it and vote!

This round closes (roughly) at noon CST (5pm UTC) on the 5th - FIGHT!!

September Crownstore Showcase

Official Discussion Thread for "Crown Store Showcase - September 2019"

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561fa3c66ca439704d23eb9406def330.jpg

This is the official discussion thread for "Crown Store Showcase - September 2019" blog article.

Get ready for the Imperial City Celebration Event! A host of Imperial- and Daedric-themed goods and a collection of fearsome styles and companions are coming to the Crown Store this September.

Official Discussion Thread for "Crown Store Showcase - September 2019"

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561fa3c66ca439704d23eb9406def330.jpg
This is the official discussion thread for "Crown Store Showcase - September 2019" blog article.

Get ready for the Imperial City Celebration Event! A host of Imperial- and Daedric-themed goods and a collection of fearsome styles and companions are coming to the Crown Store this September.

NightBlade and Necromancer With Staff Feels Weird

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Both NB and Necro feel very off using a lighting or fire staff.Does not match class skill themes to me at all. Is it just me? lol

To me, Ice feels much better to match the undead / blood theme of Magicka NB and Necro. But that is tanking only now. Lightning skeletons feel, forced, and not in theme with death magic. Do you run a NB or Necro with a staff?

[Witch's Event] How about double Pumpkins and double bugs?

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Like 2x the number of worms from a node whenever you get some.

5.1.0+ Necro still same issues since Elsweyr PTS

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Same issues are still happening even on PTS 5.1.3

Blastbones:

The skill wont fire (greys out, is unusable until 2x bar swap)

Detonating Syphon:

The player character turns around on skill activation and does not cast the skill. resulting in having to cast it at least twice

@ZOS_GinaBruno @ZOS_BrianWheeler

Can this be fixed please before Scalebreaker goes live? These bugs happen literally since necro first appeared back in Elsweyr PTS

Still no jewelry crafting in Hollow City, still no acknowledgement from Zeni

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Another major update, another dozen patches come and gone since this was first reported. It’s been brought up by several people here on the forums and through support tickets. Hollow City remains the only Writ town in the game that doesn’t have access to all craft types. There are three (3!) enchanting stations, surely it wouldn’t be that difficult to replace one with a Jewelry Station.

I understand how it got missed initially, but can someone at Zeni explain why it’s still like this over a year after being reported?
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