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My Wishlist for the future of Elderscrolls

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This is a list of things that I would feel improve the game in needed directions.

necromancer class- it’s something many of us have begged for since day one and it would introduce some needed class variety. For as long as the game has been out playing the same classes feel stale. A new skill line isn’t enough for a lot of people.

New skill lines- what I think would be interesting is slowly add skill lines with each or representing either a divine or a daedric prince. Dibella can present new healing options or mephala brings new poison, spiders and web options etc. this would allow a ton of new variety to old classes with endless options. It would also help role players like myself solidify what we want to be. You can either make them all available to mix or it can be live a Mundus stone that you devote yourself to one.

Witch hunter skill line- this would provide a viable option to players that don’t want to be a werewolf or a vampire but still get perks like if they were one. It could be a really cool dlc.

Vampires- Many people pick vampires for the passives. That doesn’t really seem why you should pick it. I would like to see vampires lose some strength in their passives and add on to their active ability options.

Fishing- this is more for roleplayers but I think it would be cool to have fishing levels. That unlock new special areas as you progress. Small things like a sailor can take you out on a boat to the ocean to catch rare fish. People love fishing. It would be cool to see it not feel like a grind and more of a experience.

Staves- the ice stave seems really out of place. The most of the moves don’t fit well with it. Mages need more vanity of their spells to fit what they want to be. It would be nice to see all the staves split into options more fitting. We even see npcs use interesting moves for each that I would love to see added.

Crowd control- I would like to see time extended on when you can be hit with another. With the exception of snares. There’s to much cc happening in pvp.

Bards- we need to get the audio team to work. Music is one of those quality of life things that people love to do in between everything. A bard college would be great. It could be fun and possibly provide a way for people to make side money. Missions to play at events or a form of begging in a public area without spamming chat begging for money. Like place a interactive hat down for people to interact and put money in.

Sets- there’s types in the game that havent been getting a lot of variety in sets. Ice for one. There are currently 3 sets in the game. None of them are all that great. Winterborn would be a great set to update, but please add more ice sets. Healers could use more variety, werewolf, vampires, spider sets(again I really like mephala) Another is chloromancers. This really saddens me that every move they have is healing and no offensive spells. I would love to be a wyrd that can use spriggans or bloodthorns.

Conjure weapons- it would be great to introduce magic based swords and shields that drain you Magicka. This would help provide a variety of tanks for other classes like Nightblades that prefer to be more magic based then stamina.

Introducing small daily events or festivals that happen in a city somewhere in tamerial and grind missions that provide valuable unique items in all the towns. All the work put into in the game is beautiful but after you have been through a area there’s no reason to comeback unless there is a major city. Most of the areas just feel empty with people. I would like to things to do that will spread people out and populate the areas. These can be things like this sailor town is having a fishing tournament for the biggest or most fish so fish in this area for ranked furniture.
You can do fishing, small cult festival, worshing a divine, a wacky mission, cheese hunts, bounty for vampires or werewolf terroring a area.

Colosseum- we need a gladiator area like from oblivion where we can go solo or as a group and fight hundreds of different combinations of things. The current ones we have feel small. It would be great roleplay to be a actual gladiator

Well theses are all the big things that I currently can think of. Thank you for reading! :)

Also if anyone can tag the devs or guys in charge to check it out and see what they think I would really appreciate it.

Are Undaunted Chests Too Diluted?

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I’m definitely looking forward to the new DLC coming up, but I’m not looking forward to more monster shoulders being added to the Undaunted rewards chests. It seems like the RNG for getting the right set, never mind the right weight, is getting a little out of hand. I think it’s time to see some sort of change to this system simply based on how many monster sets exist now.

Minor fix needed for plants in Princely Dawnlight Palace

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There are some plants clipping through stone walkway in a place right out in the open at the wall end of the pool. Can't be written off by pretending it's plants growing through cracks, either. I would ignore it if this place hadn't been so expensive. Very minor fix though, just need to move plants back from walkway a few inches. :)

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Nasty Guild Bank Deposit Bug to Fix - ZOS Long Aware

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This used to be a rare bug, but now it's several people every week that deposit to a guild bank and their deposit is lost and not recorded. I don't know how any system can be built without ensuring that this is sacred and safe, but clearly, it was figured out how to fail in this capacity. It's been going on for a very long period and I know support is aware since my guild members regularly put in tickets, the issue is visible, and they get their gold refunded. How about you just fix it? Please remedy. I'm tired of 5-10 people a week relying on your code and finding the gold that they deposited never makes it to the guild bank.

I'm double upset that I spent a couple of months developing a guild management addon (since the guild management tools are so deficient) that relies on this mechanism/data being reliable to then find out yet another way ZOS short-changed the player base. I pay wayyyy too much cash into this game to see such lack of pride of work in return and I'm so tired of explaining to members that the reason they weren't entered into guild raffles is because ZOS doesn't know how to ensure data integrity in their systems.

Is Rapid Regen / Mutagen visible to enemies?

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If an ally heals a crouched or cloaked player with Rapid Regen / Mutagen, is the beam visible to enemies in the current patch?

Who currently dominates vivec alliance war?

Does The Elder Scrolls Online Client x64 (eso64.exe) have any command line switches?

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I want to automatically logon with USERID & PASSWORD from a Windows shortcut, is this possible?

[Class Rep] Vampire Feedback Thread

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The purpose of this thread is to give you a place to post your current top two pain points with Vampires. Our new Class Representatives will be keeping a close eye on this thread, and will utilize it to gather additional feedback for the notes they’re currently compiling for their first meeting with the Dev Team next week. Please be sure and keep your post clear and succinct, and focus more on what is currently frustrating you rather than potential solutions. Thanks!

Your Ideas for an Undaunted Ultimate.

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Currently undaunted is locked at rank 9 and lacks the an ultimate ability to cap off the skill line. Clearly, there's an Ult-shaped hole in the undaunted tree, and I'm interested in seeing people's ideas on how to fill it.


Edit: Forgot they let it level to 10 now, but still I want to see what people want in an undaunted ult.

Vvardenfell Trade Company. (Large Guild with Trader & no weekly dues)

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Vvardenfell Trade Company

Vvardenfell Trade Company is a competitive Trading guild based in Balmora Vvardenfell. We require no weekly dues and only ask that you make a once monthly donation of at least 5k.

You can join and use the guild store right away and won't be removed as long as you donate within 30 days of joining.

We keep a full and tight roster, close to 500 members at all times and removing inactives and non contributors as necessary to make room for new members.

The Vvardenfell Trade Company wants YOU! Join now by leaving your gamers tag below or messaging Sir Daddicus on xbox live.

Team Sauce Trading: 3000+ Members! Trading, PvE, PvP, Trials, Raffles, Events! - NOW RECRUITING!

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UPDATED 11/15/17!

***PLEASE MAKE SURE YOU HAVE AT LEAST ONE GUILD SLOT OPEN AND CLEAR ALL NOTIFICATIONS SO WE CAN INVITE YOU! THX!

Reply below with your gamertag and guild preference for an invite! You can Xbox message or in-game mail Daron720 or SpookyYum for an invite as well, but please also reply below to keep this thread active. THANK YOU!

Looking for a guild with a great trader location and an active social membership? YOU'VE FOUND IT! Team Sauce currently offers 9 social trading guilds to choose from: Secret Sauce in Rawl'kha (Reaper's March), Apple Sauce in Belkarth (Craglorn), Au Jus in Daggerfall (Glenumbra), Haute Sauce in Vivec City (Morrowind), Yum Yum Sauce in Ebonheart (Stonefalls), Legendary Sauce in Stormhold (Shadowfen), Outback Sauce in Sentinel (Alik'r Desert), Red Sauce in Windhelm (Eastmarch), and the BRAND NEW Szechuan Sauce in The Brass Fortress (Clockwork City)! ALL have consistent trading stalls in high traffic areas, and ALL share in the benefits of Team Sauce!

Benefits include:
•High traffic stalls, great sales!
•ACTIVE social membership!
•Amazing guild crafting house with:
-ALL ATTUNABLE STATIONS IN THE GAME!!
-ALL MUNDUS STONES!!
-BRAND NEW TRANSMUTE STATION!!
•Weekly RAFFLES and LOTTOS consistently worth MULTI-MILLIONS!
•Unannounced in-game FLASH RAFFLES where we make MILLIONAIRES out of randomly drawn members!
•Robust BAND channel updated DAILY with
. -multiple chats: general, sales, PVP, PVE, crafting/trait trading!
. -trial sign-ups, event announcements, raffle updates!
•A social noob-friendly team of experienced admins tasked with offering you DAILY events!
•A dedicated crew of officers to support you and help with any concerns!

We're looking for new members to fill our ranks! Whether you're super social or all business.. Whether you're a fresh-off-the-boat what's-a-skyshard noob or a CP690+ veteran stormproof.. Whether you just want a fun-loving group with whom to run content or you want to make millions and leave your mark on Tamriel.. We want YOU and we've got a place for you in Team Sauce! Dues for Secret Sauce & Apple Sauce are 10k/wk; dues for Haute Sauce & Au Jus Sauce are 7k/wk; dues for all other guilds are 5k/wk. Monthly, Lifetime, & Board memberships available for your convenience. If you're new to the game and short on cash, shoot us a message -- we have alternative payment options for your first few weeks and can get you on the road to making serious gold today!

Come see why everyone loves Team Sauce! Leave a comment with your gamertag and guild preference below for an invite! You can also XBOX message Daron720 or SpookyYum! Please recognize that several of our guilds are frequently at max capacity! If the guild you request is full, we'll send you an invite for the next available guild! Current members in ANY Sauce guild get first preference when spots open up, so just let us know once you join if there's another Sauce guild you want in and we'll get you on the wait list! JOIN TODAY!

Patch on Tuesday

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Is it time for Wolfhunter and sloads nerf already?

Official Discussion Thread for "Trial ESO Plus or Get Crown Crates Free During our Bonus Event"

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This is the official discussion thread for the "Trial ESO Plus or Get Crown Crates Free During our Bonus Event" blog article.

Thinking about ESO Plus membership? Take part in our upcoming Bonus Event to enjoy select ESO Plus benefits free. Already a member? You can earn up to six Psijic Vault Crown Crates simply by logging into the game! Check out our full article to more about the next ESO Plus Bonus Event.

Are 'Ball-Groups' even logical ?

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This needs putting out there. I don't ever see them doing anything productive or fun and a solo gets better AP gain. I think they just do it for attention...

How many times you read... "**(random generic ball-group) at *** (random generic keep)" ?

Its like some players get kicks out of knowing which ball-group is which and that people will think they are cool for mention them (people use nameplates too, not me but ball group = easy AP to a solo so I remember some @names). Don't big-up these ball zergs, they are totally useless and are just trolling newbies or AD (AD are almost all newbies in Vivkek(EU) coz of morning caps). They feed off of undeserved hype.

So I guess the point is, what is the point of these portable Rugby scrums that just hold onto each others crotches and throw the ball backwards if they ever get it? Doesn't seem very progressive for 'wannabe' end-gamers and takes no skill what-so-ever.

I don't think they are logical, Royals were a very effective 12 man raid that equalled 20 man ZS but we were not ball, just had an inventive leader. Black Swords seem to be similar but never ran with them. AD and EP do not have this stuff.

As a PuG lead we can contain ZS, UF, DE, NL, Big Boss, Saras or anyone with 1/5 numbers because they are all so predictable and DC don't like to play like we were 7 year olds chasing a football so we know how to AvAvA with least pop.

Like a lot of things in life its like genitalia. Its not how big your zergs or balls are... Its what you do with them that counts.... ;)

*note..... I don't hate ball-groups I just feel sorry for them.




[Class Rep] Warden Feedback Thread

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The purpose of this thread is to give you a place to post your current top two pain points with the Warden. Our new Class Representatives will be keeping a close eye on this thread, and will utilize it to gather additional feedback for the notes they’re currently compiling for their first meeting with the Dev Team next week. Please be sure and keep your post clear and succinct, and focus more on what is currently frustrating you rather than potential solutions. Thanks!

Official Discussion Thread for "Wolfhunter & Update 19 Preview"

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This is the official discussion thread for the "Wolfhunter & Update 19 Preview" blog article.

Are you predator or prey? Answer the call of the Great Hunt and face Hircine's beasts in Wolfhunter, The Elder Scrolls Online's next DLC game pack. Scout out two brand-new dungeons and Update 19 in this preview article.

Twitch drops not received

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My twitch account is linked according to this page in my account management, I was logged in on twitch, and I watched the wolfhunter stream from the beginning until the end (in fact I started it already when you were still talking about that card game), and yet I haven't received any drops. Other people from my guild who watched it already got the crates. I didn't get the usual e-mail that comes after a twitch stream with drops enabled either.

Is it some technical issue, or am I ineligible for some reason? If it's a technical issue, is there any way I could get the crates now?

I was bored, so I wrote a background story for my character

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Hi guys, I have nothing useful to say for my introduction. I'm an ESO player, I play a plethora of characters and I ended up writing a story for my dark elf templar. Okay, that's all, here we go.



A crowd of people gathered around the house whispering rumors of what had happened to each other. No one saw what had happened, and no one dared to do more than watch. The door to the house was wide open for all to see, inside lay the bodies of two people, both dark elves, a husband and a wife, dead from two stab wounds. Inside the house, drawers and cabinets were opened, tables were cleaned and turned, chests were unlocked and everything that could be considered valuable was gone. Kneeling over the two dead bodies, was a young girl, the daughter of the deceased. Her face expressionless and body unmoving, but tears were dripping from her eyes.

The crowd of people continued to whisper to each other, wondering what to do with the grisly scene, when two dark elf men, led by a Breton woman, all dressed in dark robes approached the house.
"Poor child, you must have been through a lot." The breton woman said to the young girl, "Why don't you come with us to our orphanage, we can give you a new home." The Breton woman continued. The young child, her face still expressionless, eyes still affixed on the bodies of her dead parents said nothing. The Breton woman, went over to the child, picked her up, and began to carry her away from the house.
"What is your name child?" The Breton woman asked.
"Lehita." The young dark elf child answered.

For several years, Lehita was kept in a cell in a dark crypt, far away from her home in Deshaan. Within the crypt, away from the sunlight, and the outside world, all Lehita could think about and remember was the death of her parents. The day of their death replayed in her mind in an endless loop, torturing her. She remembered her mother, asking her to get food from the grocery, and coming back home only to find that in the brief time she was gone, her parents were killed. On Lehita's twentieth birthday, she heard the sound of her cell door creak open. Lehita shifted her eyes to see the Breton woman who first found her standing over her, appearing as she did when the two first met.
"Would you like to see your parents again?" She asked. Lehita's eyes jolted wide open and for the first time in a long time, she expressed emotion. She immediately turned to face the mysterious woman who took her all those years ago.
"More than anything." Lehita eagerly exclaimed.
"Let us head to the nearby dolmen then, a ritual has been prepared for you, and others like you," The woman explained, "there, you will get a chance to see your family once more." The Breton woman extended her hand to Lehita and Lehita in turn, stood up and took it.

At the dolmen, a circle of casters in dark robes stood around a magical circle. On the circle was a young high elf man, around the same age as Lehita, and in front of him was a glowing orb. Lehita and the Breton woman watched as the casters chanted something in a mysterious, yet sinister sounding language.
"I see him, I see my father!" The high elf shouted with excitement. He stared deeply into the orb, shouting for his father to hear him. As he was shouting at the orb, one of the casters approached the high elf from behind and drew a knife. The caster then struck the young high elf, as he did so, a blue light in the form of the high elf appeared and was absorbed by the orb. The high elf then dropped dead on the circle.
"What is this? What's going on?" Lehita demanded. The Breton woman didn't respond, instead she tightened her grip on Lehita. Lehita tried to break free but found herself too weak to do so. The Breton woman dragged Lehita on to the circle while and another caster held her down.
"Let me go!" Lehita screamed as she tried to break free from the people holding her down.

The casters began to chant their spell when a thunderous sound of hooves, warhorns and people shouting interrupted the casters.
"What are you doing? Finish the ritual." The Breton woman demanded. The casters began to chant their spell again when one of them dropped to their knees, revealing an arrow sticking out from behind him.
"Surround the dolmen, take out the cultists, make sure what ever they're doing here isn't completed." A Redguard with an authoritative sounding voice ordered. All at once, a crowd of adventurers stormed the dolmen, attacking the cultists with swords, arrows and magic. In the chaos, the Breton woman took the orb and chanted a spell, as she finished a rift opened above the dolmen and three large anchors dropped down.
"Brace yourselves, the daedra are coming." The Redguard shouted. All at once the adventurers readied their weapons for more combat.
"You've done nothing mortal, kneel before me and submit to the power of Molag Bal." roared a voice from the rift. As the voice finished fire and ash rained down from the rift, spawning all manner of Daedra. As the daedra drew their weapons, the adventurers all let out a unified battle cry and began clashing with the Daedra. Between the fighting Lehita snuck her way into the dolmen and curled up into a ball, covering her eyes and ears from the sound of steel, and explosions.

After a resounding victory, the adventurers lifted their weapons and cried a victory cry. "Good work everyone, we've dealt a grave blow to Molag Bal today. Molag Bal claims to be all powerful, but tonight, he faced a force even mightier than anything he could ever dream of, the unified force of all Tamriel working together as one." The Redguard boasted. As he finished, the crowd of adventurers let another victory cry, and began walking away. One of the adventurers, a nord templar, stopped when she heard the sound of Lehita's whimpering. The Templar approached the dolmen to investigate and found Lehita curled up into a ball and crying. The Templar turned to her companions, who were all walking away, and then turned back to face Lehita.
"There, there. It's all over, you can return home now." The Templar said. Lehita, still whimpering, opened her eyes and loosened up from her curled position. Without facing the Templar, she said "I don't have a home."

The Templar paused for a moment, thought to herself, and finally said "Why don't you come with us then? I can't replace what you've lost, but maybe this can be the start of something new." She told Lehita, "I'm sure you'd make a fine adventurer."
Lehita turned to the Templar who saved her and asked, "Who are you people?"
The Templar simply responded "We are Undaunted."


"What are you thinking about?" The Wood elf asked as he placed a hand on Lehita's shoulder. Lehita, shaken by her companion's sudden question, snapped out of her dream and looked around. Before her was the dolmen she and her adventuring party recently cleared out. Lehita then went to sit down on the stairs of the dolmen and turned to her companion.
"Just... old memories." Lehita said softly.
"Well, I'll leave you to your daydreaming then, I just wanted to let you know, Fights-With-Shield found something interesting, supposedly in Rivenspire, there was an Ayleid ruin that was converted into a school for magic, but one of the teachers there went mad and killed all the students." The wood elf said.
"That sounds interesting." Lehita replied.
"It is, but it could be dangerous, who knows what manner of undead still lurks those halls." Said an Argonian knight as he approached the dolmen, "Are you prepared to face whatever's inside?"

"Prepared? Of course we're prepared! We are Undaunted!" Exclaimed a fourth voice, a female high elf in magic robes.
"That's the spirit, Who knows no fear of beast and blade!" The wood elf began, "Undaunted! Undaunted!" the other two cheered. Lehita smiled as she watched her companions recite their chant, then picked up her staff, and got up.
"Who knows no fear of Daedric planes!" Lehita joined in, "We are Undaunted!" shouted the group. The group picked up their gear and with spirits high, began to march towards their next adventure.

Scattershot/siege overtuned dramatically in noCP.

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Scattershot is stronger than most destro ults I encounter in noCP since the update; and its spammable, available for low amounts of AP & sets an AOE the size of mexico on any breach + it stacks.

PvP'ers: Discuss.
ZoS try PvP'ing occasionally before making adjustments, please.

New drink "Artaeum Takeaway Broth" does not work with Bone Pirate

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The new Artaeum Takeaway Broth will not trigger the 5th piece of Bone Pirate. When I switch to Dubious BP will work, so the issue is between Artaeum Takeaway Broth and BP.
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