This is a list of things that I would feel improve the game in needed directions.
necromancer class- it’s something many of us have begged for since day one and it would introduce some needed class variety. For as long as the game has been out playing the same classes feel stale. A new skill line isn’t enough for a lot of people.
New skill lines- what I think would be interesting is slowly add skill lines with each or representing either a divine or a daedric prince. Dibella can present new healing options or mephala brings new poison, spiders and web options etc. this would allow a ton of new variety to old classes with endless options. It would also help role players like myself solidify what we want to be. You can either make them all available to mix or it can be live a Mundus stone that you devote yourself to one.
Witch hunter skill line- this would provide a viable option to players that don’t want to be a werewolf or a vampire but still get perks like if they were one. It could be a really cool dlc.
Vampires- Many people pick vampires for the passives. That doesn’t really seem why you should pick it. I would like to see vampires lose some strength in their passives and add on to their active ability options.
Fishing- this is more for roleplayers but I think it would be cool to have fishing levels. That unlock new special areas as you progress. Small things like a sailor can take you out on a boat to the ocean to catch rare fish. People love fishing. It would be cool to see it not feel like a grind and more of a experience.
Staves- the ice stave seems really out of place. The most of the moves don’t fit well with it. Mages need more vanity of their spells to fit what they want to be. It would be nice to see all the staves split into options more fitting. We even see npcs use interesting moves for each that I would love to see added.
Crowd control- I would like to see time extended on when you can be hit with another. With the exception of snares. There’s to much cc happening in pvp.
Bards- we need to get the audio team to work. Music is one of those quality of life things that people love to do in between everything. A bard college would be great. It could be fun and possibly provide a way for people to make side money. Missions to play at events or a form of begging in a public area without spamming chat begging for money. Like place a interactive hat down for people to interact and put money in.
Sets- there’s types in the game that havent been getting a lot of variety in sets. Ice for one. There are currently 3 sets in the game. None of them are all that great. Winterborn would be a great set to update, but please add more ice sets. Healers could use more variety, werewolf, vampires, spider sets(again I really like mephala) Another is chloromancers. This really saddens me that every move they have is healing and no offensive spells. I would love to be a wyrd that can use spriggans or bloodthorns.
Conjure weapons- it would be great to introduce magic based swords and shields that drain you Magicka. This would help provide a variety of tanks for other classes like Nightblades that prefer to be more magic based then stamina.
Introducing small daily events or festivals that happen in a city somewhere in tamerial and grind missions that provide valuable unique items in all the towns. All the work put into in the game is beautiful but after you have been through a area there’s no reason to comeback unless there is a major city. Most of the areas just feel empty with people. I would like to things to do that will spread people out and populate the areas. These can be things like this sailor town is having a fishing tournament for the biggest or most fish so fish in this area for ranked furniture.
You can do fishing, small cult festival, worshing a divine, a wacky mission, cheese hunts, bounty for vampires or werewolf terroring a area.
Colosseum- we need a gladiator area like from oblivion where we can go solo or as a group and fight hundreds of different combinations of things. The current ones we have feel small. It would be great roleplay to be a actual gladiator
Well theses are all the big things that I currently can think of. Thank you for reading!![:) :)]()
Also if anyone can tag the devs or guys in charge to check it out and see what they think I would really appreciate it.
necromancer class- it’s something many of us have begged for since day one and it would introduce some needed class variety. For as long as the game has been out playing the same classes feel stale. A new skill line isn’t enough for a lot of people.
New skill lines- what I think would be interesting is slowly add skill lines with each or representing either a divine or a daedric prince. Dibella can present new healing options or mephala brings new poison, spiders and web options etc. this would allow a ton of new variety to old classes with endless options. It would also help role players like myself solidify what we want to be. You can either make them all available to mix or it can be live a Mundus stone that you devote yourself to one.
Witch hunter skill line- this would provide a viable option to players that don’t want to be a werewolf or a vampire but still get perks like if they were one. It could be a really cool dlc.
Vampires- Many people pick vampires for the passives. That doesn’t really seem why you should pick it. I would like to see vampires lose some strength in their passives and add on to their active ability options.
Fishing- this is more for roleplayers but I think it would be cool to have fishing levels. That unlock new special areas as you progress. Small things like a sailor can take you out on a boat to the ocean to catch rare fish. People love fishing. It would be cool to see it not feel like a grind and more of a experience.
Staves- the ice stave seems really out of place. The most of the moves don’t fit well with it. Mages need more vanity of their spells to fit what they want to be. It would be nice to see all the staves split into options more fitting. We even see npcs use interesting moves for each that I would love to see added.
Crowd control- I would like to see time extended on when you can be hit with another. With the exception of snares. There’s to much cc happening in pvp.
Bards- we need to get the audio team to work. Music is one of those quality of life things that people love to do in between everything. A bard college would be great. It could be fun and possibly provide a way for people to make side money. Missions to play at events or a form of begging in a public area without spamming chat begging for money. Like place a interactive hat down for people to interact and put money in.
Sets- there’s types in the game that havent been getting a lot of variety in sets. Ice for one. There are currently 3 sets in the game. None of them are all that great. Winterborn would be a great set to update, but please add more ice sets. Healers could use more variety, werewolf, vampires, spider sets(again I really like mephala) Another is chloromancers. This really saddens me that every move they have is healing and no offensive spells. I would love to be a wyrd that can use spriggans or bloodthorns.
Conjure weapons- it would be great to introduce magic based swords and shields that drain you Magicka. This would help provide a variety of tanks for other classes like Nightblades that prefer to be more magic based then stamina.
Introducing small daily events or festivals that happen in a city somewhere in tamerial and grind missions that provide valuable unique items in all the towns. All the work put into in the game is beautiful but after you have been through a area there’s no reason to comeback unless there is a major city. Most of the areas just feel empty with people. I would like to things to do that will spread people out and populate the areas. These can be things like this sailor town is having a fishing tournament for the biggest or most fish so fish in this area for ranked furniture.
You can do fishing, small cult festival, worshing a divine, a wacky mission, cheese hunts, bounty for vampires or werewolf terroring a area.
Colosseum- we need a gladiator area like from oblivion where we can go solo or as a group and fight hundreds of different combinations of things. The current ones we have feel small. It would be great roleplay to be a actual gladiator
Well theses are all the big things that I currently can think of. Thank you for reading!

Also if anyone can tag the devs or guys in charge to check it out and see what they think I would really appreciate it.