Which of your characters (with rough spec is possible) have been most affected by the latest patch? was it made better or worse?
Which was affect least (with rough spec is possible)
For me, the most affected Character is my Tank. He's a Nightblade hybrid tank. On one bar, I have 1h charge, twin slashes, absorb magic, sap essence, siphoning attacks. 2nd bar has refreshing path, ransack, absorb magic, vigor, siphoning attacks. stats 24 points in HP, rest stam.
For PvE, Since the patch, he is much worse, but still playable. Often I find I only get the chance to taunt, block, absorb a bit, (in groups/pledges), the rest of the time is spent micromanaging stamina with clunky heavy attacks. Compared to the dynamic play that existed before the patch, tanking has become formulaic, dull, and repetitive, I doubt I'll be doing much tanking. I liked tanking before the patch, even with weak groups, whereas now, I'm not as willing to carry and teach newer players through pledges.
For PvP he was never all that good, used different skills to be a support, lay down hazards, and present a target that can take hits. Low AP rewards, but fun. Now he's even less effective, and not able to support others with hazards / buffs as resources needed for survival. Lower AP rewards, less fun.
For PvE, My Aoe lightning vampire sorc is least affected, only needing to wait a few seconds after tougher combats while bars fill. Doesn't run out of mag in combat, kills things before that. Basic tactic is talon to pin, use AOEs, forcepulse a couple of time, then lighting strike to finish. If she gets closed on, uses port, then mines.
For PvP, same skills, not much less effective in PvP, sustain is a bit lower, but other than that, as before.