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⚔️ [PvE, PvP (AD), Social, New Player Friendly, Active Discord] The Dominion Constellation

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apdfNWU.jpg


The Dominion Constellation is a guild formed back in May 2018 by a couple of players who have been playing since Beta.
We've successfully grown a guild with a member base on over 300 where around 250 + are very active.

Our goal was to have a friendly guild where we avoid elitism and try to help everyone the best we can, but also have a full event schedule for everyone to participate if they wanted to.
So that is what we made happen!

Guild Events

banner%20events_zpsge4aa4dr.jpg

At the moment we are running trials once a week, sometimes more if requested and possible for trial lead (on normal, we are working together as a group to get ready for veteran), weekly Skyshard and Worldboss hunts, weekly AD PvP events, dungeon farm runs to get trial gear and a social event a lot of people seem to enjoy called "Drunken Friday".

Drunken Friday is just a time for people to hop on voice chat on Discord with a drink in hand and we do random content - some nights are more hectic than others, other nights can be calm and we just chit chat. However! We also plan bigger Drunken Fridays where we i.e do "Boss shots", these are more like once a month or every other month event (to save our livers).

All these events have their own event coordinator who are top officers and we have moderators as low tier officers.
The guild itself is run by "The Consul" which consist of 5 people, we don't have one set leader, the Consul works together.

Discord
Also to mention, we do have a very active Discord server where you can keep an eye on all events with details as they come up + a social text chat which is active pretty much 24/7 - babble away! We don't police people within reason, so feel free to be yourself, just use common sense and don't directly abuse other members of course.
If you're confused about which officer to contact to help you on certain queries, we also have a channel there with the rank description for ease.

Who can join?
We recruit anyone who wants to join, faction is not only AD, any faction members can join (we run PvP events AD only).
We don't embrace elitism and you don't need amazing DPS to join.
One thing to bear in mind, might be that we are a mature guild that also participate in the occasional drinking games and it would be a plus if you have a broad sense of humour :smile:

If this sounds like the guild for you, please let me know your @ name and I shall add you!

Just to mention as well, we also have a video of our awesome Guild Hall: Dominion Constellation Guild Hall Video


PdCurMG.png

Feel free to contact me in game as well if any questions!

Lead Recruiter, community head and founding member:
@Kathulhuu

Imaging being the first one to download the game when upate 25 goes live...

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Will anyone else try to re-download the game and log in as fast as possible? I know I will. If I'm fast enough, that will be interesting for sure. Pretty much single-player ESO experience for a few... minutes... hours? B)

Lunar Champion Tablets

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Hello,
If I'm in any of my Houses I see in my Housing Editor at Services 2 Lunar Champion Tablets (Behold Khunzar-ri's Betrayal and Behold the Luinar Champion). But if I'm in my Lunar Champion Hall these Tablets are not available.

I understand you want to sell ZOS but ..

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Hi everyone, the title refers to the dlc veteran dungeons, with 300 CPs players 99% of the time it is not possible to complete them (except for players who come from consoles where they have 1000 CPs), so i ask ZOS to increase the number of CPs minimum of at least 600 CPs (which does not give guarantees but certainly better than 300 CPs) because going alone in the queue to complete the veteran dlc is now a complete waste of time.
ZOS wants these dlc dungeons a lot but the dungeons progress system does not work and often if you going alone with the group finder find yourself with tank pvp with 300 CPs and DDs with 15k dps, which could also be fine but not for veteran dlc content.
Do something! because for my part i will buy the new dlc when i'll complete the dlc dungeons veteran with all my alts.

Guild Halls

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I really wish they would add a function to the guild tab for a guild hall. Currently you have to scroll through the list of 500 guild members to find the one person whose primary residence is the guild hall. I feel like guilds should have the ability to select a persons house to designate it as guild hall and it be easily accessible like at the top of the guild page or in a similar fashion as how your promote your guild in zone chat. Recently one of the guild leaders of my trade guild has been off line so I have to search through like 400 people before I actually find him and its just a pain. What do you guys think? is there a better way to do it than how I am or is this something that is needed? Let me know! thanks have a great day!

Mag Templar build

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Hi I’m destyran and I have played magplar since console launch

I’m currently playing around with a build and was wondering how to improve it.

I’m a high elf I’m running
Bloodspawn
5x new moon (on body)
5x BTB (jewels lightning nirn SnB powered/impen)

Double bloody Mara food
The lady mundus
My bars are
Camo Hunter
Toppling
Degeneration
PL
Sweeps
crescent sweeps
Back bar
Extended
Honor the dead
Rune
Thorns bubble
Mist/barrage
Bats/spell shield

My combo is degen PL toppling jabs crescent

I use one recovery glyph and I have continuous up all the time but it still feels hit or miss I was thinking crafty alfiq instead of BTB and dragon guard instead of NMA what’s your opinion on fixing my build.

Zaan Change and Elfbane?

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Will Elfbane still be BiS for mag dks after the Zaan...tweak? I'm on console and would hate to waste trans stones on the jewelry if pfg would still be the best option.

Should we be able to package 50 transmute crystals into box we can vendor?

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I was thinking that players who primarily PvP need more sources of income, and a good way to do that would be to make it possible to package 50 transmute crystals into a box that can be sold for gold. This would also let PvP'rs use up the many extra transmute crystals they inevitably end up with. I'm envisioning a system where a "permission" is purchased with AP, from a vendor in cyrodiil, and will package 50 transmute crystals into a box that can be vendored/sold.

Anyone else think this would be a good idea?

If you are voting "No", can you please explain why in comments below. The only reason I can come up with is the idea is to encourage those who normally only PvE to PvP.

PTS Update 25 - Feedback Thread for Battlegrounds Solo Queuing

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This is the official feedback thread for the upcoming change to Battlegrounds including solo queuing and MMR resets. To reiterate what was stated in the PTS patch notes, this is a big change to Battlegrounds matchmaking which we are executing partially in response to player feedback and partially as an experiment. We recognize the change will prevent players from being able to reliably team up with friends in Battlegrounds, but it should also improve both the speed of matchmaking and the competitiveness of PvP matches. As part of the change, we are resetting the matchmaking rating (MMR) of all players, so going forward, the system more properly evaluates individuals based on their performance in the solo queue.

We’ll be closely monitoring both player feedback and the impact of these changes on the system.

Going forward, we'd like to keep all discussion about these changes in this thread to keep the conversation consolidated. Thank you!

Let’s redo the mage skill lines altogether...it’s time ..

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Since mages have been basically gutted, I think there needs to be a change with the class in a big way.

New skill lines are magica based and not stamina. Stamina should be for fighters only.

1. Fire and ice skill line.
A. Fire balls / Frost
B. Circle of flames (around the caster or targeted) / chilled wind
C. Flame strike / ice shards
D. Meteors / Hail
E. Summon Fire or ice atronach (new pet) short duration unless doubled barred.

Ultimate Fire Storm morph inferno or lava lake
Ice Storm morph Blizzard or ice encasement

2. Lightning skill line
A. Lightning bolt ( from caster’s hand ) max of 4 bolts.
B. Lightning strike (aoe multiple strikes)
C. Balls of lightning
D. Electric circle of power.. provides spell resistance, absorb magic, and minor shield
E. Summon storm atronach ( the new pet). Short duration unless doubled barred.

Ultimate Storm of Lightning. Morph Hurricane

3. Illusionist skill line
A. Illusion shield. Has prismatic swirling lights (deflects attacks to other targets or reduces damage)
B. Phantom blade barrier ( ice, fire, lightning)
C. Mind control ( create an illusion to stun / confuse target)
D. Lich strike. Suck the targets health, stamina, or magica ( but not all three, random)
E. Summon phantom crawler (new pet, short duration unless double barred)

Ultimate Deadly Mist (aoe cloud of poison / disease)

Note: these are just ideas and some skill don’t have morphs (need help on those). This is really magica based and not really stamina..sorry about that. I feel that a mage is a mage and not a fighter. I like the idea of using a hand for spell and a staff in the other or crystal ball with hand or staff for mages (fills in two handed requirement). If you want stamina with the mage then use sword, dagger, etc no two handed swords, no two handed axes. Stamina based shouldn’t have a huge magica pool, but perhaps an even split between magica/stamina.

If someone could add more to the list, it would be great. Ideas are welcomed.

Eidetic Memory Bugs/Comments/Help

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BUGGED BOOKS Patch 3.2.5

This Spreadsheet is an ongoing list of problem books and fixed books: Eidetic Memory Bugged Books List

This is an on-going effort to make certain that all books listed in the Eidetic Memory are accessible to all characters, so that 100% completion of the Eidetic Memory may be obtained (between DLCs and Chapters of course!)

There are a few problems that arise that cause books to become inaccessible:
1. They exist inside an area only accessible while the character has the quest. Reading these is not a requirement on the quest.
2. They are a quest item, they may start the quest and/or be read during the quest, but after the quest they have no location in the world. Some of these MUST be read in the quest inventory while on the quest in order to register.
3. Phasing. Some areas in the world change as the character progresses the story in the area and some books are only seen before the story is done.
4. Alliance restricted (this applies to a very few books that only exist within the alliance bases in Cyrodiil)
5. Other

Last but not least, Community help to locate missing books. It would be great if ZoS could confirm books the Community cannot locate are actually in the game:)

I want to give a big THANK YOU to everyone who is contributing to this thread/project, you all rock!



If you have trouble finding the following books, please check the spoilers for screenshots:

Letter to Artisan Craftworks: Letters and Missives: Mournhold, Deshaan
D8iUDDs.png

Or Else: Daedric Cults: Fighter's Guild area, Riften
F4FqEj5.png

A Death Desired: Final Words: (moved in Update 12): Cyrodiil
WoZj9mP.png

Kalodar's Letter: Final Words: Venim Woods area, The Rift
mZkfwZp.png

Larellei, Wenayasille, Morilata, Angalayond: Mysteries and Clues: Rivenspire thank you @StrangerFull for the new location and screenshots!
S25jiyR.png
eLEp2nr.png

Missing Citizens: Mysteries and Clues: Dawnbreak, Auridon
1S70NCg.png
Imperial City Bookshelf Guide

This is the route I take through IC to check the bookshelves. I play EP and this may not be the most logical route for your character. I tried to show the path as clearly as I can (yay Paint!) but the maps aren't that detailed to begin with. I also took a screenshot at each bookcase to hopefully help you locate them all:)

Temple District:
fQBy0Wg.png
IC Bookshelf 1:
T9Z7kfn.png
IC Bookshelf 2:
BJ0sdxB.png
IC Bookshelf 3:
Jump down to reach bookshelf 3.
NIL50lQ.png
IC Bookshelf 4:
f71EKiP.png
IC Bookshelf 5:
Bookshelf 5 is in the same room as bookshelf 4.
m5kYLz4.png
IC Bookshelf 6:
FhpUTul.png
IC Bookshelf 7:
z1ePJ0B.png

Nobles District: Be aware there is a patrolling boss monster along this route!
I1cFXTQ.png
IC Bookshelf 8:
TLFfM2c.png
IC Bookshelf 9:
3p3snMy.png

Elven Gardens District:
KGkmZfy.png
IC Bookshelf 10:
fGPNN8Q.png
There is also a bookshelf under the capture area in this district.

Memorial District:
kidIOlU.png
IC Bookshelf 11:
aka the "book stacks"
B2IsBiA.png

Not on my map, thanks for those who found these additional bookshelves.
8 Bookshelves in Temple of Rectory in SE Memorial
1 Bookshelf in Elven Gardens under the Flag

I found no bookshelves in the Arena or Arboretum districts.

Try these tips/locations if you have trouble finding the following books.
  • The Knighting Ceremony: Rituals and Revelations:
    xpPeEzQ.png
  • The Hidden Key: Mysteries and Clues:
    vOrqN80.png
  • Knowing Satakal: Devoted and Deranged: IC Bookshelf (Book Stack room in Memorial)
    X602mDi.png
  • The Fires Guide the Way: Mysteries and Clues: Shada's Tear, Craglorn in the City District, book starts quest (repeatable) and the prompt on read says "The Light Holds the Way" instead of the proper title.
  • Mauloch, Orc-Father: Lore and Culture: inside Abamath Ruins, Malabal Tor; also found on IC bookshelves
  • Letter to Egranor: Letters and Missives:
    3xD1IVW
    3jXTsIu
    Thanks @StrangerFull for the screenshots
  • Tome of Daedric Portals: Daedric Cults: inside Eldrald Undercroft in Rivenspire. On a table just to the left as you enter the circular room with the daedric portal thingy.
  • Mercano's Journal: Personal Journals: inside the Mages Guild in Woodhearth, Greenshade, on a stool in front of the right fireplace
  • Star Teeth, Volume 1: Rituals and Revelations:
    Screenshot_20161028_002058.jpg
    Thanks @Sounomi for the screenshot.
  • Quartermaster's Log: Diaries and Logs: Blackheart Haven; Thank @StrangerFull for the screenshots.
    hVFSxip
    Q4cmoPm
  • Distribution Notes: Houses, Shops, and Trade: Kalari's House in S'ren-ja. If you go upstairs there is a wardrobe that actually leads into a secret room. There are bookshelves on either side of the door leading back out which have the lorebooks on them. Thanks @jackhburgess
  • Enak-do's Ledger: Houses, Shops, and Trade: same as above

Happy Book Hunting All!

My hopes for Black Reach In Graymoor is being able to explore the history of the Betrayed/Falmer.

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Going by what we know the Black Reach region will be a new area that is unique to Eso. That it actually extends under all of SKyrim.
That means there is so much we have yet to explore with Black Reach.
While I'm all happy we are going to see a vampire city and all but I do hope they do in fact Explore the Origins of the Falmer.
Going into detail of what I think caused them to become the modern day Falmer and it would be unique if they went into it and I do hope they do so.

Falmer were once snow elves but they devolved or maybe evolved to become the more Blind Goblin Like Creatures we see in Skyrim.
For example the Mushrooms they were forced to eat basically deprived them of their sight but they didn't turn into that fuggy goblin like creature right away. As for what role they played in Dwemer cities. Even though it might be fiction might have some basis in Elder Scrolls reality as to what the Snow Elves Purpose was for the Dwemer.
https://en.uesp.net/wiki/Lore:Ancient_Tales_of_the_Dwemer#Part_VIII:_The_Snow_Elf_and_the_Variation-Lens

What first started the Snow Elves down the path to becoming the Goblin like Falmer started with the Night of Tears. The King and his Sons survive and basically the King comes back with 500 men and over time able to wipe out many of the Snow Elves or Enslaved them. It wasn't instantly but over time they were driven off or butchered by the Nords many forced to flee to the Dwemer for help they agreed to take them in. They agreed to become Blind but over time this blindness goes into the generations of the Snow Elf people. These Proto Falmer would still look like actual elves or still have their original looks. Other then having the blind oracle eyes and appear blind they would still look like snow elves like the two we meet in Skyrim Dawnguard.
tumblr_ozwsnhXnDU1sern9lo1_400.png
Blog2.jpg?fit=636%2C507&ssl=1

The Dwemer took advantage of this blinding and likely put them in the roles of indentured Servants or Slaves in some cases. Likely tending the farms and also being personal assistants that help the Dwemer so they don't have to spend to much time doing Task their constructs were unable to preform. More like Telvanni then dres I think when it came to the servitude and enslavement. The Falmer were still sapient though blind and just as intelligent as the Dwemer and this likely didn't change until the after the Aetherium Wars. The Falmer uprising and escape from the servitude happened i think during that time frame makes sense since that would have been the perfect chance to escape.

Now here is where I think they started to descend into the path of becoming more goblin like. Before the uprising that caused the War of the Crag. They were likely still very intelligent and smart and during this time when the war of the crag started they still looked like Snow Elves and Elves. When they rose up against their captures and fled possibly in great numbers without their sight they couldn't find their way to the surface. But they were not without total lose as this is where these creatures come into play and likely the reason why they looked like they did in Skryim.
518y4a5pqo9y.jpg
If you notice the Falmer nose and the looks of the creature it has the same nose like characteristics if you really look closely that the Falmer have.

These creatures are called the chaurus the Falmer have domesticated them but I believe they are also the reason they ended up looking like the Modern Falmer. The Falmer needed an advantage against the Dwemer obviously so they needed weapons armor and whatever they could make but also food and shelter. The eggs like the fungus were likely heavily consumed by these Falmer and this is what led to their future devolution or evolution. Not only would the Chaurus eggs an important food source for these falmer but also the years of war which called the War of the Crag which likely lasted till the Dwemer Disappeared. The many years of war between the Dwemer and their constructs and the Falmer and their Chaurus's likely made the Falmer them lose all sense of what they once were and the eating of Chaurus eggs gave them more insectoid like characteristics.
The consumption of their eggs likely altered them not only to look like this but also gave other benefits to them as well.
16ae35bbe5020455c67593b2470742a9.jpg
DiFHp4qUEAAlFab.jpg
82826c88fd0bd9475c0595f3e53a0e5be676386a_hq.jpg

Such as the ability to tunnel through the ground like the Chaurus which also explains their hunched positions and their size. So not only did they learn how to survive underground but they thrived in it.
800px-SR-trap-Falmer_Hive.jpg

Hopefully they will be able to explore the history of the Falmer what are your thoughts?

[Solved] Stuck Character - Support Unable to Help (Escalation Request)

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One of my character was knocked outside the map and is now stuck, I can't port to another player or use /stuck do to the character being in motion and being booted back to the log in screen due to falling outside the map.

I've opened a support ticket and support has attempted to move my character twice without it working, the last contact I had was a day ago asking me to disable add-ons and repair the client.

Any chance this ticket can be escalated in some way as I've been unable to play since Sunday evening now.

Ticket number 200203-002618

Which platform is most comfortable to play with?

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So, I'm thinking of playing again and I wanna know which platform do you think is most comfortable to use.
Note: I'm not looking for the "best" platform, this is related to ease of use in the controlls, etc.
Note 2: pardon my english :#

Easiest way to balance this game

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Give everyone 2 second ping delay/lag instead of just some people and its an even battle field as rotation or a/c wont matter!

I can tell immediately when fighting someone who lives close to the server as they are never where my game says they are so heavies don't land. Its mint! :|

Normalize the Races - Let Us Pick Our Racials, Rename Them Adventurer Skills

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Everyone has their aesthetic choices, but PvP (and to a lesser extent PvE) requires smart builds and with the way this game's design works out you're gimping yourself playing a magicka orc, for example, or a stamina argonian. The free racial seems to be the thematic racial while the rest push you towards certain builds for certain races. I like playing Argonian, but I'm gimped with a stamina build compared to Orc or Khajiit for example. Basically, I think that the three other racials should be freely chosen from among all race's racials of that "tier", so to explain Orc's "Brawny" and Breton's "Gift of Magnus" would share the same racial pool since that's the first racial tier. They would be renamed Adventurer Skills to fit with the change and improve clarity that you're picking these bonuses as a character. Resetting your skills would allow you to pick different Adventurer Skills.

This would not only allow players to choose races entirely aesthetically, a powerful tool for such a roleplay friendly game, but would make for a compelling new layer of depth in creating builds. Since every race can play every class and learn every skill line, and given the impact of the racial pass making racials that much more useful, a normalization pass so we can pick the racials we want would be a wonderful QOL feature.

Why does Equilibrium break stealth ?

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I find no reason for this. It's not harming anyone around, and it's not changing your state, like Mist Form or Meditate...

Eidetic Memory Bugs/Comments/Help, Volume Two

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List of Bugged Books Up-to-Date As of Patch: 5.0.7

With the other thread reaching its 57th page and with the approval of the previous thread’s author, who’s not had enough time lately to keep it updated, I’ve decided to create a new thread in order to keep track of those books which are bugged and require ZOS’s intervention to fix, and allow players to ask for help finding books they might be looking for. The ultimate goal of this thread is, with the help of the community of players and ZOS, to allow people to reach 100% Eidetic Memory completion on any character, regardless of alliance, provided they do necessary quests and have necessary chapters and DLC.

When it comes to Eidetic Memory books, there are several issues which typically cause a book to be unobtainable:

1) The area they are in is only accessible during a quest (after the quest, or after a certain stage in the quest, interacting with the access door is greyed out and the area is inaccessible). Interacting with them is not required to progress the quest, and so they are very easy to miss.
2) The book is a quest item. It starts the quest, can be read during the quest, or is placed in the inventory during a quest, but after the quest or after a certain stage, becomes inaccessible. Interacting with these books (thus giving the Eidetic Memory entry) is not required during the quest, and there is no post-quest location. In some cases, the book is placed into the inventory with no notice and removed at a later quest stage (sometimes as soon as you talk to the next person). These books MUST be read during that time period, as no post-quest location exists.
3) As people progress through various quests, certain areas of the world change, depending on what quests are active and what might be happening in the area. In the process of this phasing, some of the books may disappear. If one doesn’t obtain that entry during the period when the book is active, there may not be another opportunity.
4) The books are only obtainable within the Gate Camps of certain alliances. Access to these books is restricted only to members of one or two alliances. Fortunately, there are very few books like this, but copies of them need to be placed in areas accessible by members of the other alliances.

I want to give a special Thank You to Ayantir, Garkin, and Kyoma for keeping the LoreBooks addon up-to-date and to Mix for creating the last thread, keeping it updated as often as he was able, and giving me permission to make this one. I also want to thank all the amazing community members that have helped and continue to help fellow players find books and note which ones are bugged and in need of fixing. A huge thanks also goes to all those people at ZOS who have worked together to create this amazing world we play around in and all of the bits of lore we’re chasing after, and to those who take the time to run down and fix those pesky books that we report. With motif pages, Shalidor’s Library, and Eidetic Memory books, there are 4162 books currently (as of pre-Elsweyr) scattered throughout the world in PvP areas, in overland zones, throughout quests, in dungeons, trials, and arenas, and even randomly hidden within various bookcases - with more being added in every update – and players are talking about and actively working toward trying to collect them all. How amazing is that?

Imperial City Bookshelf Guide
(Credit to Mix for the maps, routes, and pictures)

Note that these are from the perspective of an EP character and may not be the most reasonable route if one is entering from one of the other alliance main camps. Also included are pictures of all of the bookshelves. Note that there are also 8 bookshelves located within the Temple Rectory in the SE area of the Temple District (four stacks of two bookshelves, one on top of the other, with two stacks on either side of the area at the top of the stairs) and one bookshelf located in the room underneath the flag in the Elven Gardens district (down the stairs from where you enter that room). These are not pictured or included in the route.
Temple District:
fQBy0Wg.png
IC Bookshelf 1:
T9Z7kfn.png
IC Bookshelf 2:
BJ0sdxB.png
IC Bookshelf 3:
Jump down to reach bookshelf 3.
NIL50lQ.png
IC Bookshelf 4:
f71EKiP.png
IC Bookshelf 5:
Bookshelf 5 is in the same room as bookshelf 4.
m5kYLz4.png
IC Bookshelf 6:
FhpUTul.png
IC Bookshelf 7:
z1ePJ0B.png
Nobles District: Be aware there is a patrolling boss monster along this route!
I1cFXTQ.png
IC Bookshelf 8:
TLFfM2c.png
IC Bookshelf 9:
3p3snMy.png
Elven Gardens District:
KGkmZfy.png
IC Bookshelf 10:
fGPNN8Q.png
There is also a bookshelf under the capture area in this district.
Memorial District:
kidIOlU.png
IC Bookshelf 11:
aka the "book stacks"
B2IsBiA.png

If one follows the listed route and, additionally, checks the bookshelves listed above, they will come across roughly 27 different bookshelves. Note that it is possible to enter different Imperial City campaigns and find different books within the same bookshelves, potentially bringing that total up to 54 with the Elsweyr update’s two Imperial City campaigns.

If having difficulty locating the following books, check the images (Credit to Mix for accumulating these, and those credited for the images):
  • Letter to Artisan Craftworks: Letters and Missives: Mournhold, Deshaan
    D8iUDDs.png
  • Or Else: Daedric Cults: Fighter's Guild area, Riften
    F4FqEj5.png
  • A Death Desired: Final Words: (moved in Update 12): Cyrodiil
    WoZj9mP.png
  • Kalodar's Letter: Final Words: Venim Woods area, The Rift
    mZkfwZp.png
  • Larellei, Wenayasille, Morilata, Angalayond: Mysteries and Clues: Rivenspire thank you @StrangerFull for the new location and screenshots!
  • S25jiyR.png
  • eLEp2nr.png
  • Missing Citizens: Mysteries and Clues: Dawnbreak, Auridon
    1S70NCg.png
  • The Knighting Ceremony: Rituals and Revelations:
    xpPeEzQ.png
  • The Hidden Key: Mysteries and Clues:
    vOrqN80.png
  • Knowing Satakal: Devoted and Deranged: IC Bookshelf (Book Stack room in Memorial)
    X602mDi.png
  • The Fires Guide the Way: Mysteries and Clues: Shada's Tear, Craglorn in the City District, book starts quest (repeatable) and the prompt on read says "The Light Holds the Way" instead of the proper title.
  • Mauloch, Orc-Father: Lore and Culture: inside Abamath Ruins, Malabal Tor; also found on IC bookshelves
  • Letter to Egranor: Letters and Missives:
    3xD1IVW
    3jXTsIu
    Thanks @StrangerFull for the screenshots
  • Tome of Daedric Portals: Daedric Cults: inside Eldrald Undercroft in Rivenspire. On a table just to the left as you enter the circular room with the daedric portal thingy.
  • Mercano's Journal: Personal Journals: inside the Mages Guild in Woodhearth, Greenshade, on a stool in front of the right fireplace
  • Star Teeth, Volume 1: Rituals and Revelations:
    Screenshot_20161028_002058.jpg
    Thanks @Sounomi for the screenshot.
  • Quartermaster's Log: Diaries and Logs: Blackheart Haven; Thank @StrangerFull for the screenshots.
    hVFSxip
    Q4cmoPm
  • Distribution Notes: Houses, Shops, and Trade: Kalari's House in S'ren-ja. If you go upstairs there is a wardrobe that actually leads into a secret room. There are bookshelves on either side of the door leading back out which have the lorebooks on them. Thanks @jackhburgess
  • Enak-do's Ledger: Houses, Shops, and Trade: same as above

Regarding the Books of Torinaan and “Blessings of the Eight”
Within Torinaan in Auridon, connected to the area quest “Blessings of the Eight,” there are eleven books located within four shrine complexes, one to Magnus and Syrabane, one to Mara and Stendarr, one to Trinimac and Xarxes, and one to Anu and Y’ffre. Each deity has a book associated with it that has a copy located within its shrine room, and then there are three additional books, The Fires of Truth, Letter to the Aldarch and Brief Letter to the Aldarch. Note that, once a player cleanses both shrines within one of the complexes, the player loses access to that complex and the copies of the books within. Additionally, while Letter to the Aldarch, Brief Letter to the Aldarch, and The Fires of Truth receive locations in the overworld on the platform and steps surrounding the stairs down to the Shrine of Anu and Y’ffre, I was unable to locate similarly placed copies of the other books. However, based on the UESP log information, it would appear that these other books might be included in the pool of books accessed from bookshelves in the following zones.
Bones of the Forest (Shrine of Y’ffre): Coils of the Father (Shrine of Anu):
Gifts of Magnus (Shrine of Magnus): The Apprentices’ God (Shrine of Syrabane):
Eastmarch, Alik’r Desert, Malabal Tor, Summerset, Artaeum
esoitem.uesp.net/viewlog.php?record=location&filter=bookId&filterid=215
The Heart of Love (Shrine of Mara):
Shadowfen, Rivenspire, Greenshade, Coldharbour, Summerset
esoitem.uesp.net/viewlog.php?record=location&filter=bookId&filterid=256
The Sounding Horn (Shrine of Stendarr):
Eastmarch, Alik’r Desert, Malabal Tor, Summerset*
esoitem.uesp.net/viewlog.php?record=location&filter=bookId&filterid=1214
The Everscriven Tome (Shrine of Xarxes):
Stonefalls, Glenumbra, Auridon, Bleakrock, Summerset
esoitem.uesp.net/viewlog.php?record=location&filter=bookId&filterid=169
The Warrior’s Blade (Shrine of Trinimac): *While randomly checking bookshelves inside the Monastery of Serene Harmony in Shimmerene, I did come across a copy of The Sounding Horn, which seems to confirm that these books do appear in these pools. It’s not an optimal means of obtaining the books, as the bookshelf pools tend to be quite large and it’s unpredictable when you might obtain the book you’re looking for, but it is an option to find them. Another would be for ZOS to place them in the world within the above-ground area of Torinaan. One possible spot could be at approximately 41.31x25.90 (Auridon) on top of a large stone circle near the door to the Central Torinaan Shrine.

List of Known Currently-Bugged Books

- Treaty of Khenarthi's Roost : Handbills, Posters, and Decrees
This book does not have a location after completing the quest "Perils of Diplomacy" and is bugged for at least one individual who has mentioned it and requested it be added to the list.
- Tome of the Undaunted : Handbills, Posters, and Decrees
This is the unsigned version that is located within the three Undaunted Enclaves. From repeated runthroughs of "Taking the Undaunted Pledge" with characters of multiple alliances, I have noticed that it appears this book is entirely unobtainable, as opposed to just being unobtainable after the quest. Before the quest, no interactions with any of the three Tomes are possible. During the first step of the quest, one signs the Undaunted Tome and, at any time afterward, the only copy that can be interacted with (the one in Grahtwood) only shows the Tome of the Undaunted (Signed). Possible solutions for this book include putting a version somewhere else at one of the enclaves, or even on the pedestal at one of the non-AD Undaunted Enclaves where the books cannot currently be interacted with after the quest, regardless of which alliance the character is in. Another option, since this is literally the same content as Tome of the Undaunted (signed) with the exception of the player’s signature, is to delete this book and just have the signed version be the only one, accessible after completing the associated quest
- Krisandra Edrald's Journal Vol 1, 2, and 3 (3 separate books) : Personal Journals
Part of the quest "A Change of Heart" in Rivenspire at the Edrald Estate, these three books disappear from the world on interaction and are not available after the quest. As with other books, if the player is grouped with other people, this means that only one of them will be able to add the books to their library, which is a problem.
- Note to Vanus : Rituals and Revelations
Part of the quest "Through a Veil Darkly" (the Summerset prologue), this book is found within the Old Wyrd Site portion of the Mines of Khuras during the quest. After the quest, the book disappears. No post-quest location has been found.
- Kinlady's Letter : Summerset Scrolls
This book is present as part of "The Queen's Decree," but disappears once someone interacts with it. If the player is in a group and is not the person to interact with it, they are unable to add the book to their library. The simplest solution is to ensure that the book is present there once the quest is completed.
- Illuminus : Summerset Scrolls
This books is part of the quest "Illusions of Grandeur" in the Illumination Academy, and is recovered and shelved as part of the quest (after which it disappears). No post-quest location seems to exist.
- Naliara's Notes, Days 2, 8, 13, and 18; King's Haven Territory Record, King's Haven Trade Record, and King's Haven Scouting Record : Summerset Scrolls
These books are part of the quest "Savage Truths." During the quest, they are interacted with, the note pages disappear, and the plaques on which the records are kept become uninteractable. If a bug occurs where the books aren't added to the collection at this moment, it cannot be fixed. Thus, a post-quest location for them is needed.
- Lirendel's Family Shrine : Summerset Scrolls
This only appears during the quest "A Duelist's Dilemma," on the statue in Tor-Hame-Khard. After the quest, the plaque is once again uninteractable. I'll need to do this quest again to remember where the duel takes place in order to be certain that a rubbing of it isn't left there, but I do not believe that will be the case.
- For Captain Telomure; Pearl Research Notes, Log 3; Journal of Justiciar Avanaire : Summerset Scrolls
All three of these books are located in Tor-Hame-Khard during the quest "Pearls Before Traitors" and disappear on quest turn-in. As interaction with these is not required for the quest, and because at least one of these (Pearl Research Notes, Log 3 is off the beaten path, it makes it very easy for the player to miss their opportunity to retrieve these books for their collection. Therefore, it would be wise to either ensure that they remain present in their current locations after the quest is turned in or to give them a post-quest location, possibly outside the delve near Captain Telomure.
- To the Villainous Manacar : Summerset Scrolls
This book is part of the quest "Bantering with Bandits" and is found in the winery near Alinor during the quest. After the quest, however, this book disappears. There is no post-quest location that I have been able to find.
- Dead Water Riddle Fragment : Lore of Murkmire
While the Bright-Throat Fragment has been given a post-quest location, neither @virtus753 nor I have been able to locate a post-quest copy of this one. I have searched areas in and around the Dead-Water Village, the Tomb of Many Spears, and the Blackguard camps which the player and Jaxsik-Orrn sabotage, but have had no luck. This could simply be due to not looking in the right place, but it would still merit making sure that nothing has gone wrong with any fix (and maybe suggesting to us where we should look that is the right place).
- Crumpled Nursery Rhyme : Elsweyr Epistles and Almanacs
This book is encountered as part of the quest "In Sickness and In Health" at the Anequina Aqueduct, and is even present after the quest. However, there is no entry for it in the Eidetic Memory Library. Perhaps it should be added?


Books Which Are Unobtainable to Members of Certain Alliances
Updated Instructions from Dortene, Information Request from Emeric : Military Order and Reports (AD, EP)
The only location of these two books is within the Southern High Rock Gate camp, meaning that anyone who isn’t DC is unable to obtain them. If a version were added within the gatehouses at the Gates of Alma Ruma or Ni-Mohk, it would allow members of both EP and AD to obtain them, albeit only after someone captures the keeps necessary to access the gate.

If you find any other bugged books, are able to locate a copy of the bugged books I listed, or have any questions about any other books, please don’t hesitate to say so, and post coordinates or map pictures if you are able, so that others are able to find them/ check it out more easily. The entire purpose of this is for the Community to help fellow players find the books they’re looking for, and it doesn’t work without y’all.

Additionally, if anyone at ZOS has any questions or suggestions on how I can make this more useful to y’all, please don’t hesitate to chime in. As evidenced by what I found with Orders to Halskar recently, even a lot of people running through an area can miss things or be mistaken about what’s causing it. If you have evidence that “Hey, I really don’t think this book is broken and I’m not sure why you all are saying it is,” even if it’s just to hint “Go look in this general location,” go ahead! If you have questions about something we’re seeing and want to know our quest status in an area, be my guest! If you just want to chat about the hunt or the books themselves, perfect! You folks are part of this as well, and if we can help y’all pinpoint issues going on with these books or confirm that no issue exists, that’s outstanding! My ultimate hope is that, at some point, we can completely remove the “Bugs” portion of the title, and make this thread (or a different iteration) solely about helping people locate those books they’re having trouble finding or chat about the ones they’ve found, so they can experience the story you’ve created to the fullest without having to wonder “Wait, have I completely missed out on getting that story on this toon?” Y’all and the work you do are an integral part of making that happen.

Anyway, that’s more than enough chatter from me for now. Happy hunting, folks, and I’ll see y’all in Tamriel!


Books Which Were Listed Above, But Which Have Been Confirmed as Fixed in the Scalebreaker Patch (and their locations):

The Forest Dark
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The Siege of Ald Mirak
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The Truth of Minotaurs (You can also see Forest Dark on the seat in the left and Siege on the barrel to the right)
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Updated Instructions from Dortene
um7rzyy26d73.png
Information Request from Emeric
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Sealed Imperial Summons
On the table in Abnur Tharn's camp in northern Grahtwood

Something that's bothered me for a while

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The churches and cathedrals in Tamriel. They clearly have a Christian-inspired cross-shaped layout. The religions in Tamriel are not Christian though. How do I reconcile this?

Why keep buffing stamina?

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Looking at the new sets, there are several great sets for stam builds. Titanborn's strenth is going to wreck NoCP PvP. Good tanking sets for both PvP and PvE.

Magicka sets... um, "apply a stack of" or "give minor buff to your group."

Um.....

Stamina tops DPS rankings in PvE AND PvP. Why do those builds keep getting better sets, and magicka just gets to apply more stacks?

As if stamsorc needed anything else given that they have a stun and immensely fast getaway in 1 skill, DK's are getting Elf Bane, Templars are already OP af, and Necros just spam that ult.

When is there a set that makes Warden useful? Epsecilly without CP bonuses?
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