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Add-on suggestions please

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Hey guys, only one suggestion I need is one that allows me to track the best places for pickpockets, and/or strong boxes. I'd like to see where the highest concentration of them exists and go there. I am working on Black Market Mogul achievement.

Chat fading "feature" - please change it! It's seriously BAD!!!

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PLEASE, do something about the automatic chat fading feature! Make it configurable.
There is a huge problem associated with it regarding guilds: people don't see that someone wrote something. I am in a guild where there are almost always 10 or so people online, and I rarely get any response, because people simply don't know something was written. It is a horrific experience, feeling like noone gives a damn about you, and in the end it only turns out to be a technical shortcoming of the game.
You might argue there are addons that let you configure this, BUT: some people refuse to use addons, OR don't want to use the specific addons that let you change this. I even pointed some people at addons like pChat, but they didn't bother, because it was too complicated to set up (I guess I understand).

It's such an EXTREMELY SIMPLE feature I don't understand why it's not there at all.
Actually, let me reword it:
I don't understand why the hell does the chat fade out to nothing by default.

Writ survey poll

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Should rubedo scraps be in the clothier surveys?

PTS Update 16 - Feedback Thread for Dragonknights

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This is the official feedback thread for Dragonknights. Specific feedback that the team is looking for includes the changes on the Shifting Standard, Cauterize, and Petrify abilities.

Looking for Green Food Recipes

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I am on the ps4 Eso NA megaservers and I'm trying to find all recipes...but I tell you what...they just aren't there...ever...lol...still like 50 I need...so if anyone has any...message me...I am about to just quit crafting out of frustration lol

Black. Market. Mogul.

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If there was ever an achievement that was absolutely ridiculous, it is this one. Is there anywhere in the game that has a better chance of dropping higher quality loot?

Snipe Morph

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Clockwork is changing the lesser used morphs to make them more appealing. I think a great one for snipe, which could finally make a good archer build, make it very similar to Crystal Fragments. Any physical damage has x percent chance to make snipe instant, cost less, and always crit or do more damage.

More dynamic content for the world please

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Brainstorm mode:
Random encounters, travellers, radiant-system like quest given by passengers on the street.
More dynamic key-lock situations. You find an entrance but cant open it. You later find how to open it, with a hint, or an item that you found. More mystery! Less linearity! Less knowing whats to come, more excitement!

Why is every animal attacking? Every bear, every wolf. Stupid! They should be peaceful. Enemies should give up when they see you are stronger. Some should beg for life. Others should slowly flee (injured, so you can kill them, without chasing. Or let them live).

Make the world feel alive. More authenticity. More believability. The world is so cool. Yet it is all so boring in terms of gameplay.

Cheers

Mater and Maelstrom weapon sets should have perfect and normal versions as well.

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After testing the master and maelstrom weapon sets on the test server along with the asylum weapons I feel it should be changed to offer the same type of perfect and normal versions sense they all come from some of the harder content. I know many will say you can solo normal mode on Dragon Star Arena and that Maelstrom Arena is easy on normal but those types of builds that are used for that exceed what player have in gear unless they play trials at the harder difficulty anyways and with one weapon set offering a normal version and the others not it creates an imbalance to the game with these weapon sets.

If the Asylum weapon set only offered one version then I can see it as being more balanced but sense it does not the other 2 weapon sets stand out as being better options because they offer only a perfect version. This also would make Master and Maelstrom some thing to get the base versions of on normal to try and get them on vet for the better version much like we use gear from one content to earn gear on another. This also will offer players to learn the content on normal mode first before jumping in on vet for the better reward and they will feel they earned what they got if it drops in blue on normal and purple on vet.

I also know many will disagree with this in they worked hard to get the Master and Maelstrom versions that where removed and or changed but as stated above it does create more build diversity and also offers these players a way to work towards a better version of the weapon sets making the content played in both normal and vet modes more often for those that want them. I feel as a player that people should be rewarded with something on any mode of difficulty much like trials offer there sets in blue and purple and gold based on difficulty these other trials should do the same. This is just my opinion but I feel it might also draw more players to play the content to try to make for more build diversity and offer other ways to build out our characters till we get the better option.

Efficient, Centralized Writ Spot?

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With the Clockwork City news that we will be able to turn in writs anywhere, I’m trying to find the most centralized spot that has the following:
  • Both writ boards
  • A writ turn in site
  • Either of the following:
  • - all of the crafting tables (preferably outside)
  • - a purchasable home - at which we can place our own crafting tables
I want to be able to log my crafting toons and do the least amount of leg work to finish all their writs for the day.

I thought I had it sorted with the Gardner House, but the writ boards are on the other side of town. Belkarth/Rawl may be the answer, but they're already some of the busiest towns in PCNA; I'm looking for other options.

Anyone have a one-stop-shop idea?

Surveys: Receiving Less Than Normal

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First, let me admit that I've only noticed this on Blacksmithing and Woodworking Surveys. I never use the amount of mats for Enchanting or Alchemy that I use for Blacksmithing and Woodworking. So Im never at a point where I need to turn to the Surveys for that. In fact my Enchanter/Alchemist is sitting on a ton of Surveys right now because of the lack of need to go collect on them. And Ive never really bothered with the Clothing Writs for whatever reason. It just never felt beneficial as the other writs. Or might of just been out of sheer laziness running multiple writs.

But since Morrowind I've noticed a sudden drop off in the appearance of Blacksmithing and Woodworking Surveys in writ rewards. My usual cycle of crafting is that I do the writs with a pool of 600-700 ingots/stacks of wood. All the while collecting Surveys and going out and purposely farming whatever I need for gear separately of my stock of mats. This usually allows me to go quite a while before having to replenish my stock for crafting. Giving me more than enough time to stock enough surveys that with one trip out to collect on them I can easily restock what Ive used over the last month or two or more.

But for the last 3 or so months Ive barely seen any Surveys and Im now constantly going out to gather materials for crafting. Almost every few days compared to going a month or more. Now its quite possible that Im just in a rut with RNG but this has been going on for a number of months and what little Ive received in the way of surveys have quickly been consumed by the ever grinding wheel of crafting.

Im just unsure if this is something thats localized to my account/character or if this is something that others are noticing. Ive recently began to question if I even want to bother continuing with crafting writs because of the increasing difficulty in trying to fulfill them and the lackluster rewards.

Next class: Necromancer, or Daedra!?

THE LITTLE SHOP OF HORRORS TRADING GUILD (Trials, pledges and dailies too) 350+ members and growing!

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Hi there! Our guild has a good trading spot each week (mourhold, wayrest, rawlkah ect) plus there's plenty of active members too! Daggerfall based though all alliances are welcome! Some of our members run trials and pledges and most will assist if you ask. If you need an invite please leave a response or send a xbox message to either psychopathion or where my t.
Thanks for your consideration, we'll see you in game!

EP, what happened to you?

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I've always been an EP player and i never wanted to be anything else, but lately i've been so fed up with this faction that i'm not sure if i can continue playing on your side.

The amount of support i get from you is almost 0. Granted, i'm a solo player, so you might not see me as a team mate that needs support, but if i stand at a breach and hold 20 enemies in place and keep them distracted, is it too much ask for to get some siege support, some AOEs, ultimates, or at least a heal from you?

I can't even begin to express how frustrating it is to watch you guys throw resto light attacks into the zergs, while i'm struggling to stay alive with 20 people beating on me. Or how insulting it is to have 20 EP run over my dead body with no one rezzing me, while i rez every single person i see, then afterwards healing you and making sure you don't get ganked again.

Why do i even care anymore?

So, does AD or DC need my skills? I'm open for your offers.

Thanks for reading.

Templars Major Sorcery & Major Brutality??

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Why is Templar the only class that does not have a skill that gives Major Sorcery or Major Brutality? NB's have Drain Power, DK's have Molten Weapons, Warden's have Betty Netch and Sorc's have Surge.

Xivkyn Polymorph questions

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I'd like to be able to preview these or even just see what they look like - does anyone have a link to them please?

Also - can their helms be removed like normal? I saw a player recently and I'm sure she was wearing a polymorph but without a helm.

PTS still down for maintenance

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Any thoughts on how much longer PTS will be down. its been approx 8 hours

Forward Camps

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I honestly think that the 5 min timer on Forward Camps is too short. By the time a player resses at one and gets back in they fight their timer is up before they die. I believe the timer should be increased to 10 minutes before you can use another camp. It gives it more of a strategic use instead of a "use whenever" kinda thing.

Change Hireling 3/3 Perk

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Can we please for the love of bleep, change the 3/3 passive from every 12 hours to double yield every 24 hours alot of people can't be bothered to login 14 diff chars twice in a day.

Does Performance and Quality mean nothing??

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How long has it been since ZOS promised us "incremental changes" that would lead to better Cyrodiil performance?? The only campaign that isn't empty is literally unplayable with constant DCs and debilitating ability lag. I want to buy your expansions ZOS, I want to buy crowns, I want to tell my friends to play this game again, but I can't. How hard is it FFS? Shouldn't there be someone that works for them to understand the connection between game performance, quality, and sales?

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