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PS4/NA and EU (Cyro; IC): "insert unpronounceable dragon name here" - This Must Be The Place...

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yes, a very naive melody :)

initially I had tried to kick off the conversation with questions on a bunch of random topics...

love to fight, carry scrolls, gank, defend, attack, pour oil on folks, repair keep walls til your fingers bleed - this is your thread...

love hearing big and little battle stories, as well as observations concerning the interaction between the alliances in this campaign - who doesn't love a good bridge fight...

big IC fan...at this point i wanna apologize right now for anything weird or crazy i may have done in IC (or for any future stuff)...I'm pretty laid back in cyro - IC has a way of getting me fired up on occasion...

hmmmmm, is it really true cyro reveals whom you want to be, and, IC reveals who you truly are...

if you want - say what's up, and if you like - let us all know what's up...

anyhow - enjoy, and, happy gaming trails...

bonus question: if any one knows where the reference "loose tales" (spelt differently) comes from - you'll win...ummmm, my undying admiration?

If you could create your own trial what would it look like?

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Mine would have a boss fight in it where all the DPS would have to go and fight an add solo while the two tanks and the two healers stayed with the main boss and had to stay alive until the DPS got back.
And a mini boss fight where you would have to fight a shadow team exactly like your trial team.

More Scrimshaws, please.

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I really like the idea, that you can find ivory and either use it as furniture as it is or use it as a material for different furniture objects. However, it never made much sense to me, that all the scrimshaw designs we have are from Summerset, where very few mammoths live. So now that we are actually venturing into Mammoth-country, is there a chance that we could get some new, nordic scrimshaw designs, please?

Logic behind the Iceheart nerf

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The comparison between Iceheart and the other two sets (Phoenix and imperium) is illogical for several reasons.

1) Iceheart is a monster set. Monster set bonuses are not and should not be held to the same balancing standard as 5 PC sets.

2) No one uses those sets. Now no one will use iceheart.

I get it, you made a new monster set and it was terrible. But what do you think the best course of action should be? Nerf a set that is being used and is fun in casual play, while not buffing the garbage sets? Or maybe dont nerf the fun set, and try to bring other sets closer to its level so players will use MORE sets in the game.

Your balancing decisions are so terrible I'm furious. Maybe if you thought iceheart was too good, you could try a small nerf, like nerf the shield strength down to 7k or 6k. It would still be a good set with CP. What you did GUARANTEES no one will use it.

Is that what you want? One more set no one will use. You guys are really in charge of design? Damn that's scary.

What's the most ridiculous thing you do...

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...when making a character?

There are "superstitions" and ridiculous habits surrounding most hobbies/sports. You hear about baseball players who won't change their socks or gamblers who only will wear one particular hat when playing, for example.

I realized this morning that I do something equally ridiculous when making a new character and am wondering if anyone else does.

Here's mine: I am *convinced* there's a hidden "Luck" stat. This has never been proven, nor has anyone ever admitted to it, and I logically believe that it is NOT a thing. But I have characters who are (at least to me :lol: ) far more luckier than others. SO! Whenever I roll a new character, I take him or her through whatever tutorial is offered and *if* they do not find a blue book/pattern/recipe before exiting the tutorial, I re-roll them completely. I also have been known to hold onto a character I otherwise HATE simply because they seemingly are "luckier" than others.

Let's hear the things *you* do. :smiley:

Do the basic bow attacks feel strange to use to anyone else?

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It’s probably because the heavy attack used to wait for the player to release it and now a days auto heavy attacks like other weapons it feels odd to me.

The TRUE horror of the fork?

Any ideas on how to improve my weapon damage without changing Mundy's?

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I'm a stamina nightblade using alcasts 2nd setup, the only difference is I don't have the traits for the weapons. My weapon damage is about 2,500 unbuffed, and 3,000 buffed. My critical damage is insane but non crit hits like a toddler.

R.I.P. PC EU

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Seems we having server issues, not just me, lots of my friends to.


Admin edit: Thread title clarification

The BIG hairstyle request thread

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Greetings, Elves, humanoids and beasts.

We all know that zos love, love LOVES making new hair styles.......and never release them as they love us so much <3

So come on peeps, make your lists of hairstyles you would murder someone for.

Personally, only hairstyle i REALLY WANT. Is the Veya hair. And making the elven braid...useable by elves? kinda weird it isn't lol.

What is defined as "griefing" a player?

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Trying to get information on how ZoS/Bethesda define griefing, if they even cover the matter.

Still searching through the TOS, but decided to see if I was re-inventing the wheel first and see if there was something actually out there I could refer to.

Thanks!

PTS Update 25 - Feedback Thread for Combat & Classes

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This is the official feedback thread for any combat or class change. After you have a chance to try out different combat scenarios, let us know what you think of the current balance and changes.

Ebonheart Pact Macros/Scripting needs to Stop!!

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Its Tragically funny, my rig is incredible and i can stream games of all types flawlessly. In ESO i can run through every pve zone, every Battleground, and all of IC without problems at all. When in cyrodill i sometimes get micro-lag but for the most part running around the map, defending keeps, exploring delves, fighting around DC players, fighting against AD players.... ALL no problem.

But whenever i get near EBONHEART PACT PLAYERS my game goes crazy. Lag spikes from hell, CTD crashes or inexplicable loading screens for no reason. I see half my group get Disconnected ONLY when they go near certain EP groups. My guildmates and i are pretty damn convinced its due to heavy use of Macros and Scripting by EP players who are so shite they cant play the game as intended. During Midyear Mayhem this week Ive seen an EP nightblade using Cloak, Shades, AND Sorcerer Bolt Escape!! And had a death recap showing the same EP player using Blastbones AND Flame Lash!! (necro/dk new class?)

But what bothers me most isnt the sad pathetic basement trolls playing for EP who feel the need to cheat. My real issue is with the devs who blatantly ignore the obvious and brazen use of cheat engines scripts and macros that are destroying the best part of the game. Is it really so difficult to discern who is ruining pvp with cheats and macros that spam the server so quickly they completely disable the connection of nearby player clients? How many hundreds of real players who DONT CHEAT have to get taken advantage of for ZoS to notice?

The evidence this is going on is obvious. Server/combat logs should make who is responsible pretty darn obvious as well. Even new and inexperienced players notice, "Hey i only lag and crash when i go near a certain faction," so how is it the programmers who wrote run and support this game cant figure it out?

PLEASE DO SOMETHING TO STOP CHEATERS - WHO USE HOTKEY AND MOUSE MACROS AND ILLEGAL SCRIPTS - FROM RUINING THE GAME FOR THE REST OF US. PLEASE!

Bat pet added today

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Check your collections, it just showed up now on PS4.

Battleground guide?

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Hello!

Could someone please recommend me a good Battleground tutorial video?

Thank you!

PS: I love you all!

Alt Accounts and faction hopping on locked campaigns

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When locked campaigns first opened I thought this would not be an overly prevalent thing, or maybe I was just happy that they were making an attempt at a faction locked campaign. Lately I have been more concerned with this. What are peoples thoughts on this. Is it an issue? Is it a growing concern? Does it happen more often at certain times of day? Is it something that happens across all platforms or more so on PC? Is it still being done to paint the map one color, swap accounts, and paint it another color by the same individuals?

The point of faction lock is so that individual players must commit to one faction for the duration of the campaign cycle on a locked campaign. If this is being worked around with alt accounts does ZOS need to go deeper with this lock to the ip level? Is that even possible? Should doing this be a bannable offence? Should there be warnings given to those partaking? Thoughts, comments, or concerns?

Combination Lock Abilities - Disparity?

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IE Abilities that do not just Fire directly for best effectiveness. We have to facilitate some specific "Other" state, or wait for some other Sequence, Timing etc of requirements for the desired skill to "Fire". Some mechanics make some Classes easier to get damage out than others under various circumstances, PVE & especially PVP. I'll paraphrase descriptions as the formal text can get lengthy.

What do you guys think regarding PVE, and PVP as our landscape changes per Patch? I know DK's are pissed now. As opposed to all the time :'( It's easy to see why a skilled Sorc could have advantages obviously especially when they could shield stack to the heavens..um yeah.

Necro is one large Combination Lock both Offense and Defense. Templar might be in the sweet spot if not getting interrupted. I don't however understand the 2.5 to 3 second delays on some abilities...i get the high damage, however I "personally" don't like overly wonky mechanics.

This list is not all encompassing nor meant to be, just ones off the top of my head. list others of course that you see are too good or cause pain.

SORCERER:
Crystal Frags - Each other magic ability used has a 35% chance to proc an insta-cast Crystal Frags.
Mages Fury/Morphs - Insta cast, and if enemy falls under 20% health it explodes for Execute damage.

NIGHTBLADE:
Assassins Blade/Morphs - Short Range Executes for enemies under 25%
Grim Focus/Morphs - 5 Light Attacks enable the Firing of a much higher Damage Long Range projectile from hell.

TEMPLAR:
Sweeps/Morphs - Insta Cast but Channeled 4 hits in Cone.
Jesus Beam - Long Range Execute, enemy under 50%.

WARDEN
Scorch/Morphs - Carpet Bomb from your position, 3 Second delay to Fire.

DRAGONKNIGHT:
Lava Whip - Striking an immobile or stunned enemy, sets them Off Balance (Nerf Hammer Inc :|
Molten Whip Morph - While slotted using Other Ardent Flame abilities, increases the next MoltenWhip damage by 33%, stacks 3 times.
Flame Lash Morph - Targetting an Off Balance enemy changes this skill into PowerLash, which has half cost, High Damage+HoT, 3 second cooldown. (With new Off Balance Inc change, you'll be able to get the proc twice in 22 seconds approx.
Chains...The no cost thingy is nice on "Empowered" especially for mobs that cannot be moved.
Scales - :| |
Deep Breath - :*

NECROMANCER
Flame Skull/Morphs - Every 3rd Cast increased damage 20%...Stam morph can use other necro skills towards cast count.
BlastBones - 2.5 seconds to get out of the ground before going...somewhere. :D
Boneyard - AOE Ground target, Corpse for 50% damage increase. One Morph has self Synergy, other for ally.
ShockingSiphon - Line AOE DOT between you and a required Corpse.

dungeons seem to be incredibilly toxic.

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so, I just got kicked from a dungeon because the idiotic tank decided it was a good idea to drag the boss over to me while I was trying to revive the healer and other dd, if course, I couldn't get them up, and died not long after due to the tank dragged the boss over to me. I got kicked because apparently I couldn't be a dd if i died to a boss. really don't get this toxic atmosphere in dungeons where people just kick you because they decide you're not up to their standards.

Greymoor and eso plus

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Do u have to buy greymoor if u are an eso plus member or does it come with the subscription?

Dark Deal

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This skill is absolutely and broken probably the biggest things that needs a fix. Magsorc is alreay overpowered enough running around with a sword and board and stamsorcs run around with like 800 regen spamming this as a heal and free stat return. To stop this being abused and make sorcs run an appropriate amount of regen it should be like a buff, make it a HOT and give no instant stat return, it’s ridiculous how abused this skill is by sorcs and this game is so insanely garbage when it comes to interrupting with bash, that its essentially not an option. And for those that say run something with an interrupt skill.... lol
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