Currently on both PTS and live servers, this skill and its morphs end before dealing the final tick of damage. Here is an example with Lightning Flood:
![image.png]()
This shows the skill starts at 2.1s and should therefore end at 12.1s (with an 11th tick), but instead the last tick of the DoT occurs only 9s after the first (at the 11.1s mark), and it only has 10 ticks total (unlike all the other 10s DoTs in the game that tick once per second). This means that in its current form, Lightning Flood should actually be recast every 9s to get its full potential.
To demonstrate how this skill should behave, I performed a similar test on another 10s AoE DoT, Wall of Elements.
![image.png]()
This one shows the correct behavior, the final tick occurs 10s after the first tick (1s and 11s timestamps). This 10s DoT provides all 11 ticks of damage.
Similar results can be shown for the Liquid Lightning morph, which deals 14 ticks of damage, ending 13s after the initial tick instead of the stated 14s.
![image.png]()
Elemental Blockade is also a 14s DoT, and is working correctly. It deals 15 ticks of damage total, and the final tick occurs 14s after the initial tick.
![image.png]()
I believe this bug is one of the reasons why Lightning Splash is underperforming compared to other class DoTs (which do not experience this problem). For the entire Dragonhold patch, this iconic skill has proved to be a DPS loss for Sorcerers. The cost decrease on PTS is greatly appreciated, but please also give the skill its final tick of damage. Thanks!

This shows the skill starts at 2.1s and should therefore end at 12.1s (with an 11th tick), but instead the last tick of the DoT occurs only 9s after the first (at the 11.1s mark), and it only has 10 ticks total (unlike all the other 10s DoTs in the game that tick once per second). This means that in its current form, Lightning Flood should actually be recast every 9s to get its full potential.
To demonstrate how this skill should behave, I performed a similar test on another 10s AoE DoT, Wall of Elements.

This one shows the correct behavior, the final tick occurs 10s after the first tick (1s and 11s timestamps). This 10s DoT provides all 11 ticks of damage.
Similar results can be shown for the Liquid Lightning morph, which deals 14 ticks of damage, ending 13s after the initial tick instead of the stated 14s.

Elemental Blockade is also a 14s DoT, and is working correctly. It deals 15 ticks of damage total, and the final tick occurs 14s after the initial tick.

I believe this bug is one of the reasons why Lightning Splash is underperforming compared to other class DoTs (which do not experience this problem). For the entire Dragonhold patch, this iconic skill has proved to be a DPS loss for Sorcerers. The cost decrease on PTS is greatly appreciated, but please also give the skill its final tick of damage. Thanks!