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Channel: Recent Discussions — Elder Scrolls Online
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How many actually know the Mythic Ambrosia recipe?

Someone offered it in chat for just over 1mil today and it got me curious, and looked up on how to acquire it. I had forgotten it needs a Cipher, which almost never drops at all. Makes me surprised...

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Suggestions for Role-Play Lock

If it is here to stay we have to compromise. 1. Faction change tokens. To be provided free because you made a drastic game change. Like Wrathstone and races. 2. Have it so we lock into the campaign for...

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Ranged CCs should have the same distance.

All ranged CCs with staves and bow should have the same max range, and it should be the same range as gap closers/pulls. Just like it was way back in the day - it worked pretty well and it would also...

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How about add perfected VMA weapons with the Orsinium event?

Make the current VMA weapons non-perfected weapons and allow them to drop in normal. Re-introduce the one piece bonus to VMA weapons we lost a long time ago and have them drop on vet. Would give long...

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[Group Finder new role] "Carry"

Create an achievement for each dungeon, for completing it SOLO. If you have the achievement, you can enter the Group Finder queue for that dungeon with a special role, "Carry" -- because theoretically...

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Again I say: Double Fish

Double fish, double insect parts. All crafting nodes need to include fishing holes. Every time you do double nodes, it doesn’t include fish...

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lmao WHAT

Might as well duel Naked

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CATASTROPHE'S LIGHT - Social PVE Training VET Trials GUILD - PC/EU

CATASTROPHE'S LIGHT - Social PVE Training VET Trials GUILD - PC/EU We are new, fun and social PVE guild looking to grow our numbers. Our focus is to have a place where we can make friends in a relaxing...

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Stationary ground-based AoEs should be very strong in PvP..

Most will probably agree that spammable AoEs that can be used while moving shouldn't be super strong, but in PvP we need some counters to zerging, and stationary ground-based AoEs are just that tool....

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Welkynar Bindings

When you have atleast ten Welkynar Style Motif Fragments: Use to consume those ten fragments, and create a random Welkynar syle motif chapter. I have ten in my inventory and when i try to use them i...

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Bring back sorc 3rd bar

I don't mind you nerfing our damage, tuning our sustain, but as squishier as we've become heading into next patch, I would love to have 3rd bar back so we can operate on a higher skillset and utilize...

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MagDK BG (NO-CP) Gear

Anyone know of any good combos? Damage/survivability/etc. The builds online are usually only for open world cp and don't typically work in BGs.

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Unleashed Mobile Bosses

Disclaimer Here was the previous discussion and previous poll where the was a major miscommunication issue. People thought the OP meant putting Dragons everywhere....

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Style-Topics Discussion

Ill just make one thread for 3 topics, because theyre closely related. 1. Should style materials be used for transmogs instead of gold/outfit tokens? All style materials are pretty much completley...

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Working as intended? ZOS fix the bloody rams!

I'm pretty sure rams are not supposed to go to the middle of top floor of a keep . . . Sorry if this topic has been beat to death, but with the amount of sieging via ram, or sneaky wood as we like to...

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Vigor on PTS

My tooltip on live server: 12,4k Tooltip on pts: 10,7k Glad to see that medium armor got compensated for the nerf to Rally... oh wait... Meanwhile dots are in the 30k tooltip territory

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Maelstrom Arena won't reset

I just completed veteran maelstrom arena, turned in quest and ported to my home. When I ported back for another run it didn't reset. So I exited, switched dungeon mode from normal > veteran and went...

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Finally, after one year and 2 (3?) months...

I can't believe I ground out the whole thing! Nice work, Claims.

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Ultimate over 100% ?

I'm confused as to why it's possible to continue to generate Ultimate beyond the point necessary to cast an Ultimate ability. It doesn't seem to make the ability stronger. Also, using an Ultimate...

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How about one easier, "base-game version II"-level dungeon per dungeon DLC?

Hello everyone, I want to see what people would think if ESO's designers decided to put one "base-game version II"-level dungeon in each DLC pack instead of 2 very hard ones. First I want to say that I...

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