This is another option for making dungeons more pleasant for the majority of players. Many players are put off by dungeons, as they are, with elitists ruining the experience for regular players. So would you support the following changes to the dungeon finder queue system?
Dungeon finder modes:
1) Casual/New:This mode is for casual and new players. It is for a slower pace run including questing, opening chests, wiping, and sometimes looting containers. The vote kick system is limited to 2 kicks per dungeon for the group excluding offline kicks or kicks of people not in the instance of which their are unlimited kicks. You may not kick in the first 10 minutes of the dungeon and after each kick their is 15 minute cooldown timer until you can kick again(excluding offline and out of instant kicks which have no cooldown). Gear/ level requirements: current requirements as of summerset patch. This mode is designed for low dps players and those who do not mind playing with them.
2) Experienced: This mode requires you to have completed all bosses in the dungeon 15 times before that dungeon is unlocked in this mode. Quests are disabled in this mode. Level requirements: normal base(L45), Normal DLCs(CP 100), Vet Base(CP 250), Vet DLC(CP400). You may not vote kick in the first 10 minutes of a dungeon. The group is limited to 5 kicks per run with a 10 minute cooldown timer per kick. You may kick offline and non instanced players at any time without penalty. This mode is a normal paced run. You should expect steady progress through the dungeon. This mode is designed for average dps players and those who dont mind playing with them.
3)Elite/Blitz:This mode is for very experienced players that do above average DPS and are looking for fast runs.Level requirements:Normal base( CP160), Normal DLC(CP250), Vet Base(CP400), Vet DLC(CP600). In order to unlock a dungeon in this mode you must have killed every boss in the dungeon 30 times in a previous mode. Their is a 5 minute no kick timer at the beginning of the dungeon, after this you may kick as much as you want.
4)Potluck:This mode is only for most experienced players. Potluck removes role restrictions. The first 4 people who qualify for the dungeon are put in it, no roles considerations.You may end up with 4 sword and board, 4 trial healers, or 4 stamblades. You must have ran beat every boss in the dungeon 50 times on a previous mode to unlock that dungeon in this mode. Level requirements: Normal base(CP200), Normal DLC(CP300), Vet base(CP500),Vet DLC(CP700). There is a 5 minute no kick timer at the beginning of the dungeon. Otherwise, you may kick at your pleasure.
5)Vote kick changes: Modes 1 and 2 require 3 people to vote kick. Modes 3 and 4 require 2 people to vote kick. The kicked penalty is reduced to 5 minutes in all dungeon modes. If you are kicked from a group the dungeon finder will prevent you from joining a group with a dungeon in progress for 30 minutes to prevent placing you back in that group.
Note: You must meet the dungeon completion requirement on that character and everyone ( even vets) have to work up through the system to unlock more modes. To counter arguments on this before they start...
*the reason its not account wide is just because you can run your NB through every dungeon doesnt mean that you can do the same on your warden. You must prove that you are capable with every character/build, not just one.
*the reason vets have to work up through the system is because everyone must prove themselves in the new system. If people get "grandfathered in" then it removes a lot of the point of the system, which is you expect someone who is running in elite mode to be able to pull good dps, knows mechanics, etc. The casual mode is basically what we have now but with a war between casual players and elites/blitzers/etc.
* You may queue for multiple modes at once. The DF will try to put you in a dungeon of the highest mode you selected first and then on down the list to casual. You are expected to respect the mode you are queued in( so no being an ass in casual mode just because you wanted a faster queue)
*The mode you are running your current dungeon in will be displayed above the group in the top left( so you know what mode you got put in if you queued for multiple)
I believe everyone should get to play the game the way they want too and not have to conform to someone elses standard to play content they paid for. If they want to blitz it and skip most of the game, their choice. If they want to fail on a dungeon 20 times until they get it, their choice. If they want to listen/read every word in the game, their choice. I think this system will help seperate people better into HOW they want to run dungeons.
Would you agree to a dungeon finder system like this?
Dungeon finder modes:
1) Casual/New:This mode is for casual and new players. It is for a slower pace run including questing, opening chests, wiping, and sometimes looting containers. The vote kick system is limited to 2 kicks per dungeon for the group excluding offline kicks or kicks of people not in the instance of which their are unlimited kicks. You may not kick in the first 10 minutes of the dungeon and after each kick their is 15 minute cooldown timer until you can kick again(excluding offline and out of instant kicks which have no cooldown). Gear/ level requirements: current requirements as of summerset patch. This mode is designed for low dps players and those who do not mind playing with them.
2) Experienced: This mode requires you to have completed all bosses in the dungeon 15 times before that dungeon is unlocked in this mode. Quests are disabled in this mode. Level requirements: normal base(L45), Normal DLCs(CP 100), Vet Base(CP 250), Vet DLC(CP400). You may not vote kick in the first 10 minutes of a dungeon. The group is limited to 5 kicks per run with a 10 minute cooldown timer per kick. You may kick offline and non instanced players at any time without penalty. This mode is a normal paced run. You should expect steady progress through the dungeon. This mode is designed for average dps players and those who dont mind playing with them.
3)Elite/Blitz:This mode is for very experienced players that do above average DPS and are looking for fast runs.Level requirements:Normal base( CP160), Normal DLC(CP250), Vet Base(CP400), Vet DLC(CP600). In order to unlock a dungeon in this mode you must have killed every boss in the dungeon 30 times in a previous mode. Their is a 5 minute no kick timer at the beginning of the dungeon, after this you may kick as much as you want.
4)Potluck:This mode is only for most experienced players. Potluck removes role restrictions. The first 4 people who qualify for the dungeon are put in it, no roles considerations.You may end up with 4 sword and board, 4 trial healers, or 4 stamblades. You must have ran beat every boss in the dungeon 50 times on a previous mode to unlock that dungeon in this mode. Level requirements: Normal base(CP200), Normal DLC(CP300), Vet base(CP500),Vet DLC(CP700). There is a 5 minute no kick timer at the beginning of the dungeon. Otherwise, you may kick at your pleasure.
5)Vote kick changes: Modes 1 and 2 require 3 people to vote kick. Modes 3 and 4 require 2 people to vote kick. The kicked penalty is reduced to 5 minutes in all dungeon modes. If you are kicked from a group the dungeon finder will prevent you from joining a group with a dungeon in progress for 30 minutes to prevent placing you back in that group.
Note: You must meet the dungeon completion requirement on that character and everyone ( even vets) have to work up through the system to unlock more modes. To counter arguments on this before they start...
*the reason its not account wide is just because you can run your NB through every dungeon doesnt mean that you can do the same on your warden. You must prove that you are capable with every character/build, not just one.
*the reason vets have to work up through the system is because everyone must prove themselves in the new system. If people get "grandfathered in" then it removes a lot of the point of the system, which is you expect someone who is running in elite mode to be able to pull good dps, knows mechanics, etc. The casual mode is basically what we have now but with a war between casual players and elites/blitzers/etc.
* You may queue for multiple modes at once. The DF will try to put you in a dungeon of the highest mode you selected first and then on down the list to casual. You are expected to respect the mode you are queued in( so no being an ass in casual mode just because you wanted a faster queue)
*The mode you are running your current dungeon in will be displayed above the group in the top left( so you know what mode you got put in if you queued for multiple)
I believe everyone should get to play the game the way they want too and not have to conform to someone elses standard to play content they paid for. If they want to blitz it and skip most of the game, their choice. If they want to fail on a dungeon 20 times until they get it, their choice. If they want to listen/read every word in the game, their choice. I think this system will help seperate people better into HOW they want to run dungeons.
Would you agree to a dungeon finder system like this?