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Are you upset that Morrowind is now 'free'?

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As the title says, are you upset that Morrowind is now sort of free for pre-ordering Summerset?

Please note that most of us old Morrowind owners have the exclusive Nix ox mount for owning Morrowind before now

treasure you have stolen that you wished was a furnishing

The Lunar Collective-NO DUES, Weekly Guild trader,very active community,beginner & solo friendly

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Recent as of- 2/12/2018

Greetings citizen of Tamriel! The Lunar Collective is actively recruiting again, The Lunar Collective or "TLC" is a guild for players who LOVE The Elder Scrolls! Whether you're a hardened veteran or you've just started your adventures, our guild is inviting you to join our Collective.


Summary
TLC is an established guild that was formed right after the game launched in 2015.Our guild + its members are friendly,organized, fiercely loyal & extremely knowledgeabe.The main focus of our guild is to create a fun,strong,collective environment to enhance every one of our member’s playing experience.Currently our guild has two official charters:The Lunar Collective & The Lunar Contingent.Lunar has over 700 members, progressive trader locations for both guilds & tons more!


Playstyles
TLC facilitates a wide variety of players who enjoy different play styles:


Solo-If you are a solo player,enjoy exploring content on your own but you need the occasional group to help you with harder content,crafting or a guild trader to sell your valuables then our guild is perfect for you!Our guild doesn’t hassle or force anything on our members.




RP-That’s right! We have members with great imaginations and writing skills.Some
of our members take part in some light RP ocassionally and have intertwined their storytelling with a few of our guild events.Join today to see what adventures unfold!


Social-If you enjoy socializing while you play,we have a VERY active community that you can chat with while you conquer Tamriel.Our guild regularly hosts unique guild games & events for our members.If you'd like to participate make sure you join our group on the app BAND &/or our group on Facebook.(Links posted below)



Selling,Trading,Guild Trader-Our guild has a regular guild trader.We allow all of our members to sell in our guild store free of charge,dues are never forced! If you need help with increasing sales or making more gold, we have experienced players that can guide you & show you how to generate more gold weekly.


Crafting-If you need help becoming a great crafter or need something crafted,Our master crafters will be more than willing to help you with all of your crafting needs.


PVE-We have regular PVE events including trials,zone clearing,skyshard hunts & more.Our members are always tackling PVE content together on their downtime, so you will never have trouble finding groups for dungeons or the like.

PVP Campaign-If you enjoy PVP, our guild runs regular events in Cyrodil and The Imperial City/Sewers.We also have members that PVP regularly & can teach our members that need advice.



Guild Housing-We have multiple guild halls for all our members to share.We have attunables,target dummies,transmute and more! We are proud to provide an area where members can coordinate, craft or even hang out and socialize.




Leave your gamertag below and I'll invite you as soon as a slot is available.If you have any issues with the forums you can message me on Xbox live, my GT is Shock Value1134.If you’d like to join our sister guild as well, send a message to JNA6686 or Andie6686.


For more guild information on ranking,social media,sister guilds,etc join Today!

Bis farming gear?

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I hear some combos like jailbreaker and cowards gear but does cowards stack with rapids? what truly is bis farming gear? As a stam sorc who can slot rapids a hurricane what would benefit me?

Oils arent a defense

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It seems like any time I am defending an outpost or smaller keep our defense strategy is to position 90% of our forces on the top balcony dropping oils and ranged abilities on the attackers below. What happens most of the time is the enemy simply runs past the falling oils, wipes the floor with the 3-4 brave souls defending the flags and proceeds to cap before running up whichever side has less oils and clearing out the stragglers hiding upatairs.

Oils can be a great tool for defending, but they rely heavily on friendly players holding the fight under them to be effective. Then why do so many people sit upstairs and watch the enemy rush the flags? Once the enemies make it from the front door to the back flag, we have lost, that back flag is the end zone and almost nobody tries to stop them from getting there.

Obviously there are exceptions where a good organozed group will jump down and wipe them on the flags, but people dying defending the flags wont prevent that from happening, it actually helps. What doesnt really help is people preserving their own lives by ranging enemies from safety. What do you want to live that long for anyway? So you can watch the outpost change colors? So you can be chased down by the entire enemy zerg? You had your chance to play, it was when the front door came down, but you decided to hide up top and let the heroes of your alliance die with honor attempting to save an outpost you were too proud to die for.

Vampire rebalance suggestion

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Currently the vampire is noticeably weaker than the werewolf(not saying they should be equal),the vampire ultimate I am really happy with, both morphs hold merit and the mist form isn’t bad, but I feel that the drain just doesn’t give enough health back. I feel it should give us at least 30%, however if that wasn’t changed I do think a vampire thrall ability(a summoned active “pet”) that fights till death would be very appropriate, it’s the one true vampire power that we don’t have access to. And I figure that it could morph into a full vampire(more powerful, maybe attacks are different) or maybe a couple blood fiends that are slightly weaker or the other way around the ability starts as a blood fiend and then can become a couple thrall a slightly more powerful than before, but not as powerful as other morph.

Raz's new costume

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Like Naryu's, it will probably be available to purchase on the Crown Store, but I hope we get one that resembles more the one on right than the left one.

yShfkrP.png

What I hate more than nerfs...

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Is having to regear all of my characters or whichever characters are impacted by said nerfs. It's just so aggravating to have to go change out gear you worked hard to turn yellow or earn. It took a while to get, maybe no so much for others, but it was a bit of effort.

I just wish the "balance patches" weren't so often and added gear while other gear was still unbalanced.

The Rangers Guild - Casual leveling/social guild

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The Rangers Guild is looking to fill its ranks!

We are a Casual leveling/social guild geared towards new players needing a place to learn and lvl up. However all lvls/CP are welcome, we also welcome any class, faction and race.

Our Guild Hall is the Linchal Grand Manor in the Gold Coast (DLC not needed to visit) and comes complete with the following amenities

Every mundus stone
3k target dummy
Every attuned crafting station YES every crafted set at your fingertips (No more running around for master writs)
Banker / merchant / fence
Alchemy / enchanting / provision / dye stations
Transmute station

Our aim is to offer a casual stress free guild where you can socialize, level and learn.

Only rules are be kind, bigotry of any kind will result in immediate removal from our ranks. Most importantly have fun!

For an invite comment on here with your user name or message/mail me in game or on Twitter @Casual_Ranger

Legio II Augusta is recruiting!

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Legio II Augusta

The legion needs YOU!

We are seeking members of all levels / races / factions and classes to bolster the Legions numbers.

Currently a casual guild building our numbers and looking to expand into different aspects of the game!

We have a complete guild hall that comes with the following amenities:

Transmute / enchanting / alchemy / outfit stations

Standard blacksmith / woodworking / clothing stations

Every attuned crafting set station currently in the game

Every mundus stone

Banker / merchant / fence

Message or mail @casual_ranger in game
Reply to this forum post
Join our discord https://discord.gg/u8PmHNf

And ask to join the Legion!!

*Arilas Cassius Draco*
Centurion III
Legio II

House idea: Ship

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I would absolutely love a docked ship as a house! Anybody else?

Interspecies Romance and mating?

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Im just curious is there is anything on this in regards to The elder scrolls, or does everyone just sort of stick to their own species?

Redesign your main/favorite class.

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This is just a fun little thread on how you would like to see your main/favorite class reworked. Post all the changes you would like to see to your class, from basic altering of some underwhelming/under performing/unwanted abilities and their morphs to a complete reworking on how the class functions.

My main is a NB and while their DPS is great and healing abilities fair, their tanking leaves much to be desired since Sap Tanking has been killed off for the most part. I do like the concept of having a DPS/Tank/Healer skill line similar to Warden that it I'm going to adapt that premise for NB as well. I'd alter the placement of Blur and Veiled Strike so that Blur was a Shadow Skill and Veiled Strike was an Assassin skill, with Veiled Strike being placed as the 1st skill in Assassination and Assassin's Blade moving down to the 3rd Slot. Path of Darkness would then be bumped up to the 1st skill in Shadow and Blur the 3rd skill. This makes Assassination our DPS skill line and Shadow our Tank skill line. From there, it comes more to altering a few abilities and passives to better suit the needs of their specific role.

Assasination:
Death Stroke
Morph: Soul Harvest
New Effect: Silences the target for 2 seconds.
Not overly helpful in PvE but potentially broken in PvP as, although it doesn't stun like Incap, it would make Magic Melee NB a very real threat since the vast majority of heals are magic based and a silence effect can all but spell death for any player caught at the receiving end of a well timed Soul Harvest but I feel that it fits thematically with an Assassin that it was just too good not to suggest it.

Veiled Strike
Morph: Concealed Weapon
New Effect: Grant Empower. Increase sneaking movement speed while slotted.
Slight buff for this neglected skill. While not a huge buff, it would be able to empower itself, leading to a fairly damaging attack, like Surprise Attack.

Shadow:
Consuming Darkness
Morph: Bolstering Darkness
New Effect: Grant Major Vitality to self and allies, increasing healing received by 30%
The extra damage mitigation effect is nice in situations that require that much mitigation, such as rezzing dead allies in problematic locations or when we're taking a beating but NBs are in serious need of more group support and while the majority of tanks and healers will be using Warhorn, giving this some added utility wouldn't hurt it.

Path of Darkness - Ability now scales on Max Health
Morph: Twisting Path - Remains as it currently is on live, going back to scaling on Max Magic/Spell Damage
Morph: Refreshing Path
New Effect: Heals and grants Major Fortitude, increasing health regen by 20%
A slight nerf to NB healers as they lose Path but again, I'll be discussing changes to Siphoning for healer perks later on. This is a very minor change to help NB tanks have a bit more utility and while Health regen is far and away one of the most useless stats in the game, the heal itself would be much more effective as it now scales on the NB's health with the health regen bonus just being a little icing to it.

Aspect of Terror
Morph: Manifestation of Terror - Changed to Mesmerize
New Effect: Draw targets into a false sense of security, luring them closer to the NB.
Not as effective as DK chains but a unique way for a NB tank to get enemies to come closer together for group members to attack with AoE.

Summon Shades - Ability now scales on Max Health (Damage on this skill was trash regardless, hardly much difference will really occur as it was mostly a utility skill to begin with)
Morph: Dark Shades
New Effect: Summon 2 Shades that apply Minor Maim/Fracture/Breech to targets. Hitting the button again will teleport them directly towards their selected target.
Even if this ability was given Minor Fracture and Breech to make up for their lackluster damage, the issue of their mobility remained that I figured, I'd make them the opposite of Shadow Image and have them teleport to their target.

Shadow Barrier Passive
Activating a Shadow Ability grants Major Resolve and Ward for 20 seconds
After all these changes, NBs will be squishier than ever. Not only are they losing out on Veiled Strike offering all the old benefits of the Shadow Line (More health for slotting it and near constant Major Resolve/Ward from spamming it) but Refreshing Path being made to scale off health also lowers their HoT potential a little that giving a set duration to Shadow Barrier seemed the least I could do.

Siphoning
Soul Shred
Morph: Soul Siphon
New Effect: Grant Major Mending, Endurance and Intellect
Since Bolstering Darkness now has Major Vitality (a buff more fitting a Tank skill IMO) I figured that giving Major Mending to Soul Siphon was only fair. It's already under utilized as is due to Warhorn and Major Endurance/Intellect are already pretty much always active due to potions so this won't make it much more attractive an option to use but a buff's a buff.

Malevolent Offering - Changed to a Minor Lifesteal effect on enemy target for 15 seconds and to use magic
Morph: Healthy Offering
New Effect: Adds healing pulses every 3 seconds
Morph: Shrewd Offering
New Effect: Adds Minor Staminasteal
This ability sucks as it currently is. It's risky for little reward and the targeting for it is just a hassle. Making it apply Minor Lifesteal sounds like something a NB would be capable of with both morphs being useful as Stamina Builds can benefit from the Minor Staminasteal and the Healing pulses gives a safety net burst heal every few seconds and while I'm certain the Staminasteal morph will be abused by everyone, I think both are good changes.

Drain Power
Morph: Power Extraction
New Effect: Apply Minor Mangle to enemies, reducing their Max Heatlh by 10% for 12 seconds.
Worst AoE in the game. Needed a real kicker to make it worth a damn and Minor Mangle is a very rare debuff that no one uses since it's near useless in Trials and on bosses but its still useful enough that it would make Power Extraction at least usable.

I know, not the greatest of suggestions but I'm happy with them. How would you rework your class?

Glass/Malachite Roofs Retexture for Summerset Architecture More lore friendly

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XomRhoK wrote: »
There is no chance that 3D models of the building will be redone, but ZOS can change some textures. For example they can make roof tiles made of glass, that used in armor.
It can be only on major buildings:
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Or at all buildings:
FdtcFCl.jpg
5MPbuC2.jpg
I think it's pretty easy to do, and it will add uniqueness to the Summerset towns and will fit lore: "made from glass or insect wings" and "a hypnotic swirl of ramparts and impossibly high towers, designed to catch the light of the sun and break it to its component colors, which lies draped across its stones until you are thankful for nightfall".

Photo cred to @XomRhoK

Please zos, it would add a lot more character to the altmeri architecture and would be a lot better looking than what we have now. Malachite glass or regular looking glass would add a lot more to the altmeri architecture

Lore: Malachite, commonly known as glass, is a rare, volcanic, milky translucent green crystal, used in creating strong but lightweight metallic Altmer armor and weapons.
http://en.uesp.net/wiki/Lore:Crafting_Motifs_16:_Glass And that link for glass.
If we are to take the term glass serious adding malachite roofs would be atleast canonically more pleasing than what we have now

What Is The Deal With Lame Crown Store Items?

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So...

What is the deal with newly added Crown Store items being so lame? I feel like ZOS adds things that nobody asks for.

Let me elaborate further. A lot of the newly added things seem to be costumes. Why are they not as cool as the Telvanni Wizard armor costume they added a while back? Why the lame rags? I really have not seen anything that really caught my attention in so long.

Personally, I want more hair and facial hair. I enjoy seeing my hero’s face. If they added Jorunn’s hair and beard as well Sai Sahan’s beard, I would throw some dosh their way. Hell, even some new braided beards and hair styles would be nice. My ideal character would look like Jorunn.

Lastly, what is the point of the wishlist thread? Is it there for false hope?

-Yzalirk

Best places to find Hlaalu, Redoran, and Telvanni motifs?

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Three New Motifs
The Hlaalu, Redoran, and Telvanni Motifs are now available in Vvardenfell! These three styles and their associated style items can be found by stealing from citizens of Vvardenfell - picking their pockets, stealing from their safe boxes, and looting Thieves Troves left behind by fellow members of the Thieves Guild.


I know this from the patch notes but I have done several pick pockets and looted many safe boxes but have yet to find a single page.

What are some tips to finding these? Or is my luck just bad (would not be surprising if that is the case)

Sotha Sil NAPC Part VII

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Let's keep this one open... please. This is to discuss our campaign in a manor in which, that will hopefully, be approved by the moderators. (Sorry for using my professional work voice.) We are trying to cooperate.

I was glad to see the ware wolf guild back in Sotha last night.

Will ZoS be signing up to THE FAIR PLAY ALLIANCE?

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The Fair Play Alliance is more than 30 companies, including Blizzard, Riot, and Twitch, that have joined forces to make online gaming a nicer experience. I realise this may not be for ZoS but Bethesda, but nvm. I think it's a great idea and more games companies need to subscribe to it.

The Fair Play Alliance.

PCGamer article.

@ZOS_GinaBruno

There's an ash storm INSIDE my Ebonheart Chateau after the latest patch

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I know ZOS is committed to immersion for the roleplay community, but this is too far! Anyone else getting this bug?

Voice chat is back to being buggy

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Doesnt matter the time of day (and even in the early morning most aussies play) chat rooms will dissappear completely, group chat will randomily drop out and be unavailable.
Guild chat 1 will dissappear if you try and select it.

Why is this still a thing?
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