I'm using a controller, can open options, take potion, but any ability just stopped working. The icon responds but there's nothing. Switched to keyboard and the same thing. I relogged and it's back to working again, wtf is this? I was in a delve when it happened. Anyone else experience this?
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All abilities suddenly not working.
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Vampire Feedbacks and Rework
There are thousands of requests and feedbacks on vampire's skills and passives. Still, we haven't been informed if the current vampire's situation will be reviewed or not. Does that mean our feedbacks are ignored?
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Tickets 201002-002237 and 201001-006786
So I'm asking for help here, since your ticketing system has the inability to do anything.
I accidentally purchased the Treasure Hunter personality on PC/NA last night; I would like you to remove it from my inventory and return my crowns (ESO plus subscriber, so it was slightly discounted, for reference).
The reason I'm doing this here is when I went into the help-requesting system in game, I went to "have a problem with crown store item" but it did not give me any space to write this information. It just submitted the ticket. And the subsequent emails I received telling me that I didn't put this information and their "instructions" did not help. I responded to those emails and received an email back that said "you sent this to the wrong email, send it to the original email sender."
WHICH I HAD.
So, I'm hoping you can help me fix this -- what I thought was a minor issue -- this way.
I accidentally purchased the Treasure Hunter personality on PC/NA last night; I would like you to remove it from my inventory and return my crowns (ESO plus subscriber, so it was slightly discounted, for reference).
The reason I'm doing this here is when I went into the help-requesting system in game, I went to "have a problem with crown store item" but it did not give me any space to write this information. It just submitted the ticket. And the subsequent emails I received telling me that I didn't put this information and their "instructions" did not help. I responded to those emails and received an email back that said "you sent this to the wrong email, send it to the original email sender."
WHICH I HAD.
So, I'm hoping you can help me fix this -- what I thought was a minor issue -- this way.
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Guild for Solo Players
Hey gamers!
Are there any solo players out there? Me, I am playing ESO as solo player for years. Maybe because I am a bit older and like to play solo because I am not as quick in the game as a lot of other people are. I really enjoy the story line within ESO and I play at a very slow paste. I play every quest and let the characters talk their dialogue through (instead of clicking fast-forward). Now I understand that is not everybody's cup of tea and I am perfectly capable of defeating angry bosses on my own, but sometimes I wish I had a bit of extra help. Like when completing a quest line involving a trial, or when conquering a dungeon without having to rely on the random Dungeon Finder.
So... is there a Guild for people like me? For solo players? Meaning a guild that is not that active, but if you need help, you could have it? I could not find one in the Guild Finder, so I started one myself. Obviously I am now the only member of my guild and that kinda sucks. So would anybody like to join a guild for solo players? The name of the guild is Guiild For The Soloiist. If you are playing a bit like me, come in and join the guild
Are there any solo players out there? Me, I am playing ESO as solo player for years. Maybe because I am a bit older and like to play solo because I am not as quick in the game as a lot of other people are. I really enjoy the story line within ESO and I play at a very slow paste. I play every quest and let the characters talk their dialogue through (instead of clicking fast-forward). Now I understand that is not everybody's cup of tea and I am perfectly capable of defeating angry bosses on my own, but sometimes I wish I had a bit of extra help. Like when completing a quest line involving a trial, or when conquering a dungeon without having to rely on the random Dungeon Finder.
So... is there a Guild for people like me? For solo players? Meaning a guild that is not that active, but if you need help, you could have it? I could not find one in the Guild Finder, so I started one myself. Obviously I am now the only member of my guild and that kinda sucks. So would anybody like to join a guild for solo players? The name of the guild is Guiild For The Soloiist. If you are playing a bit like me, come in and join the guild

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★ Lodge of Sorceresses ★ LF CP500+ for Cores ★ General Recruitment Open As Well ★
Currently recruiting from all roles for 3 Cores to be built sometime during autumn. Specifically for this we need CP 500+. General guild membership, as mentioned below, requires CP 160+.
Lodge of Sorceresses - Midgame to Endgame Growth!
We are recruiting active players, enthusiastic about doing content in ESO.
In regards to PvE, we offer possibility to grow towards the Endgame (progressive veteran Trials) through what we call "Midgame" content (veteran DLC Dungeons & Arenas). Our Core raids happen on 3-times-a-week basis on Mon/Wed/Fri at 8:30pm CE(S)T. We also try to organize Midgame content in a daily basis.
In terms of PvP, we are still learning. If you are well into PvP, feel free to join and help us to grow our PvP project.
Requirements
- We accept CP 160+ players, for long-term camaraderie.
- We only are looking forward to players who can play the game 3-4 evenings a week in general. For PvEers, with future Endgame prospect in mind... Lack of existing game experience is irrelevant.
What We Provide?
- Fully automated guild, run by home-made software that runs the show... Starting from recruiting our members, all the way to managing our ranks, Cores etc, all of it is software-based.
- Guild with late/top-tier veteran Endgame experience (close to 3 years of Core-building)...
- Special focus on Midgame (DLC Dungeon) content...
- Fun environment to do PvE - absolutely zero elitism, patience and tolerance towards new/unskilled players and such...
- Structured PvE Endgame progression model with team-building in mind - we don't just clear the content once and move on...
- Discord - where we socialize, which is our primary guild chat...
- Premium Website - where we organize our events, socialize further. Featuring event reviews written by our members. Colorful Event gallery...
- Premium Furnished Guild Housing - where you can find Crafting & Transmutation Stations, Mundus Stones and ever growing cool decoration for your seeing pleasure...
- Youtube Channel - where we stream major events we do as a guild...
If you like what you read, please join our Discord server. Our bot will guide you through self-serviced recruitment process. All links above, or below, in my signature...


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Crystal Weapon question...again. (pve)
Simply...how does one use it? Having never really bothered with the Psyjic one is it:
Use/apply skill, LA, use/apply skill, LA......or do you use/apply skill and let it tick down, I have noticed a 4 secs counter/CD?
To me, I am thinking its use then LA and repeat but not really sure. Anyone use this that much or not bother?
Use/apply skill, LA, use/apply skill, LA......or do you use/apply skill and let it tick down, I have noticed a 4 secs counter/CD?
To me, I am thinking its use then LA and repeat but not really sure. Anyone use this that much or not bother?
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Can we please get the "hide shoulder armor" outfit option please?
So, basically, it's in the title. Can we please get and option to display the hidden parts of the chest piece? Because NPCs get to have a stylish look and we don't. There's just details on the chest piece that always get to be concealed! I know you're the fashion guy @ZOS_RichLambert , can you please give it to us as an early Christmas present please?

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Can we have 1 week test excluding proc sets
I've geared up my toons with proc sets as its the current meta. Still I would like to see Cyrodiil a Proc free environment and it will decrease the calculations
So ZOS please
So ZOS please
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Please allow keyboard and mouse on console.
Last year Microsoft implemented keyboard and mouse support on xbox one for ~20 titles, ESO is not supported. This should be easy to implement, as ESO already supports keyboard and mouse on PC. I want to go back to my xbox account to play with friends, but cant really imagine using a controller again. This is merely a hope, but would be great to see this added to console.
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Proc burst damage is out of control
With the newly introduced sets in explosive rebuke and frenzied momentum proc burst damage has reached ridiculous numbers that are unbearable in PvP.
It's easily doable to one shot people with 35k Hp without using ultimates just by stacking 3 damage procs and there is almost nothing you can do against that, the room for error is very very small.
![jt9m4vqnjytc.gif]()
The person in this GIF had 32k HP and died without getting hit by an ultimate.
Please for the love of balance don't let explosive rebuke and frenzied momentum make it to the live servers this will ruin the game even more than procs already do.
It's easily doable to one shot people with 35k Hp without using ultimates just by stacking 3 damage procs and there is almost nothing you can do against that, the room for error is very very small.

The person in this GIF had 32k HP and died without getting hit by an ultimate.
Please for the love of balance don't let explosive rebuke and frenzied momentum make it to the live servers this will ruin the game even more than procs already do.
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Special Furnishings Please
Wayshrine
Daily crafting writ boards and boxes
Mount training stable
Our own characters as houseguests
Daily crafting writ boards and boxes
Mount training stable
Our own characters as houseguests
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Please remove npc xp in the nonvet campaign
As many experienced nonvet players know xp is a very bad thing for those who enjoy nonvet pvp. Every time you level your stats get weaker and you need a new set of gear to get almost back to the stats you had at the previous level. Another problem with leveling is it forces you out of the campaign when you hit 50 whether you wanted to leave or not. This causes a very bad behavior distortion. Since some players are well aware of this they avoid killing npcs thus putting a heavier burden on their teammates who are stuck killing them not only without help fighting but without healing as that causes xp sharing also. This makes some teammates angry so they start harassing the players who are avoiding killing npcs. All this can be easily solved by removing all xp from pvp npcs.
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Antiquarian's Alpine Gallery Should have been 700 Slots
A common complaint about housing in ESO is that we have too little housing slots. No one ever complained that we have too much. Please raise the housing slot cap to 700 as anyone passionate about the housing side of the game knows housing slots limits our creativity.
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What type of music do you listen to while playing ESO?
Whether your farming solo in dungeons, farming mats in the overland, questing, PvP or whatever else, what music you like to listen to while playing ESO?
Here's my most played list of artists:
Carnifex (pvP)
Alien vampires (dungeons)
King 810 (overland questing)
Afi (everything)
Slipknot (everything)
Here's my most played list of artists:
Carnifex (pvP)
Alien vampires (dungeons)
King 810 (overland questing)
Afi (everything)
Slipknot (everything)
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Healers and Tanks in ESO
People complain being a healer is too easy. People complain being a tank is too demanding on block and get one shotted a lot in more recent content.
Neither of these things would be an issue if healers and tanks were designed to actually do damage on top of their main roles. The one game I've had easily the most fun in endgame challenging content, dps is expected from -everybody- Tanks and Healers were expected to do roughly half the damage of dps while doing their primary roles. it was accepted that encounters were designed with tank and healer damage in mind as well as the rest of the group.
Why is there such resistance to this? Why do people continue to insist that Tanks and healers in this game be confined to a no damage role? it's silly. if tanks could do more damage without constant gear swapping, if they werent always forced into S&B (which has *** for damage options) or if S&B was reworked to something more fun, we wouldn't be waiting so long for a rare endangered species known as a tank in this game.
The issue isnt as bad with healers but it is there.
Neither of these things would be an issue if healers and tanks were designed to actually do damage on top of their main roles. The one game I've had easily the most fun in endgame challenging content, dps is expected from -everybody- Tanks and Healers were expected to do roughly half the damage of dps while doing their primary roles. it was accepted that encounters were designed with tank and healer damage in mind as well as the rest of the group.
Why is there such resistance to this? Why do people continue to insist that Tanks and healers in this game be confined to a no damage role? it's silly. if tanks could do more damage without constant gear swapping, if they werent always forced into S&B (which has *** for damage options) or if S&B was reworked to something more fun, we wouldn't be waiting so long for a rare endangered species known as a tank in this game.
The issue isnt as bad with healers but it is there.
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The ultimate Techies build (MagSorc PvP)
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Novelty fishing hole for homes
wouldn't it be fun to have a fishing hole you can place in your home. It would only be a novelty hole and you would only catch humorous items like a boot, three eyed fish, guarfish, the kitchen sink, M'aiq's truth serum, etc that your character would automatically throw back. Would be great fun to see what you'll catch next.
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Thank you for not making us wait for the house
The house is amazing! I can't wait to start decorating.
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Dragonknight and Templar are dead and ignored
Are these classes replaced by necromancer and warden?
Necromancer got nearly all tankiness of dragonknight + aoe major defile skill + purge + sustain + damage mitigation that does not count as minor protection
?
And we got warden. Templars have been butchered to make wardens better option. All templars got now is poor old aoe cleanse. Jabs skill sucks and if the aoe changes go live this class will be joke to play.
Both classes' passives suck too and feel old compared to warden's and necro's.
What do you think?
Necromancer got nearly all tankiness of dragonknight + aoe major defile skill + purge + sustain + damage mitigation that does not count as minor protection

And we got warden. Templars have been butchered to make wardens better option. All templars got now is poor old aoe cleanse. Jabs skill sucks and if the aoe changes go live this class will be joke to play.
Both classes' passives suck too and feel old compared to warden's and necro's.
What do you think?
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Random only for new group queue
Trolled by devs again..... the main reason why everyone does deathmatch is the other modes are not well designed, chaos ball is sort of playable in a 4v4v4 situation but capture the flag is not it's fundamentally flawed design to have a 3 way capture game the dynamics are completely imbalanced, land grab is essentially avoid PvPing mode or just hold block and don't move. It's not fair to the people who want to do the more casual modes to get thrown in with deathmatch premades and it's certainly not good for people who want to sweat to have a 1in 5 chance of getting the mode they wanted or built for. It should have been a combined queue with groups capped at duo, you had one job let people play what they want with who they want but somehow they accomplished not doing that -_______-
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