Does anyone know if Bone jewelry has ever been in the golden vendor?
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Bone pirates jewelry
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LF a trial, PVE guild
CP 530 (at this time) warden healer. I took a break from the game but decided to come back. Have completed normal level trials and some vet ones. Currently have all important gear options, spc, worm cult, master architect, etc. Contact me on PSN if interested: runzwitskizzors
Thank you
Thank you
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[PC EU] Trial Plunderers PvE Progression Guild Recruiting
Who We Are
We are a small PC EU PvE Progression Guild aiming to complete the most difficult end game content. As a group we have completed all Craglorn Trials in HM, vAS and vMoL HM. Most of our members have also completed vHoF and/or vHoF HM and a few have completed vAS+1s.
Raid Schedule
We raid for 3 hours every Wednesday, Thursday and Sunday 7PM GMT.
General Requirements
Role Dependent Requirements
If interested please leave a message here or send an in-game mail to @arkxz. Thank You.
We are a small PC EU PvE Progression Guild aiming to complete the most difficult end game content. As a group we have completed all Craglorn Trials in HM, vAS and vMoL HM. Most of our members have also completed vHoF and/or vHoF HM and a few have completed vAS+1s.
Raid Schedule
We raid for 3 hours every Wednesday, Thursday and Sunday 7PM GMT.
General Requirements
- Ability to communicate effectively in English
- Positive attitude to raiding and respect to all members in and out of raids
- Able to join and stay for the duration of all raids (with rare exceptions)
- Have a basic understanding of game mechanics and the role you are applying for
- Have a serious desire to do progressive raiding and not just after clears, achievements or skins
Role Dependent Requirements
- Tanks - Can work well in a team and have a combination of different best-in-slot gear (or willingness to farm it) that benefits the raid group. A good knowledge of game mechanics, buff/de-buff up-times and crowd control is a must.
- Healers - Can work well in a team and be able to output sufficient healing while keeping up buffs and de-buffs. Multiple combinations of best-in-slots healer sets (or willingness to farm it).
- Damage Dealers - Be able to achieve a self buffed DPS of 37k+ (Magicka) and 39k+ (Stamina) on a 6 mil target dummy - elemental drain, shards/orbs and major breach/fracture can be provided if needed (will take into account rotation, CP, potential, etc. if numbers are not reached and can assist in improving). In raid environment, we expect good single target DPS on bosses as well as good survivability.
If interested please leave a message here or send an in-game mail to @arkxz. Thank You.
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Do you feel that DLC areas and content are a 1 month experience?
What the title said...literally...after you finish ur achivs and quests... there is no actual reason to go back there...its quite sad to see so much wasted effort,work and time...I really hate it in other mmos when most zones become abandoned completely due to the lack of need...I thought that will change in ESO but right now I feel that nothing is different...sure there are people in each dlc and so on but my point is that after they finish they don't have a reason to go back there...we need a reason...ZoS should think about this and idk get some idea...ask around...at some point I see a game with probably what...50 dlc areas and only a handful actually used while the rest will be ignored...I would love to see this matter addressed...I wonder what other people feel about it?
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Of Wolf and Raven - A casual, solo friendly guild. Beginners and Veterans welcome!
Hi all! My name is RavenSworn, have been playing since beta started and loving this game so far!
I remembered the first few months of trying out the game, finding out how some of the mechanics work and so on. It was frustrating and I thought I would like to start a guild that focuses on new players or even returning players alike and help them gain some traction with the game play and such. It's my aim to help out these players and I would love to include those solo players that might need help once in a while with questing, grinding or what not.
I am also looking for veteran / new players to join us and help out with guild events or just managing some of the events planned out. We currently have one requirement to join the guild and that is to have discord as most our guild communications are in discord. Check out our discord servers and do drop by to ask around for more info. The servers are https://discord.gg/TUQYJxt . Dont worry if you can't VC with us, we are more then happy to welcome you to the guild!
There are many events that I am planning for the coming year with new dlcs so do drop me a pm, or a mail in the forums or ingame for an invite! Hope to see you in Tamriel and luck on your battles!
UPDATE *we have reached 400+members! We are looking for late night US based players or Oceanic players. Most of our players are playing in the EST/PST timezone so it would be awesome if we can get more late nighters or Oceanic / Aus players looking to find a home.
![Screenshot_20170709_102745.png]()
Post Dungeon Runs![Screenshot_20170404_041727.png]()
![Untitled.jpg]()
![Screenshot_2017-04-14_22.40.37.png]()
![Screenshot_20170423_024511.png]()
One of our officers did some streaming, do watch out for it!
![image]()
Dolmen Run!
![20170506192937_1.jpg]()
The Aetherian Archives
![Screenshot_20170507_185231.png]()
Hel Ra Citadel
![Hel_Ra_Complete.png]()
Sanctum Ophidia
I remembered the first few months of trying out the game, finding out how some of the mechanics work and so on. It was frustrating and I thought I would like to start a guild that focuses on new players or even returning players alike and help them gain some traction with the game play and such. It's my aim to help out these players and I would love to include those solo players that might need help once in a while with questing, grinding or what not.
I am also looking for veteran / new players to join us and help out with guild events or just managing some of the events planned out. We currently have one requirement to join the guild and that is to have discord as most our guild communications are in discord. Check out our discord servers and do drop by to ask around for more info. The servers are https://discord.gg/TUQYJxt . Dont worry if you can't VC with us, we are more then happy to welcome you to the guild!
There are many events that I am planning for the coming year with new dlcs so do drop me a pm, or a mail in the forums or ingame for an invite! Hope to see you in Tamriel and luck on your battles!
UPDATE *we have reached 400+members! We are looking for late night US based players or Oceanic players. Most of our players are playing in the EST/PST timezone so it would be awesome if we can get more late nighters or Oceanic / Aus players looking to find a home.

Post Dungeon Runs




One of our officers did some streaming, do watch out for it!

Dolmen Run!

The Aetherian Archives

Hel Ra Citadel

Sanctum Ophidia

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Can we get a troll mount?
ZOS, can you create a troll mount? I would be willing to pay crowns for it. How great would it be to ride something like this around:

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Moar Styles!
The outfit system is awesome, so many new looks to make. But there are some amazing styles that have existed in game for some time that aren't included in the system. Some of them arent normally accessible anymore, making them perfect for the outfit system:
![c6xuv18s6pml.png]()
This is the old fashioned Celestial Destruction Staff. Before the style was made into a Motif, the Destruction Staves had a different appearance than the Restoration staves. The restoration style was chosen for the motif, so this style is no longer available.
![hir2yw5cvqmf.png]()
This is Volar's Crescent Dagger, a unique weapon that used to drop from Dark Anchors. Since these types of rewards no longer drop, they are now no longer available.
![zftmm4auon0h.png]()
This is Volar's Crescent Staff, just like the dagger it used to drop from Dark Anchors. Fun fact: this staff is the same style as Abnur Tharn's staff.
Who else has cool unavailable/unique items that they'd like to see in the outfit system? Post pictures here!

This is the old fashioned Celestial Destruction Staff. Before the style was made into a Motif, the Destruction Staves had a different appearance than the Restoration staves. The restoration style was chosen for the motif, so this style is no longer available.

This is Volar's Crescent Dagger, a unique weapon that used to drop from Dark Anchors. Since these types of rewards no longer drop, they are now no longer available.

This is Volar's Crescent Staff, just like the dagger it used to drop from Dark Anchors. Fun fact: this staff is the same style as Abnur Tharn's staff.
Who else has cool unavailable/unique items that they'd like to see in the outfit system? Post pictures here!
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Performance... seriously?
I the last 2 days I've had 3 crashes (two in dungeons after using the dungeon finder, so that's for that ESO -- ruining 6 other people's runs) and one today. Game just stops. Then got dumped out of the game after lost connect. Then took 15 minutes just to log in to a character only to have the game crash. No, it's not my rig, it's your game, and as a paying customer, I'd appreciate it if you'd put a little bit of time into getting it more stable.
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Unable to access character select after update.
I have been unable to access character select after logging into the ESO. After the initial login, it goes to the loading screen and stays there. The emblem in the bottom right hand corner just continues to spin and does not actually load into the character select. Ive removed the Program Data folder from launcher, updated to the latest Nvidia driver and still no go. Any help would be appreciated.
Thanks in advance.
Thanks in advance.
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PTS Luxury Vendor Bugged?
Per the 3.3.0 Patch notes:
I'm on the PTS right now to check this out, and:
![emujns1ao142.png]()
I'm not seeing any previous offerings.
Zanil Theran, the Luxury Furnisher, is bringing back some of his previous offerings. Each week you can expect to see at least one offering that you’ve never been seen before, complementing the offerings from a prior week.
I'm on the PTS right now to check this out, and:

I'm not seeing any previous offerings.
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Biting jabs on PTS - Testers PLEASE help!
Console peasent here. I've been keeping up with the issues surrounding puncturing sweeps, the magicka morph of biting jabs. It does not provide extra damage to the closest target, and more importantly there is a newly introduced bug where it doesn't connect with moving targets. As a life long stamplar main with 2000+ hours on the class, I am extremely nervous about the future of the class IF these bugs apply to biting jabs as well, and are not limited to just the magicka morph.
Could a pts tester PLEASE check to see if biting jabs connect with moving targets? Truthfully there will be no reason for me to continue to main the class if the main, class defining spammable no longer works for pvp purposes. Verbal confirmation works, but a clip would be preferable. Thanks in advance to anyone willing!
Could a pts tester PLEASE check to see if biting jabs connect with moving targets? Truthfully there will be no reason for me to continue to main the class if the main, class defining spammable no longer works for pvp purposes. Verbal confirmation works, but a clip would be preferable. Thanks in advance to anyone willing!
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Who is your favorite NPC?
I have two. Quenn Ayrenn and Kireth Vanos.
![latest?cb=20160110060644]()
![KirethVanos_zps45316f2f.png]()
How could you not like them?


How could you not like them?
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PTS Patch Notes v3.3.0

Thanks for the temporary image, @Paulington
Welcome to The Elder Scrolls Online v3.3.0 and the Dragon Bones DLC Game Pack! As with previous updates, the base game patch will be available to everyone who owns The Elder Scrolls Online and the DLC Game Pack will automatically download with it, allowing you instant access to the new content when you purchase it or activate an ESO Plus membership. Anyone who owns ESO and has an active ESO Plus membership will also automatically have access to the Dragon Bones DLC Game Pack. If your ESO Plus membership ends or lapses, you will no longer have access to the DLC Game Pack content and areas, but you will still have any items you earned while you had access.
In this update, you’ll be able to explore and conquer two all-new 4 player dungeons – Fang Lair and Scalecaller Peak. These dungeons offer new item sets, Monster Masks, achievements and unique rewards! We’ve also added two new Battlegrounds maps – Mor Khazgur and Deeping Drome – which are available to anyone who owns The Elder Scrolls Online: Morrowind.
In the base game patch, we’ve added several new features including the highly-anticipated Outfit System, which gives you the freedom to customize the visual appearance of your gear, and Home Storage Furnishings! We’ve also added two new systems to aid players as they adventure throughout Tamriel: a Level Up Advisor and Skills Advisor. And as always, we’ve made several adjustments and improvements to combat abilities, including an overhaul to our Synergy system, and several bug fixes.
We hope you enjoy this new update, which is approximately 2.52GB in size, and look forward to reading your feedback!

- New Features / Updates / Big Changes
- Dragon Bones DLC Game Pack
- Two New Dungeons
- New Collectibles
- New Item Sets
- New Achievements
- Morrowind
- Battlegrounds
- Base Game Update
- Outfits
- Home Storage Furnishings
- New Homes
- Master Writ Updates
- Furnishing Updates
- Level Up Advisor
- Skills Advisor
- Champion Point Increase
- 32-bit Client Removal
- Dragon Bones DLC Game Pack
- Known Issues
- Crafting & Economy
- Housing
- Fixes & Improvements
- Clockwork City
- Dark Brotherhood
- Horns of the Reach
- Imperial City
- Morrowind
- Orsinium
- Thieves Guild
- Combat & Gameplay
- Combat Balance
- Combat Fixes & Improvements
- Itemization Fixes & Improvements
- Base Game
- Alliance War & PvP
- Art & Animation
- Combat & Gameplay
- Crafting & Economy
- Crown Store & Crown Crates
- Dungeons & Group Content
- Exploration & Itemization
- Housing
- Quests & Zones
- UI
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If you were a Dragon Priest, what would your name be?
We've run into enough Dragon Priests now to have some idea of their naming conventions, and thus far, most of the Priests have had names we can translate from Dovah:
Hevnoraak - Brutal (???)
Konahrik - Warlord
Krosis - Sorrow
Morokei - Glorious
Nahkriin - Vengeance
Otar - ???
Rahgot - Anger
Vokun - Shadow
Volsung - Horror (???)
Akiirdal - ???
Arthosiis - ???
Haldriin - ???
Korthor - ???
Vosis - Opposite of (???)
Ahzidal - Bitter Destroyer
Dukaan - Dishonor
Vahlok - Guardian
Zahkriisos - Sword Blood? Finite Kill Blood?
Miraak - Portal
Zaan - (non-Thu'um) shout
So if you were a Dragon Priest, what would your name be? What would it mean?
Hevnoraak - Brutal (???)
Konahrik - Warlord
Krosis - Sorrow
Morokei - Glorious
Nahkriin - Vengeance
Otar - ???
Rahgot - Anger
Vokun - Shadow
Volsung - Horror (???)
Akiirdal - ???
Arthosiis - ???
Haldriin - ???
Korthor - ???
Vosis - Opposite of (???)
Ahzidal - Bitter Destroyer
Dukaan - Dishonor
Vahlok - Guardian
Zahkriisos - Sword Blood? Finite Kill Blood?
Miraak - Portal
Zaan - (non-Thu'um) shout
So if you were a Dragon Priest, what would your name be? What would it mean?
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Price check please
I got an axe of Morag tong, charged. How much would something like that sell for?
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where is the montly combat update january?
yes @ZOS_GinaBruno told somewhere it will come simultanly with eso life
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About Magplar.
I do sincerely love the fact that zanimax has finally fixed the puncturing sweeps and radiant oppression issues involving the magicka templar, but nevertheless it hurts to know that no matter the fix that was applied to templar damage dealers they won't have a place inside raid groups. Other classes dish out more damage and it kinda hurts to accept that truth. After being a Magplar Damage dealers for such a long time, I've decided to finally break through and accept all this as fact. Magicka Nightblade main here I come.
What are your thoughts on the current position for a PVE magicka templar damage dealer?
What are your thoughts on the current position for a PVE magicka templar damage dealer?
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Templar single target abilities and Ancient Knowledge
Hey all,
I was weighing the advantages and disadvantages of using a flame staff over a lightning staff. I noticed that as far as my single target abilities go, the 8% dmg buff from using a flame staff only seems to work properly with Vampire's Bane (morph of Sun Fire). Radiant Oppression doesn't appear to gain any damage from this passive and Purifying Light only gains damage on the initial small bit of damage, not the whole spell. If this is the case, then it makes a lightning staff far better for single target dmg due to how many of my AoE abilities that the lightning buff DOES improve.
Is this working as intended or is it broken?
I was weighing the advantages and disadvantages of using a flame staff over a lightning staff. I noticed that as far as my single target abilities go, the 8% dmg buff from using a flame staff only seems to work properly with Vampire's Bane (morph of Sun Fire). Radiant Oppression doesn't appear to gain any damage from this passive and Purifying Light only gains damage on the initial small bit of damage, not the whole spell. If this is the case, then it makes a lightning staff far better for single target dmg due to how many of my AoE abilities that the lightning buff DOES improve.
Is this working as intended or is it broken?
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Getting tired of bear and bear.
I have talked about this earlier as well, but im really getting frustrated of being stuck up with bear with all my Wardens which not all, are bear persons. Also getting tired of bears everywhere and clannfears and garpies.
The game needs pet variety very badly. In class system, there is some leanway to make different characters have different flavours but with pets, we are stuck with the 3 obvious choices which then, are seen everywhere with every class with pet ability.
Spellcrafting is one, that was supposed to bring variety to sorcerer pets and give certain pets to everyone who had found/bought the spell in conjuration school but thats on the shelves right now, it needs to get ack. But for Wardens, it would be easier to just give players some way to adopt any animal skin roaming the world to use as a Warden bear skin. This would not be an issue of need to make new animations, they pretty much exist in those animals attack animations allready and changing an appearance to something allready existing is one of the simpler things to do in games.
Something needs to be done with the pet variety so that there is variety to choose from.
The game needs pet variety very badly. In class system, there is some leanway to make different characters have different flavours but with pets, we are stuck with the 3 obvious choices which then, are seen everywhere with every class with pet ability.
Spellcrafting is one, that was supposed to bring variety to sorcerer pets and give certain pets to everyone who had found/bought the spell in conjuration school but thats on the shelves right now, it needs to get ack. But for Wardens, it would be easier to just give players some way to adopt any animal skin roaming the world to use as a Warden bear skin. This would not be an issue of need to make new animations, they pretty much exist in those animals attack animations allready and changing an appearance to something allready existing is one of the simpler things to do in games.
Something needs to be done with the pet variety so that there is variety to choose from.
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Why people hate cleanse-able skill too much(pvp)
Whenever a dot is mentioned, people call them useless because they tick few times and get cleansed. But templar is one of 5 classes and stam templar have limited cleanses. Why people complain so much about skills that useless againts %20 of population?
Example:
A: is AS dual wield good?
B: no, who cares if you got 10 more seconds on dots if they gonna cleanse it after 3 seconds.
Example:
A: is AS dual wield good?
B: no, who cares if you got 10 more seconds on dots if they gonna cleanse it after 3 seconds.
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