It's very obvious BGs are completely dominated by reverse slice / executioner spamming stam classes. An execute ability that can be used at 50% health is crazy to me. Literally every stam class uses the same rotation: stampede (or other snare / cap closer), some debuff ability (surprise attack, sub assault, etc), dizzying swing, Dawnbreaker, Execute, Execute, Execute, Execute. How is this intended gameplay? I play stam NB and Stam Warden because the kind of things I can do are just unfair with very little counter play to it. I really hope they nerf this execute, I don't see why it has to be usable at 50% life. In no CP environments it is COMPLETELY broken. A magic class can not shield spam enough to survive once they hit 50% life with everyone and their grandmother is spamming executioner. Even if they could survive spamming shields, they will be out of magic and just die. When I read the patch notes I couldn't believe they weren't nerfing Executioner.
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Stamina Meta due to Reverse slice and Executioner
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Gear question for fellow NB's. Vicecannon + Sheer Venom
Have any of you used this combo? If so, what was your experience with it?
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Can ZOS make the promise to keep motif pages in blue (common)crate reward?
I think we all know the answer to that.
“keep crate's blue reward more exciting” This is ZOS's excuse to put up crown crate exclusive motifs, and we all know too well the strategy here, SOON there will be super rare exclusive motif book since why not we already have common pages, then SOON there will be super rare motif pages since why not we already have super rare motif book. Who knows next, motif as radiant reward?
With each compromise ZOS will try to squzze us further. If we are stupid enough to accept this reason again (and come on, “you can alternatively purchase them with CROWN GEM”? you call that alternate??)then playerbase as a whole probably deserve this treatment.
A line must be draw for each one of us to tolerate ZOS's so called “market strategy”, and I believe many are like me with these 2: 1.Exclusive Motifs should stay in book not pages, and pricing should be like Grim or Frostcaster. 2.Motifs should stay out of crown crates.
I know that everyone got their own line, but know that this is a gateway, tolerating further, and your lines will be met one day.
“keep crate's blue reward more exciting” This is ZOS's excuse to put up crown crate exclusive motifs, and we all know too well the strategy here, SOON there will be super rare exclusive motif book since why not we already have common pages, then SOON there will be super rare motif pages since why not we already have super rare motif book. Who knows next, motif as radiant reward?
With each compromise ZOS will try to squzze us further. If we are stupid enough to accept this reason again (and come on, “you can alternatively purchase them with CROWN GEM”? you call that alternate??)then playerbase as a whole probably deserve this treatment.
A line must be draw for each one of us to tolerate ZOS's so called “market strategy”, and I believe many are like me with these 2: 1.Exclusive Motifs should stay in book not pages, and pricing should be like Grim or Frostcaster. 2.Motifs should stay out of crown crates.
I know that everyone got their own line, but know that this is a gateway, tolerating further, and your lines will be met one day.
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Error 307-booted from server
Googled this and only got vague info, mainly that "you need to wait 15 to 20 minutes before trying to log in".
I'm curious as to why? Checked server status and unless it's lagged (in issuing a status report) nothing there is indicative of a server issue.
Right in my primetime too...figures. :P
I'm curious as to why? Checked server status and unless it's lagged (in issuing a status report) nothing there is indicative of a server issue.
Right in my primetime too...figures. :P
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Golden Vendor - 2018/04/20
Necklace of the Dreugh King Slayer - Healthy 250,000g / 500,000AP
Jolting Necklace - Healthy 250,000g / 500,000AP
Thunderbug's Necklace - Healthy 150,000g / 300,000AP
Fiord's Necklace - Robust 150,000g / 300,000AP
Valkyn Skoria's Shoulders - Infused / Impenetrable (Light, Medium, Heavy) 100,000g / 200,000AP
Grothdarr's Shoulders - Infused / Impenetrable (Light, Medium, Heavy)100,000g / 200,000AP
History of Vendor Items
http://benevolentbowd.ca/esotu/esotu-chronicle-of-alliance-point-vendor-items/
Jolting Necklace - Healthy 250,000g / 500,000AP
Thunderbug's Necklace - Healthy 150,000g / 300,000AP
Fiord's Necklace - Robust 150,000g / 300,000AP
Valkyn Skoria's Shoulders - Infused / Impenetrable (Light, Medium, Heavy) 100,000g / 200,000AP
Grothdarr's Shoulders - Infused / Impenetrable (Light, Medium, Heavy)100,000g / 200,000AP
History of Vendor Items
http://benevolentbowd.ca/esotu/esotu-chronicle-of-alliance-point-vendor-items/
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ZOS are you going to ruin Summerset for me like you did Morrowind?
I don't really play your game anymore, which you should know for starters. Why? Because you have 2 settings. 1. "Faceroll Easy Mode" for all questing and 2. "Gouge Out My Own Eyes With A Grapefruit Spoon Too Hard" for all end game, trials, and many hard mode dungeons which are the only things that yield the items and dyes I really want. Not to mention the mind numbingly boring repetition of it all to get gear. I miss Doshia being scary. I miss the vampire and werewolf quests being challenging. And let's face it, you never have given us anything worth having from questing so there's absolutely no reason to do it past level cap. You've basically wrecked the game for most casual players.
So what DO I give you my subscription money for? Roleplay in the Elder Scrolls setting. The pretty graphics. Player Housing. Yep, that's pretty much it... I still enjoy your far more expensive version of The Sims that I can play with friends. That's all you've got left going for you now as far as I'm concerned. And you keep ruining even that with gamble box exclusive items, limited time items, shoddy craftsmanship on costumes far too often, limited dye options, and prices for pixels that defy description in their lunacy.
So, let's talk about Morrowind. When I saw the furniture I was incredibly excited. It was so much nicer than anything else you had in the game. I was fully prepared to go nuts and spend the endless hours required harvesting mats to make it. BUT you made getting the plans so incredibly RARE AND DIFFICULT TO ACQUIRE that I was forced to give up. I don't even bother venturing into Vvardenfel anymore even though it's a really cool zone. I can't get what I want there so why bother? You basically refused to let me get the only thing I was excited for from Morrowind. I'm still salty about it. And it's the reason I have bought NONE of the houses from Morrowind even though I initially wanted ALL of them with the exception of your gross "Tumor Tower."
Now, I am checking out Summerset on PTS. Holy moly but you've finally knocked it out of the park on the player housing. The houses AND the furnishings are absolutely phenomenal. Kudos! Give your dev team on that a raise! And yet, I am absolutely terrified that you're just going to pull another Morrowind on me here and I will NEVER be able to recreate the things I am doing in PTS. Because not only will your prices for the furnishings on the crown store be completely unreasonable and literally insane... but you're going to make acquiring the plans to MAKE those furnishings incredibly rare AGAIN, aren't you? Seriously, if you're just going to make everything as impossible to achieve as you have with Morrowind why should I even bother? I am fully prepared to lay out the stupid amount of cash I already know you're going to ask for both houses.... AND with the new furnishings I even WANT to buy one of the old Notable homes as well. But what's the point when you're just going to ruin any enjoyment I might have in those places with your insanely BAD RNG????
Please, please, PLEASE do NOT ruin Summerset for me the same way you ruined Morrowind. I'm literally begging you here.
So what DO I give you my subscription money for? Roleplay in the Elder Scrolls setting. The pretty graphics. Player Housing. Yep, that's pretty much it... I still enjoy your far more expensive version of The Sims that I can play with friends. That's all you've got left going for you now as far as I'm concerned. And you keep ruining even that with gamble box exclusive items, limited time items, shoddy craftsmanship on costumes far too often, limited dye options, and prices for pixels that defy description in their lunacy.
So, let's talk about Morrowind. When I saw the furniture I was incredibly excited. It was so much nicer than anything else you had in the game. I was fully prepared to go nuts and spend the endless hours required harvesting mats to make it. BUT you made getting the plans so incredibly RARE AND DIFFICULT TO ACQUIRE that I was forced to give up. I don't even bother venturing into Vvardenfel anymore even though it's a really cool zone. I can't get what I want there so why bother? You basically refused to let me get the only thing I was excited for from Morrowind. I'm still salty about it. And it's the reason I have bought NONE of the houses from Morrowind even though I initially wanted ALL of them with the exception of your gross "Tumor Tower."
Now, I am checking out Summerset on PTS. Holy moly but you've finally knocked it out of the park on the player housing. The houses AND the furnishings are absolutely phenomenal. Kudos! Give your dev team on that a raise! And yet, I am absolutely terrified that you're just going to pull another Morrowind on me here and I will NEVER be able to recreate the things I am doing in PTS. Because not only will your prices for the furnishings on the crown store be completely unreasonable and literally insane... but you're going to make acquiring the plans to MAKE those furnishings incredibly rare AGAIN, aren't you? Seriously, if you're just going to make everything as impossible to achieve as you have with Morrowind why should I even bother? I am fully prepared to lay out the stupid amount of cash I already know you're going to ask for both houses.... AND with the new furnishings I even WANT to buy one of the old Notable homes as well. But what's the point when you're just going to ruin any enjoyment I might have in those places with your insanely BAD RNG????
Please, please, PLEASE do NOT ruin Summerset for me the same way you ruined Morrowind. I'm literally begging you here.
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Rhage l Intimate Encounters II
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Custom Telvanni Tower
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Que-able Death match is coming, BYE-BYE ZERG-0-diil!
With the upcoming patch, death match will now be queable for BG's. This is great for people who are tired of fighting the massive zergs in cyrodiil. this will probably reduce the population of cyrodiil all together,being that there is a better method of pvp. Get ready for a population crash in cyrodiil!
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hypothetical question about casting magicka abilities on non staff weapon
If i were to hypothetically have a toon with all attributes in magicka using a combo of say destruction staff and sword and shield, and put non-damage utility/CC or heal abilities, will they be as effective than if i cast them with a staff equipped? i know magicka abilities scale off of spell damage and max magicka, but not sure if staves have an associated weapon damage number or only a spell damage number that abilities scale off of
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BG exploits ( courtesy of Jon Stryfe)
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Can't we all get along - in Imperial City?
Not everyone that goes to Imperial City wants to fight everyone. Some of us just want to go enjoy it and farm for our Tel Var Stones. After all, we all would like some Chests for our houses! Could we be more kind to each other and maybe leave that lone guy farming mobs by him self alone?
I don't see what the big deal would be to just let people enjoy the Imperial City without instantly ganking them and tea bagging them. It really hurts my feelings sometimes.
I don't see what the big deal would be to just let people enjoy the Imperial City without instantly ganking them and tea bagging them. It really hurts my feelings sometimes.
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Mountains, mountains and... more mountains. Vvardenfell vol. 2.
If you thought Vvardenfell was just Orsinium with volcano on top, look at Summerset map.
![747rzt9.jpg]()
I spent quite a lot of time and explored as much as I could on my mount and feet. These areas are not accessible, they are just mountains blocking everything.
I'm sick of it, everytime ZOS is too lazy to put more content in DLCs / Chapters, they just put bunch of mountains so the map looks less empty.
I don't care if these mountains are for immersion, more beautiful views or whatever.
I prefer Summerset to be completely flat like a damn desert, BUT at least filled with quests and other activities in these areas.

I spent quite a lot of time and explored as much as I could on my mount and feet. These areas are not accessible, they are just mountains blocking everything.
I'm sick of it, everytime ZOS is too lazy to put more content in DLCs / Chapters, they just put bunch of mountains so the map looks less empty.
I don't care if these mountains are for immersion, more beautiful views or whatever.
I prefer Summerset to be completely flat like a damn desert, BUT at least filled with quests and other activities in these areas.
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Why Are 2H Melee Weapons Getting LA + HA Nerfs?
Can someone explain the logic? If LA are for damage and HA for resources why are 2H melee weapons the only ones getting nerfed in both categories while other weapons are getting buffs in one area and I think staves get buffed in both? For that matter why do staves get buffed in both areas while even 1h melee weapons and bows only get buffed for light?
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Minotaur chests on XB1?
Has anyone on xb1 noticed that there are literally zero Minotaur chests to be found? I have checked all guild traders main hubs. I’m actually starting to think it’s a big or something. If I’m wrong let me know. If you have it, i’ll Pay a lot for it.
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Glitched to character creation
I was doing my daily writs and typed /camp to switch characters, but instead of the character selection screen I see this...
![9Z9pkem.jpg]()
The thing is I already have 15 characters, so I was too scared to create a new character fearing it would delete one of my existing ones.
Has anyone had this happen before? Did it let you actually create one past the limit? I am guessing it would give me an error when I clicked create, but who knows.

The thing is I already have 15 characters, so I was too scared to create a new character fearing it would delete one of my existing ones.
Has anyone had this happen before? Did it let you actually create one past the limit? I am guessing it would give me an error when I clicked create, but who knows.
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Please Add Number Statistics in Trials- This will benefit everyone
It would benefit ESO and it’s clients to have numbers generated at the end and or during every Trial on console servers. The numbers could show everyone’s damage done, healing done, damage taken, most deaths, etcetera I am sure there could be a lot of stats to include fun ones produced.
The argument against this is that people will be excluded because of their low numbers or inability to produce results that a more dedicated gamer will produce. The problem with this argument is that this already happens. People already get bullied based on their ability to do damage and they get excluded if they do not conform to what is considered Best in Slot (BIS).
Currently, the only way a DPS character can join a decent trials guild is by showing what they can do on a 3 mil or 6 mil dummy. It only shows their potential DPS but doesn’t take into account the players ability to perform in a harsh setting or if a certain class is better in certain trials than others. As it stands people constantly argue that one class is always best in slot and that class should wear certain sets to produce optimum results. It is a reality that there WILL ALWAYS BE ONE CLASS WITH CERTAIN SETS (BEST IN SLOT) in existence when it comes to DPS testing on a dummy in an environment that does not challenge you.
The problem with this is that it fosters a belief system that one is better than another from the get go without actually being able to prove it. I firmly believe that someone can be exceptionally good at one class and its play style and do better as a team mate/damage dealer in a trial or dungeon than someone who has practiced with what is deemed BIS on a 3 mil dummy. People then choose to limit their creativity and wants based on what will be accepted by the whole. How many people have created new characters just to be accepted when the character they love may out perform a cookie cutter formatted character? (This argument includes Raid Parsing)
This also helps with armor sets and limiting the need to constantly try to balance with nerfs and buffs. I believe someone can design a playstyle that fits for them that incorporates set armor that really plays to their strengths and needs instead of trying to fit them into the cookie cutter standard of sets.
I believe we can prove with this request that the game could be even better and perhaps stop limiting our fellow adventurers who want to be a part of a great group by giving them an honest chance to prove that their character can be amazing. Furthermore, I believe some classes and races are better in certain trials than others, this means that a gamer would need to become more versatile in their gameplay which allows a gamer to further challenge themselves by having other classes and races in their arsenal to turn to in order to be most effective for their team vs just the “BIS”.
This request is brought to you by someone who has run Vet Trials, been stuck with bad groups and had the privilege of working with solid teams. I will always prefer someone who does a stable 30k DPS over someone who will do anywhere from 20-40k inconsistently in a Trial. I have seen raid parses under 2 min get stuck on easy sections of trials because someone only knows how to fight a test dummy or they switch their fighting style from how they go at a dummy vs how they go at mobs attacking them in trials. Lets get rid of the elitest way of thinking by giving every PERSON not BIS class/armor sets a chance to prove themselves.
The argument against this is that people will be excluded because of their low numbers or inability to produce results that a more dedicated gamer will produce. The problem with this argument is that this already happens. People already get bullied based on their ability to do damage and they get excluded if they do not conform to what is considered Best in Slot (BIS).
Currently, the only way a DPS character can join a decent trials guild is by showing what they can do on a 3 mil or 6 mil dummy. It only shows their potential DPS but doesn’t take into account the players ability to perform in a harsh setting or if a certain class is better in certain trials than others. As it stands people constantly argue that one class is always best in slot and that class should wear certain sets to produce optimum results. It is a reality that there WILL ALWAYS BE ONE CLASS WITH CERTAIN SETS (BEST IN SLOT) in existence when it comes to DPS testing on a dummy in an environment that does not challenge you.
The problem with this is that it fosters a belief system that one is better than another from the get go without actually being able to prove it. I firmly believe that someone can be exceptionally good at one class and its play style and do better as a team mate/damage dealer in a trial or dungeon than someone who has practiced with what is deemed BIS on a 3 mil dummy. People then choose to limit their creativity and wants based on what will be accepted by the whole. How many people have created new characters just to be accepted when the character they love may out perform a cookie cutter formatted character? (This argument includes Raid Parsing)
This also helps with armor sets and limiting the need to constantly try to balance with nerfs and buffs. I believe someone can design a playstyle that fits for them that incorporates set armor that really plays to their strengths and needs instead of trying to fit them into the cookie cutter standard of sets.
I believe we can prove with this request that the game could be even better and perhaps stop limiting our fellow adventurers who want to be a part of a great group by giving them an honest chance to prove that their character can be amazing. Furthermore, I believe some classes and races are better in certain trials than others, this means that a gamer would need to become more versatile in their gameplay which allows a gamer to further challenge themselves by having other classes and races in their arsenal to turn to in order to be most effective for their team vs just the “BIS”.
This request is brought to you by someone who has run Vet Trials, been stuck with bad groups and had the privilege of working with solid teams. I will always prefer someone who does a stable 30k DPS over someone who will do anywhere from 20-40k inconsistently in a Trial. I have seen raid parses under 2 min get stuck on easy sections of trials because someone only knows how to fight a test dummy or they switch their fighting style from how they go at a dummy vs how they go at mobs attacking them in trials. Lets get rid of the elitest way of thinking by giving every PERSON not BIS class/armor sets a chance to prove themselves.
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This is Embarrassing (How Some Experienced PVP Players are Treating New Players)
In the past few days I've been seeing experienced PVP players camping quest towns and killing and teabagging new-to-PVP players who clearly want nothing to do with fighting or capturing flags, and are only there to quest during the anniversary event. I can fully understand killing a group of lowbies once or twice if you're unsure about their intentions, but when that group consistently tries to avoid you and never fights back or tries to flag capture, why not just leave them alone?
It's such a bad look, and I get why some people complain about the PVP experience and don't even want to try it.
I've been talking to some new players who politely asked (through xbox messaging) an enemy alliance group that kept killing them if they could just quest (because they obviously stood no chance against these players). They were met with responses full of swears, insults, and general unpleasantness so they just left and went back to PVE. It's embarrassing.
It's such a bad look, and I get why some people complain about the PVP experience and don't even want to try it.
I've been talking to some new players who politely asked (through xbox messaging) an enemy alliance group that kept killing them if they could just quest (because they obviously stood no chance against these players). They were met with responses full of swears, insults, and general unpleasantness so they just left and went back to PVE. It's embarrassing.
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Hats that'd be amazing in ESO
I would LOVE a Commissar hat (mainly a hat that is like that style. Police officers also wear them and seeing admirals wear them, even that airship captain from fallout 4) not sure of it's true name..
and a Pirate hat.
anyone else agree on these two?!?
and a Pirate hat.
anyone else agree on these two?!?
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Random resource drain still not fixed.
Just so you know ZOS, the random resource drain bug (or is it a secret Wrobel feature) was not fixed Monday (this or any other). I was still getting it tonight some pulls on the final boss in vFH. It is really strange, your resources just seem to drain (in my case it is magica I notice but i hear stam does it to and I would guess health as well) when you arn't even doing anything at maybe 400/sec. Pretty soon you are just going full heavies and the bar actually goes down while they charge.
Anyhow, presuming Wrobel didn't institute some new resource drain because a few players got some light attacks in between those full heavies, it's not fixed.
Anyhow, presuming Wrobel didn't institute some new resource drain because a few players got some light attacks in between those full heavies, it's not fixed.
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