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So want to see the new Greymoor Meme that is sure to catch on?


Account Hacked/Recovery Ticket(s)

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Hello,
With great appreciation and thanks in advance for any time and help given. I sincerely hope all working during the virus are well and thank you for being here.

Hope this is in the correct place.

Iv'e sent in a few tickets 8 days ago, a guild member sent one in on my behalf as well, with no response. I'm unable to log in, in order to see the status of these tickets. Please understand I know things are slower and scarier do to the virus. I was told this is the best next step after submitting a ticket as we can't call for account issues. I believe my account was hacked. After reading the forums it seems there are many with the same issue around the same time period. Iv'e come up with one of two scenarios that may have happened.

For lack of confusion within my guild, I changed my User ID. I did this while off line. Later while online I got the idea to change my password as well. Unfortunately I did this on a different system from the dedicated gaming setup I use. (Both in my home) I hope this set off red flags and why I've been suspended from logging into the game and account site. I have tried everything I could to change my information in order to gain access to my account. After the fact I remembered that the web page I changed my password on had "US-EN" in the address. I received no confirmation of change of password. I can only assume I was hacked. I kindly thank you for any attention to this you can offer. Ticket# 200420-011442 @ZOS_BillE

Cyrodiil in PC EU, Which Alliance have the most pros in it in your opinion nowadays?

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Question is in the title. So in your humble opinion, on PC EU, Which alliance have the most PRO PVP players in it? AD? DC ? or EP? I would like to hear from you guys:)

Whats your most outrageous armor set you can make up

Back after 5 years, warden class question

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I’ve been playing for about a week after a nearly five year absence. I have been playing a warden and I like the class quite a bit. I have read that this class isn’t in the best place right now, so I’m trying to make the best warden I can manage. I have a 20 magicka dest staff warden and a 24 bow/dual daggers stamina warden. My goal is to experience end game content eventually. Which will I be better off with? Magicka or stamina Warden? Or should I bail and work on my bow/blade Night blade? Or a sorcerer?

PTS: Characters die on entering Tor-Hame-Khard in Summerset

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On the PTS my characters are immediately dying from environmental damage when they enter Tor-Hame-Khard. When I rez them at the wayshrine in the delve, they immediately die from environmental damage when I try to move them.

Had to port them out to Alinor.

Is this happening to anyone else?

Ticket number - 200430-003989 - Open for 10 days(didnt get elsewyr and crowns with Eso Plus)

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Hi,
i bought the elsewyr pack and 6 Months Eso Plus from steam. i did not get elsewyr pack and ESO Plus crowns(1650*6).
i opened a ticket and have not received any response for 10 days now.

Please assist,.

Ok enough is enough, unkilable players is getting worse.

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Ok now PC NA each week it gets worse.

Now I know some of these players are really that good, but to many have found a way to lets say adjust things in their favor.

So now there used to be 1 or 2 players ran around no body could kill but they couldn't kill anyone either.

But, now, big change, these peeps run around kill anyone they choose, almost, and just keep on without dying.

Anyone else notice this ?

Everyone should be killable, especially when 5 or even 10 people can't do any dmg.

Something smells IMO.

Just came across a massacre in Bleakrock Isle

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9NTPDdz.jpg

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OUH MAI GAWD!!! :o:o:o>:)>:)>:)

I'm guessing this is a new hot spot for grinding xp?

Pickable Tutorial Quest - Greymoor Edition

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Like, I think we started to ask for this since Morrowind....

With all the chapters & vanilla tutorial quest, there are a total of 5 tutorial quests we can start with when Greymoor is out (and honestly I feel like Orisinium deserve one as well)

However, if we create a new character, we are stuck with either the vanilla one (if you are a new player who haven't purchased any dlc) or the newest chapter one.
I get that ZOS wants to make all new players start in the same zone so it feels more populated, but shouldn't we have this choice? I mean you can put a HUGE "NEW!" lable on the most recent chapter one, and honestly I think if new players coming in with purchased chapter they know they want to be there at the start.

Getting to pick the tutorial helps players to choose their "starting zone" and helps to establish a better headcanon for characters, I don't see a single drawback of letting players pick their own tutorial for their characters

New Idea: Continue the banner war stories through BA dungeons

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BA dungeons - big a** dungeons

Instead of a regular dungeon, we get a big battlefield/ military campaign between two (or even all three) alliances

You and your team get to pick which side to support, and with that decision made, you will face corresponding enemy bosses, get your enemies' gear sets and motif page, so the reward,bosses and story will be different based on your decision, and say if you support DC side, the DC NPC bosses will be helping out on your advance to enemy territory

On the dungeon queue it would be separated like "Battle of XX - DC side" "Battle of XX - AD side" etc, so that for the people just want certain motifs/gears can farm without joining in a team that vote otherwise, but the pre-made teams get to decide together with friends about who to support

To me this brings multiple benefits:
1. A bigger, grandier dungeon, gives you the feels of a true battle for pve players
2. Continueing the storylines, and if it works well it doesn't even have to be limited for banner wars.
3. More story driven dungeon for people that like it, and the decision would be very impactful (even more than the overland quests because the ending would be actually different for that instance)
4. Well...it can also fills up the areas on the world map faster, for example that tiny area west of vvanderfall can be the region for a landing invasion from DC, so DC vs EP military campaign BA dungeon area

EDIT: Just to clarify this is still a full pve dungeon, I'm not talking about players choosing different sides and fight with each other in that instance, it might be an interesting idea as well but I can imagine many people wouldn't want a mix between pvp and pve

what is this and how to get rid of it?

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howdy folks,

the stuff in the video below happens every day, sometimes two or more times per day. what in Oblivion is that bug (or is it a "feature"?)? now, to explain thing a wee bit - i am playing on PC EU. i use the Xbox One wireless controller. this started to happen right after the patch when we had to re-download the whole game again (don't remember when exactly that was, you guys know what i am talking about). what happens is -
  • i can not use skills (or, if you'd prefer, abilities)
  • when i try to use a skill (ability) it drains my stamina even though i am playing a magicka character
  • light attacks (with a staff) drain my stamina as well
  • no matter what i do (bar swap, dodge-roll, block, etc...) it goes away only when it chooses to. meaning the skills (or abilities) can start working almost immediately or after 5 minutes

i have no idea what causes this, it's completely random (like, when it happens) and no actions of mine seem to be making it go away. i do use addons, but all are updated and just basic ones (like skyshards/lorebooks, things like that, no Bandit UI (etc...), none of those large addons that completely overhaul the game). is anyone else having similar issue(s)?

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PS4/NA and EU (Cyro; IC): This Must Be The Place...

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yes, a very naive melody :)

initially I had tried to kick off the conversation with questions on a bunch of random topics...

love to fight, carry scrolls, gank, defend, attack, pour oil on folks, repair keep walls til your fingers bleed - this is your thread...

love hearing big and little battle stories, as well as observations concerning the interaction between the alliances in this campaign - who doesn't love a good bridge fight...

big IC fan...at this point i wanna apologize right now for anything weird or crazy i may have done in IC (or for any future stuff)...I'm pretty laid back in cyro - IC has a way of getting me fired up on occasion...

hmmmmm, is it really true cyro reveals whom you want to be, and, IC reveals who you truly are...

if you want - say what's up, and if you like - let us all know what's up...

anyhow - enjoy, and, happy gaming trails...

bonus question: if any one knows where the reference "loose tales" (spelt differently) comes from - you'll win...ummmm, my undying admiration?

ESO Mythbusters: Dragon Fighting Myths (REDUX)

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Sometime last year, I made a thread busting some myths about Dragons and their abilities.

Well, it's been a while since then, and while we will soon be saying our goodbyes to dragon as everyone moves over to the new world event once Greymoor releases, I want to bust some myths so that if any newcomers want to fight dragons, they can do so while having some knowledge about how to fight them as well. Also, there have been several new types of dragons to fight since I made my previous thread, so let's go ahead and clear up the misconceptions about the dragons. I will be doing 3 posts: One concerning fire dragons, another concerning frost dragons, and the last one concerning storm dragons. We will begin with fire dragons, and the remaining two dragons will be discussed at great length in the next couple days.

Fire Dragons: Mythbusting

Myth 1: Dragons are soloable with the right gear and knowledge.
Fact: At upwards of 14.7 million health, the dragons are the toughest world boss to date (at least, as of right now, I will not comment on how difficult Greymoor stuff will be). They also pack a variety of attacks that will make soloing a dragon impossible. Bring friends! If there is anyone out there who can claim "I soloed a dragon" and WITHOUT using any cheats/exploits, I'd love to hear about them and their strategy.

Myth 2: Shout of Power (Where Dragon goes Fus-RO-DAH!) is an instagib.
Fact: Only if you are caught in the cone and you don't get your guard up. Shout of Power is a dragon's heavy attack, which means all you need to do is block it (default: press and hold RMB). Blocking will prevent you from being knocked up into the air, which that plus the fall damage is what kills players.

Myth 3: As long as I stand behind or to the side of the dragon, I can melee the dragon.
Fact: Tail Lash (where the Fire Dragon will slam his tail into the ground and create several Eruptions) and Wing Buffer (where he swipes his wing, knocking down and backwards players while 3 Fire Tornadoes radiate out damaging players) are very fast ways to die while standing behind or to the side of the dragon. Also, while we're on the subject of meleeing a dragon, please try to avoid it unless you are a fully equipped tank. One good Bite, Tail Lash, or Wing Buffer is usually enough to one-shot anyone that is not named Main Tank.

Myth 4: Scorch (where the dragon flies through the playspace and scorches the ground) is an instagib.
Fact: Only if you stand right in the "path" of the dragon. Scorch is meant to divide the playspace...and as discovered, it divides the playspace into two equal parts. The best way to avoid Scorch is to wait until the dragon chooses his angle, then stay away from the path. Do not approach until the scorch is done and the scorched ground returns to normal.

Myth 5: I don't have to worry about taking damage until I engage.
Fact: With Firestorm, you need to approach and engage quickly, or die quickly. Firestorm is meant to catch AFKers as well as those who try to run away/enter a fight late. Worse, it deals a lot of damage, and damage increases with each tick, so either get in the eye of storm or get burned.

Myth 6: Eruptions are unavoidable and are an instagib.
Fact: Eruptions, whatever the source of the attack, are in no ways an instagib. Just roll dodge out of the way. Also Eruptions are another way to catch AFKers/bots...either get out of the way or get burned. While on the subject, when fighting a dragon you should be moving...constantly. Every inch of the playspace will eventually be affected by an attack. Stand still and you'll be a stain on the wall in no time flat. So keep moving. You can apply this to most other games out there, from first-person shooters to MMOs to MOBAs.

That's it for mythbusting Fire Dragons. Check in tomorrow, where I will bust some myths related to Ice Dragons.

Snipe

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This is such a good way to destroy the game. Allowing for you to be instant killed by a snipe ganking NB. When will this be looked into eventually? Seeing as you still get desynced

Error 200 *sigh*

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So I’ve just come back after being disconnected for inactivity, and now I’m getting error 200 and can’t log back in.

I’ve opened up my firewalls, restarted the client a hundred times and I’ve also got no option to repair anywhere in the launcher.

I’ve tried Googling the problem but most responses are from 6 years ago. Need help fixing this please.

Best race for tanking/healing/dps without racechanging for necromancer

Official Discussion Thread for "5 Fun Ways to Prepare for Greymoor"

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This is the official discussion thread for the "5 Fun Ways to Prepare for Greymoor" blog article.

Are you excited to dive into the new stories and adventures arriving with Greymoor? Here are five fun ways you can prepare for the release of the upcoming Chapter.

Lotta Na Caverns / Upper Craglorn cave delver bug

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Guys, it’s been 2 years now. Multiple people have this issue. I know you all said you went back and we’re able to get the achievements but I don’t know what to tell you? I can post screen shots of having a check mark by Loth Na delve achievement and then under Upper craglorn cave delver, it says I am missing Loth Na caverns. I have another post on the forums here but no one is listening. Other people have the same issue. Can we get a fix for this once and for all? ed4vvwvq750w.jpeg
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PVP Magplar - How do you personally hit 25K DPS on a heavily armored target in overland CP-Cyrodiil?

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Hail, friends. Nice to meet a fine sod such as yourself.

How do you hit 25k DPS on targets in overland CP-Cyrodiil? That is, while staying tanky, having good MR, and enough healing to back you up, along with usual good mechanics for OCPC.

I'm currently 23K. 4000 spell power, buffed. Over 23 seconds (the length of Elemental drain).
Combo: Purifying Light ---> Dark Flare ---> Toppling Charge ---> *Crescent Sweeps (ULT) ---> 2 X Jabs. Repeat twice, without Sweeps.
(*Weaving LA's always, if they connect.)

If everything lands, its usually about 23k.

Now, I tried running Minor Berserk on the back bar with a resto staff and it does get over 25k, but I would rather run S&B or an Ice staff back there, unless I'm in a low-man healing and dpsing.

I keep up my defense at 20-25k, have 25k Health, and run Spell Power pots. 1600 MR. 37-41K Mag, 16K Stam.

Have thought about running a GSword and Camo Hunter. Just not sure. Opinions?

I'd really like to change up my potions sometimes, but that requires running other skills for Major Sorcery & Major Prophecy.


I use Living Dark, BoL, a regen, Channeled Focus, and Ext Ritual on the BB. Usually put +8% healing on an Ice Staff.


I literally cannot go toe-to-toe with most DKs, Stam Sorcs, or heavily armored targets using Onslaugh-2hander-high uptime regen builds.

Just curious what everyone else is doing on their temps.

Do some other jobs hit 30K + deeps on their targets? Is the Magplar simply the low end of the totem pole on deeps when it compares to other classes?


Sure I can get kills, but on good players, I'm definitely unable to get off my back bar and having to LoS until I can get into a 2 v 1 situation.


Just wish Templar was able to deeps out those heavily armored, high uptime regen'in DKs and not run out of resources too soon and having to line of sight.


Current sets: Bloodspawn, New Moon Acolyte, War Maidens. Sometimes switch out to: BS, NMA + Bright Throat's, or Cyro's Light.

I'm slowly resigning myself to the fact that solo-CP Cyro for Magplar is not worth it and I simply need to stay with a small 4-6man and just deal with that fact lol. Sure would be nice if I could get more kills on good players. I see many other jobs soloing really well without a team. I'm a decent player going on 3 years total PVP time but I have yet to have use Magplar in a DOMINATING way.

Thanks for joining the discussion!
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