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ESO account and crowns

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I think that if mounts and cosmetics are server bound and not account bound, then your crowns (including the ones you get from subscriptions) should also be server bound and not account bound.

I would rather my costmetics be on both servers because if ZoS want me to play on NA so badly that they are disregarding the current state of the EU servers then atleast let me have all my cosmetics my subscription crowns have paid for since 2015.

I would've added a poll but idk how

Are Weapon Enchants bugged?

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I just tried enchanting my infused weapon with a glyph of crushing. Glyph said the usual reduce resistances by 1600, but when i applied it the value went down to 1013. I lost 600 value, why did it drop?

And this was a gold 160 glyph on a purple 160 weapon.

U22 DESTROYED IMPERIAL CITY

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How is this a good change for the non-end game player?

* IC went from 4 instances to 2 of which only 1 is CP enabled campaign and is now so overcrowded and zergy that you can't farm Tel Var because you have no option but to PvP in a large group but with the result that there is so little Tel Var its not worth farming.
* In the no cp campaign, my CP optimised self die taking a flag and bosses 1 shot me so thats not an option either.
* Bosses (with increased health/damage) now take so long to take down that Gankers & Nightblades kill you at their leisure.
* Consequently, boss respawn times are a pain as large groups (Brought about by the changes in U22) kills them so quickly they sit in wait for the next boss to respawn.
* To prevent competion, because of limited boss availability, players are also running around with groups of 2AD, 2DC and 2EP and basically crush any other groups smaller than 3.

Was this intended ZOS? Did you not say that you want to make normal level content easier? So what happened with IC?
Positive TeL var farming, ESPECIALLY in small groups, is DEAD. The result will be Tel Var Zerg Monopolies and an increase flower and potion prices to where they reflect the current difficulty to obtain flower satchels. Soon there will be cri-cri about how expensive pots and prismatic glyphs have become as players start to realize the fallout of cause and effect.

Why not rather:
- Decrease the boss spawn times
- Revert back to old boss heath & damage done values
This will make both IC instances easier to farm, attract even more players and make it viable for the non-elite, non-end game PvEvP players?

Dont get me wrong, I love PvP but when you go to IC dont you also want decent Tel Var?
Basically what I am asking is for ZOS to realise that if they make it lucritive in terms of Tel Var MORE players will come which will populate the zone where the PvP players and PvE players both get what they want?

Let me proove my point:

Tel Var is similar to AP right? So when a PvP area has a low population bonus why do players of that faction stream into that campagin, because they earn bonus AP. My point is that if you kill Tel Var aquisition it will have the opposite effect of populating IC. Less farmers, less gankers less PvP in short just plain less, regardless if you have condensed all the campaigns.

So PLEASE ZOS shorten the boss timers and REMOVE THIS SILLY INCREASE IN NPC DIFFICULTY.
(A request from the not so elite)

Quit Running Away Banker!

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I appreciate that the banker wants to stay out of the way, but please stop running away just as I am about to select you to interact. Really annoying.

For those with Bosmer characters, have you put any skill points into the Hunter's Eye passive?

keep getting stuck in snare/slowed perm many other bugs

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I keep getting stuck in snare/slowed on pc eu the only way to remove it was to kill your character. someone suggested to clear this bug you heavy attack the sky which weirdly works for some inexplicable reason, but really why is this game so messed up: it has more bugs than Atari's ET. The game keeps disconnecting me even if I'm just typing in chat. my son sits on the same computer and plays fortnite all day and doesn't need to restart once no lag perfect. eso why do we even bother i dont think performance wise this game ever left beta.

How about this MAJOR bug no one is talking about!!!!

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Don't you love it when you queue for BG and it says Forming group but then says "someone declined the queue returning to queue"??? Or how about after waiting a million years for everyone to accept the queue invitation you finally get into a match and are forced to play with only 2 people on your team while the other group gets 4 giving the team with 3 or more an advantage over you???? Tell me how a match even starts with these uneven teams???? This actually happens more often then not... uqxcvl7qy22f.jpg

Would anyone like Racial ultimates?

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I keep picturing:

-Argonians fiercly swiping their tails
-Khajiits pouncing on enemies
-Nords becoming larger and more angry
-Dunmer becoming engulfed in flames

Issues:
1. It would likely cross that "lore line" that many are firm on.
2. Many don't want to be restricted or forced into choosing the right race with the right ultimate.
3. Lack of interest or real feedback (I threw an idea out awhile back about Mundus ultimates but didn't seem to spark any conversation: https://forums.elderscrollsonline.com/en/discussion/290205/mundus-stone-ultimates-idea#latest)
4. Lack of trust in developmental balance.

Thoughts?

Website with up-to-date skills + morphs for Elsweyr??

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Can't seem to find any site that has the skills up-to-date anymore for Elsweyr...

All fan-based websites seem to abandoning ESO lately and are lacking on updates?

Anyone know -any- up-to-date skills website?

Which secondary Ultimate for Templar tank?

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I play a full hybrid templar tank (S&B and Ice Staff) for vet dungeons and normal trials.
Obviously my main ultimate is Warhorn but I am not sure what to do with my other ulti slot. Previously I had to use the spears ultimate for the passive but they changed it and I am not sure what to do with that slot anymore.

Options:
Solar Prison (Major Maim)
Spell wall (Combo with Deep thoughts)
Undo (the morph with the defensive passive)
Remembrance (Teamwide heal)

Elsweyr chapter overall is great!

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All I have to complain is the many locked doors, but besides that the story, characters, scenery etc are all well done!

I hope we get to see the Mane in the story dlc

Love the Zone guide (Xbox One latest update)

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The Zone guide (playing on Xbox One) is fantastic. Amazing how much in a Zone I have missed and as a PVE type player - this is a godsend. Though my ESO ToDo list just quadrupled in size overnight, the completionist in me just loves it. Fantastic job.

Home Goods Furnishings Question

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Each zone has a "Home Goods" furnishing seller next to their achievement furnishing seller. Do the "Home Goods" seller sell the native trees to that zone? I am looking to redo my Amaya Lake Lodge outside and want the trees to be native to Vvardenfell (the zone of that house).

Does anyone know of any other trees, bushes and plants that are native to that zone that I could use.

Thanks in advance.

Let Us Play On ALL Our Characters For The Faction You are Faction Locked to

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No this isn't a thread asking for the removal of faction locks, before someone misinterprets this thread.

I honestly don't care about faction loyalty, and those whom I fight are all are just either a good fight or just a source of Alliance Points for me. As a result of the faction loyalty locks I am locked out of playing on some of my characters which has effected my play time. Since we are being locked to a faction in a campaign, why not let all of our characters fight for the faction we are locked into? I don't care about my character being created as an Aldmeri Dominion character, and the gameplay side of things doesn't either as cadwell's silver and gold exist (for those of you who will "mah immersions RP" as an excuse.)

So let my native AD character, who is locked out due to accidently going into Cyrodil with a EP character, fight for that insignificant Ebonheart Pact leader, the Skald King, if that will let me go back to enjoying PVP. Call it mercenary RP as I don't care about faction loyalty. I don't even have a no Cp non faction locked campaign to go to.

Before I get a "But its an alliance war! you should be playing for the faction!", remember, ESO's biggest motto is "play as you want".

Eso


Question about cadwell silver/gold?

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Hmm im kinda confused on one part
I beat the main story but i still got lots of zones left to do should i do those first and then do the other factions aka cadwells? Or should i just skip it and go straight to cadwells quests?
And what does cadwell silver and gold do anyway?
The reason im doing this cause i want more skill points and need mage books still havrnt got 10 yet

Game has never been so bad

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I know this is like the 100.000 thread about performance, but this is a thing that has bugged both me and literally all my friend list out so much that we are no longer playing the game anymore. I don't know about PvE performance, but this is stricly addressing the absolutly garbage performace I experienced over the couple days/moths/years and the continously degressing committment to actually fix the core game.

Cyrodiil is completly unplayable since lauch of Elsweyr. I don't know what ZOS has done, its always been ***, but after the lauch even with 2/3 population of all alliances, the game is completly unplayable. Break free, bar swapping, using skills all take literally seconds to activate, making the game unplayable.

Battleground queues have been bugged for ages, now it takes me literally half an hour to port into a game. Heck, I even downloaded an addon THAT AUTOACCEPTS THE COUNTLESS INVITES I GET SO I DONT HAVE TO SPAMM ACCEPT EVERY 20 SECONDS. Called LFG Auto Accept, can only strongly advice any PvPer to get it asap. Even when I port in, I experienced bugged games that don't start because of insufficient amounts of players frequently. This feels like the alpha introduction of a new game mode, can you even image what of an outcry these performance issues would have on seasoned games?

Combat balance and class balance/developement have been ignored for literal years. Ask stamsorcs and magdens about it. Necromancers gameplay is utterly broken, many mechanics dont work, and some are beyond overperforming (goliath bashes doing 15+ dmg). Also hi to my beloved saptank/ brawler magblade being nerfed unnessecary for countless patches. It's not the main problem, but hey what does combat balance and gameplay even mean if all the PvP content is unplayble or completely broken/bugged.

Pretty happy I'm moving into vacation for a few weeks now, starting my thesis afterwards and unsubscribed. I'll have a close look on how the game develops as I have always loved the framework and core gameplay, but its just developed to a complete mess at this point.

At least for me, as well as my best ingame buddies, there's no incentive to log in to PvP modes anymore. Anyone else feeling this is the very end for eso pvp? Sorry for the depressing/negative feedback :(

June Daily Login Rewards

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Hi all,

We have identified an issue with the June Daily Login Rewards for console players. The day 21 reward will be missing, making it appear to have one fewer reward on console than on PC. This will be updated on June 4 when Elsweyr launches and should not affect your ability to claim rewards.

What's your favorite Elsweyr Experience?

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There's been so many great things with this chapter, but for me my favorite thing was traveling the zone. It felt really immersive with all the different levels of terrain. >..< My bosmer looked at it and said ... so many things to jump down from.

Melee vs Ranged Magblade

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Can you share your opinions about melee and ranged magblades for both PVE and PVP perspective after the latest changes? Merciless Resolve seems meaningless for ranged ones and Sap Essence/Mass Hysteria also melee range so...
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