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Official Discussion for "Enjoy a New Level-Up Experience, Home-Storage, and Outfits with Update 17"


Is pickpocket loot shared or individual?

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So, I have gotten into two unrelated arguments about this in the past week, and this is surprisingly difficult to verify with the forum search function, so hopefully the forum regulars can give a definitive answer. I'm 95% certain I know the answer to this, but could use some confirmation:

If a player pickpockets all (3) items from an NPC and doesn't kill them, does it have an effect on anyone else who tries to do the same within the same instance?

Basically, say Player A pickpockets Acolyte Alurue in Suran, Vvardenfell, until she's empty. Can Player B then pickpocket the same NPC, or does the NPC then show as empty for Player B until she respawns?

Please post only what you know (say, if you've done pickpocketing routes with another player), not just your personal theories. This includes awareness that sometimes NPCs spawn with less than 3 items, including spawning empty.

Thank you!

why even bother?

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Resistance and mitigation in this game is a joke - You get meltdown by the insane burst DPS anyway!
This game - Burst DPS is KING and that goes for both pve & pvp!

February showcase is fantastic!!

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Just saw the February showcase this morning and I am so excited!!!

How do I know if I can get master writs

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Is there provisioning master writ?

Mundus stone and Divines: The Optimal Choices

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Hey all,
I redid some of the calculations for the "which mundus and armor trait is optimal for DPS" question below here. For players who don't want to see the math, you can skip to the TLDR section at the bottom of this post.

I redid some of the calculations for Mundus stones and Divines vs Infused under Horns of the Reach as the calculations done before do not take infused and warhorn into account for all calculations. @Asayre, I warmly invite you to comment and correct me if I am wrong anywhere, but I got different results than yours and came to different conclusions than you.

First of all, here are the sources I used:
http://tamrielfoundry.com/topic/introduction-to-pve-damage-calculation-homestead/ by Asayre
http://esoitem.uesp.net/viewSkills.php by UESP

An infused large piece gives 20% of 868 magicka = 173.6 extra.
If you are an altmer/breton magsorc using bound aegis and inner light and have max cp and 5/1/1 gear weight + undaunted passives, you get a 10+8+7+6% magicka bonus. In a raid, warhorn will be giving you another 10% on top most of the time. Let's assume that buff will be up 90% of the time so the increase is 9%. This is a total of 40% from skills and 20% from cp.

This means a large infused piece will net you 173.6 * 1,2 (cp) * 1,4 (skills) = 291.6 magicka.
Without bound aegis this will be 275 magicka.

How much dps increase magicka gives depends on the skill. It scales proportionally to the sum of max magicka and ~10,5 * the spell damage.
Call this the combined damage metric (CDM).
  • at CDM 70k (which is achieved with 3k spell damage and 38.5k max magicka) big infused gives a boost of 0.4166%.
  • at CDM 80k big infused gives a boost of 0.3645%
  • at CDM 60k big infused gives a boost of 0.4860%

For instance, on my Pet Sorc with 5 necropotence + 4 Moondancer + 2 Maw of the Infernal, using bound aegis, inner light and 5/1/1 armor and only Major Sorcery buff , I have 51836 max magicka and 2983 spell damage (CDM 83175,5), and I would change one big divines piece to infused, it would give me a 0,35% damage increase (not regarding the loss of divines).
On my MagDK with 5 juli + 5 bsw + 1 slimecraw, 5/1/1 armor and major sorcery, I have 3152 spell damage (w/o bsw proc) and 41391 magicka (CDR 74487) if I would swap one big piece to infused I would get a 0,37% damage increase.

If you have a lot of max magicka and/or spell damage, infused gives less result than a multiplicative increase such as crit or penetration.

Now the comparison of Infused with Divines under all mundus stones that increase damage.

The Mage:
the Mage gives an increase of 2028 magicka. Every divines piece gives a flat increase of 152,1; this is less than the 173,6 we got with infused. On small pieces we get 351*0.2=70.2 extra, which is less so on small pieces divines is preferred.
TLDR:

The Thief:
Divines gives a 7.5% bonus to 7% crit, which in total is 0,525% crit extra per divines piece.
If we have an average crit modifier of 1,75 (this includes elfborn, and maybe some aggressive horn uptime or other skills) this means we get a dps boost of 0.39%.

The Apprentice:
If you have a sorc with 3 sorc skills slotted, and major sorcery up you get a bonus from divines which is 238*0,075*1,26 = 22,5 spell damage. With minor sorcery from templar that is 23,4 spell damage.
if the rule still applies that spell damage * 10,5 = max magicka, then it would be the equal to 245.5 magicka.
So infused is strictly better than divines on big pieces if you use apprentice (as infused gives 291.6 magicka for aegis users and 275 for non aegis users).
for small pieces this does not count.

The Lover:
Lover gives 2752 penetration. Each divines piece gives 206.4 additional penetration.
Now the formula for mitigation for level 50 mobs from Asayre (see link above) is:
Mitigation = (resistance * (1 - %penetration) - penetration) / 50000.
This means that 206.4 resist gives 0.004128 mitigation (and 206.4 spell pen gives a 0.4128% damage boost).
Of course this assumes full pen is not overcome.
Since most mobs have resist ~18.2k, if alkosh (3k), infused crusher(2108), concentration(4884) and major breach (5280) are up all the time then lover overpenetrates if you use divine small pieces.
Even assuming alkosh is up a reasonable time even on lover infused > divines on large pieces.
if the tank is using torugs + infused crusher (2740) then the resistance left will be larger and more divines become relevant.
Only in pug dungeons were no alkosh or torugs is present lover + 7 divines seems good.
Also some more penetration might be achieved by having CP in spell erosion.


Now as to which mundus to choose from thief, shadow, apprentice and mage. The lover is left out of this as it is clearly the winner if you have not achieved full spell pen and otherwise it is kind of bad.

- Apprentice
with 4 divines on small pieces (we saw that infused was better on big pieces) gives 238*1,3=309,4 spell damage; with major and minor sorcery this becomes 309.4*1,25 = 387. this is equal to 386*10,5=4061 max magicka.
- Mage
with 4 divines gives 2028 * 1,3 (4 divines) * 1,2 (if full CP) = 3163,68; with inner light 7%, racial 10%, undaunted 6% and warhorn 9% it totals to 4176,05 magicka; in this case it is better than apprentice. With warhorn uptime less than 65% it is worse. With bound aegis it is even better and with pets, who scale almost solely off max magicka, it also becomes better.
- Thief
with 4 divines gives 7*1.3=9.1% crit;
with 7 divines gives 10.675%.
with a crit modifier of 75% this gives a 6.8% (4 divines) resp. 8.0% (7 divines) dps increase.

For Mage to beat Thief with 7 divines, the 4176,05 max magicka needs to be 8% or more of your total CDM. Thus, your CDM needs to be 52200 or less. for 4 divines, your CDM needs to be 61413 or more for thief to beat mage.
For shadow to beat thief, your critical damage modifier needs to be lower than your critical strike chance. Stuff like elfborn, major/minor force, and templar/nightblade passives come into play here.


TLDR:
- if you use mage or apprentice, infused is always better on large pieces and divines on small.
- if you use thief or shadow it depends on your stats if infused or divines is better on large pieces.
- if you use lover divines is usually better unless you have achieved full penetration.
- The Mage mundus beats apprentice most of the time; Apprentice is only better with warhorn uptime less than 65%. If you use pets or bound aegis, mage is also better.
- thief beats mage and apprentice if you have lots of spell power and max magicka. If without mundus, your (spell damage * 10,5 + max magicka) > ~60k then you should use thief (or shadow if your crit chance is higher than your crit mod)
- Lover is better in non-raid scenarios iff you can profit from all the penetration it provides (nothing new here). In raids with infused crusher, torug, alkosh, minor + major breach etc. you should put a few points in spell erosion and you're better off with another mundus.

Shrike's Nocturnal Frock - Dye Bug

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There is a part of the gold lining on this costume which doesn't respond to dyes, some of it does though. Surely this isn't intended as it limits customization?

Screenshot_20180201_172943.png

A small PA, there is no way to remove the silk like shine from this outfit like you usually can with certain matte like dyes.

WTF is THIS?!?! ZoS I need answers!

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So here I was just chilling in Grahtwood, looking for people to duel, when I see a low level pick a fight with an NPC and I saw something strange, something new. I then turned off my prevent attacking innocents and attacked the same npc once it reset to confirm what I had seen.

There is a npc in grahtwood with UNIQUE ABILITIES, THAT USES A SPELL IN ONE HAND AND A 1H SWORD IN THE OTHER. Is this the rumored battle mage class that was discussed in the forums before, or am I just being stupid.

Been playing for 2 years and first time seeing something like this.

Photographs:

1. He is holding a sword in one hand and a spell in the other
hfXcd7l.jpg

2. He is charging and releasing a spell.
xifdV45.jpg
9N1UxCB.jpg


3. He is shooting a spell out of his spell hand
zicz30q.jpg


Training Gear - PS4

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I started playing this game recently on the PS4, but just started dabbling into crafting. I'm rolling a new character (Sorc) and wanted to craft him some light armor plus flame/frost staffs with training trait. I've noticed that the trait isn't hard to come by and the few pieces I've seen in guild stores are really expensive. Is there an easier way to obtain these items? Somewhere I can go farm them from chests or drops? Any help would be greatly appreciated.

New Costume & Hat Available in the Crown Store (All Platforms) - Feb. 1 to Feb. 5

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An all-new costume, hat, and dye stamps are here! Look for them in the ESO Crown Store, starting this week.

COSTUMES
Shrike's Nocturnal Frock
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Do you like to keep to the shadows, yet long for a striking look of your own? This will give you something to crow about! Any admirer of the Prince of Night and Darkness will appreciate this eye-catching costume.

The Shrike's Nocturnal Frock costume is available for a limited time on all platforms from February 1 to February 5, and costs 2,000 crowns.


Daedric Death Mask
fbd70e1b64b3efab394e3ac276c8515f.jpg
Daedra Worshiper, do you dare wear a mask that strikes fear into the souls of ordinary mortals? Then the Daedric Death Mask is for you! For as is graven upon its metal horn bands in the dread script of Oblivion: FEAR ABIDES.

The Daedric Death Mask is available for a limited time on all platforms from February 1 to February 5, and costs 1,000 crowns.


DYE STAMPS
Sanguinary
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The Sanguinary dye stamps are available on all platforms from February 1 to February 8 at 10am EST and cost from 50 to 100 crowns.


Will you be getting any of these new Crown Store items? Show us your screenshots and GIFs here or on Twitter at TESOnline.

Lighten up! Have a few laughs...

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I was thinking about making something for all the Devs/ESO/ZOS employees to come on this forum post during lunch break; or off time to read and have a funny laugh. Just some light fun humor to pass along some positivity. They say they read the forums and it would be cool and fun to make a light-hearted positivity meme posts for the devs...

Here is an example of a template but you DO NOT have to stick to it...

When ______________does/brings/creates/fixes/breaks_______________the eso community will be like/he will be like/she will be like/they will be like______________.

So I'll give you an example...

When @ZOS_Wrobel brings out Spellcrafting and it is actually balanced, he will be like...

giphy.gif

another example...

When @ZOS_BrianWheeler finally balances the equation for that Cyrodil lag the ESO community will be like...

giphy.gif


You don't have to use pic or gifs.

PLEASE, no shade just something positive or funny for them to chuckle at.

can't wait for the next update!!!

<3 <3 <3

Powerlash & Searing Strike 3.3.3

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It is clear the combat devs want more skills to be dodgable and blockable. With the recent changes to both of these skills, magicka dragonknights will have a much tougher time landing these skills against other players. A significant drop in sustain/healing will be very noticable against dodgeroll centric builds, passive dodge (shuffle/evasion), and stamina players with trollking who can now dodge damage they could previously heal through. I have listed a few suggestions that could significantly improve a few dragonknight skills while keeping them balanced and stay within the combat devs vision for dodging.

Powerlash And Searing Strike


Powerlash:


Give Flamelash a 50% chance to proc Powerlash by itself, and keep its ability to proc from the offbalance provided from talons and petrify.

NOTE: Still a global 3 Second Cooldown on Powerlash

(Reason: A lot of Magicka Dragonknight players have said that talons easily telegraphs your powerlash and is a huge drain on your magicka pool. This change would still keep flamelash at a 3 second cooldown but would not force players to waste magicka on talons and would allow them to perform a combo that is not easily telegraphed by "talons" while still keeping the skill balanced and dodgable)

Searing Strike:

Give all morphs of this ability a 8 m range so that it is in line with melee ranged abilities such as flame lash and petrify.

(Reason: 5 m is shorter than most melee ranged attacks and now that it is dodgable it will be very difficult to land)

Other Skills:

Reflective Scale (Wings)

Give all morphs of reflective scales major expedition for 10 seconds.

(Reason: It is a very high cost ability compared to shimmering shield that also returns magicka and ulti. Dragonknights need more mobility plain and simple and with a near 4000 magicka cost ability, I think adding major expedition justified)

Keep this forum constructive.

Lets hope DKs get some love before the patch drops!

@ZOS_GinaBruno @ZOS_Wrobel @ZOS_RichLambert






The Northpoint Bank (Social/Trading Guild)(PC-NA)

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The Northpoint Bank is a social/trading guild with 400+ members and looking for more!

Available :


-Guild Trader
-Guild Hall with all crafting stations, a transmute station and all assistants
-The Lottery
-Weekly Raffle
-Polo's Bargain
-Weekly and monthly events
-Discord
-Free Crafting Services

Feel free to visit our website for all details about our events & promotions! northpointempire.com

There are no requirements at all. No fees. No obligations. Nothing.

Free yourself from your debts and open an account at The Northpoint Bank now!

@PolonaisQC

AD - PS4 EU - PVE Social guild - The Nightingales - recruiting (over 25 years old)

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We are a social adult guild (The Nightingales), looking to recruit some active players.
Guild language is english and we mainly focus on PVE. We have all crafting covered.

If you are over 25 years old and looking to have some fun, psn Hestia7399, PerArdua504 or Ceiron1

Something is very Broken with CC right now...

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I'm not sure if everyone has noticed or not, but it is possible to be permanently cc'd now. CC immunity appears to be gone, or mostly gone. Is anyone else noticing this, particularly in PvP?

Coach

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Get rid of drain cost poisons they shouldn't exist and finally nerf reverb bash. It should NOT cause major defile or even minor because your can just dump 75 into befouled and its same thing. Its op.

Heavy armor wasnt the problem its that danggggg reverb bashhh

Fixxx it pleaseee. And fyi if you nerf reverb bash it wont hurt a thing in pve since tanks dont run it ever ;)

Once this skill is nerfed expect to see a much healthier dueling community.

I dont duel that much mainly when im waiting in wayrest for vicec Q il do a few duels. And even the people in chat be fighting about it lol.

At this point if you using reverb in a duel in heavy armor you going to win. And if you dont its a l2p issue lol.

#NerfReverb #MakeDuelingGreatAgain

PS4/NA (Cyro & IC): Vivec - This Must Be The Place...

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image
yes, a very naive melody :)

initially I had tried to kick off the conversation with questions on a bunch of random topics...

love to fight, carry scrolls, gank, defend, attack, pour oil on folks, repair keep walls til your fingers bleed - this is your thread...

love hearing big and little battle stories, as well as observations concerning the interaction between the alliances in this campaign - who doesn't love a good bridge fight...

big IC fan...at this point i wanna apologize right now for anything weird or crazy i may have done in IC (or for any future stuff)...I'm pretty laid back in cyro - IC has a way of getting me fired up on occasion...

hmmmmm, is it really true cyro reveals whom you want to be, and, IC reveals who you truly are...

if you want - say what's up, and if you like - let us all know what's up...

anyhow - enjoy, and, happy gaming trails...

bonus question: if any one knows where the reference "loose tales" (spelt differently) comes from - you'll win...ummmm, my undying admiration?

Best class for the impaired? Mostly passives/toggles?

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Made a post a few weeks back or so, finally got into the game, messing around...and my hands hurt. So bad. I thought having fewer buttons compared to a bloated game like SWtoR would help, and it does, but only for so long. I took a recommendation and picked up a logitech gaming mouse that had more buttons on the mouse so I could avoid moving my left hand so much but that, of course, adds all the strain to my right hand. Is there any build or class setup that allows virtually all of your skills to be passives/toggles or the like? I was having fun (although maybe I should not have picked nightblade? heh...) but the pain is a bit too much to actually enjoy the game right now, even only playing for an hour or so at a time. And of course...will I still be able to actually play the game successfully with such a build? Obviously PvP is out but what about the rest of the game? Kind of discouraged right now =/ hoping people can help me out with this one. I know playing with almost no skills would be incredibly boring for most people but I'm completely fine with it, so no worries there.

The closest I could find is, I'm guessing, a sorc of some form or another since they can use pets to take up slots and have quite a few good passives, but I don't know enough about the game to be sure, and I would have no real idea how to build it anyway. Maybe get away with only needing to use 1-2 skills? I have no idea.

[Suggestion] Title Scrolls

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Did you ever tried to get some title in the game? Something like Master Fisherman or Flawless Conqueror. It's not easy at all. It may take years to get such titles.
So, why not let players an opportunity to get unique title without nesessity of grinding dungeons, fishing all day or trying to kill a boss at vMA for weeks?

Title Scrolls in Crown Store would be very good alternative for players who can't or don't want to spend too much time in the game.

Since it's not a "pay2win" (I think everyone would agree that it doesn't give any advantage to players in PvP so it's not a "pay2win" at all), I think everyone would be happy if ZOS give players this scrolls. It's just like Crown Store researching scrolls. Nothing bad.

[Data Mining] ESO Update 17 (Part 2 - Where is the Next Chapter Taking Us?)

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Hey guys,

We have been very busy at the UESP over the past few days since our last data mining blog post, it was received very well by the community and we hope to make this a regular thing in anticipation for future Updates, DLCs, and Chapters. So we're happy to bring you Part 2 - Where is the Next Chapter Taking Us? (the largest part of our first data mining series)! Today we're presenting our findings and speculating about the upcoming Chapter of this year.

While we did include our own speculation, we would love to hear your comments, so please let us know what you think! Stay tuned for our next blog post, and in the meantime you can chat with us on our Discord server, linked here.

Cheers.

LINK TO NEW DATA MINING BLOG POST
LINK TO PREVIOUS DATA MINING BLOG POST
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