With Ravenwatch (NoCP) being unlocked, yet again we see players abaondon the campaign, guilds either not running or not running open groups, less zone talk, and almost no pugs. Trolls sit in one faction then switch to counter specific attacks, even before keeps flag. The PvP core community prefer faction lock, but more casual players want to play with their friends of any faction. How to solve this?
Time gating.
You aren't locked to a faction for campaign duration, but cannot switch more than once every 24 hours.
Pros:
Trolls can't switch multiple times per day, especially if they're harassing a single player or guild.
You can still play on any alliance, just have to pick one for *one* day/evening.
Hopefully guilds will feel more comfortable running open groups, as their movements are less likely to be reported to enemies.
Cons:
Will this stop trolling completely? No.
I'm sure this has been discussed already, but given that ZOS seems to want unlocked PvP, lets look at a compromise.
Time gating.
You aren't locked to a faction for campaign duration, but cannot switch more than once every 24 hours.
Pros:
Trolls can't switch multiple times per day, especially if they're harassing a single player or guild.
You can still play on any alliance, just have to pick one for *one* day/evening.
Hopefully guilds will feel more comfortable running open groups, as their movements are less likely to be reported to enemies.
Cons:
Will this stop trolling completely? No.
I'm sure this has been discussed already, but given that ZOS seems to want unlocked PvP, lets look at a compromise.