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How to Post Pictures to this Forum

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Can someone post "The Idiot's Guide to Posting Pictures in the ESO Forum"?

I mean detailed instructions.
1) Click this
2) Click this
3) Click this

Etc.

Thanks.

Magden is King of 1vX

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Two fights on the magicka warden, I hope you guys enjoy the clips!

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Orc Chiefs

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As we know, male Orc chiefs have many wives. Hearth wife, Forge Wife, Hunts Wife, etc. Does this mean when a female Orc becomes chief does she get a Hearth Husband, Forge Husband, Hunts Husband? Or does she have multiple wives as well?

What music do you listen to whilst playing ESO

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I was thinking what to listen to the other day and thought it would be a good one to put forward to the community! (I might also be harvesting song choices from this thread :lol: )

Extreme lag spikes

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for over a week now the extreme lag spike are getting a little ridiculous. I chalked it up to having maint' skipped due to the 4th of July holiday (because it seemed to get really bad around the 5th and 6th), but we had a server maintenance since and it seems to have gotten ever worse

Tried to vDirefrost a few minutes ago and because of the lag spikes no one could breakfree from Drodda's life drain fast enough or at all. This is... dare I say...unplayable...

What on earth are you doing to the dye system??

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The "Buoyant Gentility" Ensemble has so much potential as a costume but it's pretty much completely squandered by whatever nonsense direction the dye system is being taken in. To illustrate the problem I have a host of screenshots using what are normally the most luxurious dyes available. The blackest black, reddest red, greenest green, most orangey orange, etc.

Legate Black, Ruby Throne Red, Ophidian Jade, Viridian Venom, Voidsteel Violet

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Motif Master Brown, Sigil Orange, Covenant Blue, Colossus Brass, Vehk's Mystic Blue

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Can you see the problem here?? They're completely faded out rubbish!!! Where in the undulating hyperspheres of space-hell did someone come up with the idea that a costume should take a dye and just say "nah you look like this now"?? If I WANTED a different red why wouldn't I have just, you know, used one of the other dozens of reds I have available? There are alREADY faded reds if I were going for that!!

Now I'm not saying every costume has to take dyes exactly like this gorgeous thing.

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Obviously different costumes will have different materials, more/less shine to them, some faded patches, etc. etc. But what we have with the "Buoyant Gentility" Ensemble, and apparently by extension the "Holiday in Balmora" getup, are crimes against fashion. This is a shame because the costumes themselves are SO. GOOD. Why ruin them with awful dyeing capacity? Why make everything 5000% more faded?? It doesn't make any sense! PLEASE give these outfits a once-over in terms of how they dye, their aesthetic potential is being entirely strangled over here. And please also don't... do that again?? Let dyes behave more consistently, I'm begging you.

[minor edit for title]

Oceanic End Game Guild. Brotherhood Of Bogans is recruiting Experienced and New Players Now.

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We are a bunch of Aussies many of us playing since launch with some of us in early Beta.
We are believed to be one of the most active Australian Guilds with well over 200 people and generally 30-50 people on during the nights.
As you know it’s hard to find groups at this time to run with, so why not join BoB?

We currently do Normal Trials Thursday night, opened to all guildies from 8PM GMT +10 (AEST)
We hold Bar-Fight Nights on Friday as guild events with prices to be won as a little PVP Contest!

We are always in the mood for pvp in sewers most of our members are AD but there is a few EP and DC players as well.
We regularly farm dungeons for sets and most of our members won’t shy away with helping new comes and old comers to the guild!

We are currently looking for Oceanic players mainly however if you find yourself on super late at night or early morning in the US and are looking for a friendly, helpful guild.
We have experienced players running all Trials as well as VDSA and VMA andare more than happy to help with builds and guides to help others succeed.

If you’re sick of finding guilds that stress about gear and demand DPS tests then we are for you, we will give everyone a chance in Vet Trials without the hoops to jump through no one needs that or wants that when playing a video game which we all enjoy to hop on and play.

If interested leave your PSN and ill get an invite to you asap. New player or experienced players we’d be glad to have you!

The skill morph system.

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Hey people. I'm not going to pretend that I've spent a massive amount of time on this game. I've played on pc and more recently have been playing on console, and I've accumulated a couple 30s and a couple couple 20s. However I have countless hours/days/months of playtime in other mmos and arpgs in my lifetime.

My main concern is I feel that the skill and morph systems are very basic and and shells of what they potentially could be. The thing that gets me is with having so few classes in the game, having so few class unique skills feels very lacking. To me, Elder Scrolls is about playing your way, and I feel like the lack of depth in the skill systems does the opposite and pigeonholes you.

I am trying to start a discussion. Do you, the paying customers, want to see a revamp? Do you think it is fine the way it is? Do you have suggestions?
As for any devs lurking, what are your thoughts? Do you feel it should stay the way it is? Do you feel satisfied and proud about what you have given us?

Personally I feel that this could apply to the weapon skills as well, but honestly I feel the class skills are what need this depth the most. Putting aside the excuse of balance because let's face it, balance is an issue every day and is never really fixed, what would you like to see?

In my opinion I feel like class skills really need morph trees for every skill. To me, and I'm sure many others, having skill morph into 1 of 2 morphs for a characters entire lifetime feels extremely linear and monotonous. Why not have a tree that expands? Start with 2 morph options. Then those options get 2 options. Then those 4 options get 2 options each, and maybe those 8 get 2 more, so by end game each skill has 8 or 16 end morphs that you can choose one of that can cater to how you like to play the game and what your end goals are and most importantly makes your character feel like your own and not somebody else's.

My hero needs to take a bath

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He's making people uncomfortable. ZOS please... The asset is there. Just let us craft/buy it!

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Warden is a pretty horrible class

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OK, so I have played Warden for long enough. After getting to Major in PVP and unlocking basically everything I can in PVE, I can honestly say I'm pretty much done with the class, unless it sees some severe improvements.
If you're looking for something casual and fun to play, it's great and I would definitely recommend it. For competitive ESO, go with Sorc instead. Everybody else is anyway.

What I don't like

Gameplay feels slow
The slow gameplay. Everything is delayed. At first I thought it would great, like catching your opponents unaware with a huge amount of burst. Well, no. People are aware of Wardens now to step out of the way of Scorch, and Cliff Racer is way too slow.
I just had a 6 minute fight with a magicka sorc and literally 2 of my deep fissures landed. They saw me cast it, then would streak over me just before they landed making sure I was facing the other way. People aren't stupid ZOS.

The slow gameplay could be rectified by completing overhauling cliff racer. It's the Warden's main spammable, so it needs to be fast like every other spammable ability in this game. I would suggest removing the 15% damage from max range and replacing it with Major Breach, increasing the speed, making it shoot horizontally, and making it dodgeable (not reflectable, like Crushing Shock)

No reliable CC
The only CC wardens have is the magicka morph of Scorch (Deep Fissure). If you're fighting multiple people it only CCs one enemy, so I never really know who it will hit. I believe every class should have a reliable CC, especially classes that rely on burst combos such as magicka nightblades. So not only do we have slow combat, but we have no reliable CC to aid us in these combos, once again relying on Deep Fissure.

Maybe a morph of frozen gate could be reworked. You cast it once and it freezes the target in a kneeling position similar to fossilize. If you cast it on them again while they're frozen they get pulled to you and obviously thawed out. This can go through block

Low damage, no execute
You give the Warden slow damage abilities and no execute. Why? What was the thought process behind this? Trying to close kills on a Magicka Warden is like that feeling you get when you want to sneeze but can't quite get it out. It's frustrating.

You didn't really give us a lot of damage skills to work with, so it's hard to say where to put an execute. You can't add it to the cliff racer because that would be ridiculous, you can't put it into deep fissure because that's AOE. Fetcher infection is an option, but that's just a DoT that can be purged. I don't really know. Maybe if the first point was taken care of and had at least one faster attack we wouldn't need an execute as badly

The Passives

Winter's Embrace needs redoing. Most of the passives in there are just silly. 500 resistances for each winter's embrace skill slotted. Really? Unless you're role playing Sub-Zero from Mortal Kombat you're not going to get much use out of this.
Icy Aura is supposed to dull the effectiveness of snares by 15%, but the thing is, you barely notice it. There's so much snaring you in this game that it always feels the same. Change this to something more useful, or give it an additional bonus of "Increase Physical damage by 6% to at least benefit stam wardens.

Now if you haven't already guessed this is purely from a damage role perspective. I've also healed on a Warden, and it's actually not bad at all. If you're more into support, then this class is brilliant.
But yeah, if you want to be a damage dealer, then the Warden is only useful if your opponent has the IQ and reflexes of a target dummy.

I'll be on my Sorc until you get this mess cleaned up.

[PS4-NA] 490+ members.Dead Poet Society. Windhelm Hired Trader. Social Trading Guild. NO WEEKLY FEE.

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Welcome to the Dead Poet Society.

***MESSAGE JUGSoMILK on PSN or Leave comment with your PlayStaion Name below to join.

We are a FREE donations based Social Trading Guild. A ONE TIME DUE OF 8k IS REQUIRED TO GRANT "TRADER ACCESS" This only ensures EVERYONE who trades understands how to donate and contribute to our weekly trader.

Carpe Diem- "Belive it or not, Each and every one of us in this room is one day going to stop breathing, turn cold and die." Dead Poets Society.

Kyne PC NA (BWB NA PC - Final)

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Against my better judgment, I will give this one last go. I believe that, for the most part, the discussions have been fun and enjoyable. I feel that I've gotten to know some people on other factions a bit, and it is cool being killed by someone you recognize! :) Anyway, let's stick to talks of builds, funny stories (like the time I got jumped by 8 AD as I rode across the bridge and they bashed me to death as I fell out of my chair laughing), map strategy, which in game snacks you prefer, and of course... Ice trebs.

Guild Closed

Which one of Morrowind's Great Houses do you belong to?

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So the official ESO Twitter tweeted this out.

It's a fun little quiz to find out your Great House allegiance. Everyone needs to go do it because it's awesome.

LINK: http://woobox.com/5v6nbg

Also, I don't think anyone will be surprised but this was my result.
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Addable water, dirt, and other things to build

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Add water so we can make pools in our home. I'd be willing to pay crowns in order to put my own water that I can swim in my home and water gives us many customization options in houses without water... for example the master angler boat is hard to put in many homes as most do not have water.

Dirt and grass furnishings... it's literally everywhere. They would allow us to create our homes in our own image by allowing us to raise the ground floor on our gardens to build on... plus many of us resort to putting trees on stone paths as we cannot cover it in dirt furnishings.

Adding more hlaalu style building blocks would be wonderful. Ald Velothi Harbor comes with 6 hlaalu stone paths but The bad thing is that this may only be exclusive to this home and impossible to gain from other places, they are called hlaalu sidewalk, sillar stone

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Add some more blocks like these with this texture to serve as stone platforms as they blend nicely with aid velothi and amaya lake lounge...

Also adding blue tile sets that are used in the roof interior of vivec city would look amazing on my pool and would be a popular furnishing

BUFF MAELSTROM DUAL WIELD WEAPONS

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Alright, its time. Maelstrom daggers and axes are no longer BIS, and they should be. Considering many of us have done 100s of runs to get solid traited weapons, can we buff the damage bonus a bit? There really should be a significant increase in damage while using them, and currently there isn't. The sustain issues you have using them is beyond ruthless... If players are going to have horrible sustain using what should be the best weapons in the game, they should be rewarded with big burst potential. Even if sustain was not an issue, the damage is wayyyyy to similar to other sets. For such a complicated rotation these weapons require, and the extreme difficulty you go through to attain them, they should be doing noticeably more damage. As of now you are better off running two 5 pieces with a monster set. This should not be the case. VMA staves are essential for most BIS magicka dps builds, should also be the case with dual wield stam dps.

If you agree, please respond to this thread and generate more support for a potential change. We all know if anything is going to get a change it has to have overwhelming support on the forums. If you do not agree, please explain why.

Upcoming nerf to Amaya Lake Lodge?

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So today I updated my PTS, went to Amaya Lake Lodge and noticed that one thing disappeared:

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This "place for plants" between stairs is no longer there (but it was with Morrowind closed beta). Here is screenshot from Live server, taken today in my home:


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As you can see, it is there on Live server - tree and other stuff is MINE cause I own this house.

Is this another nerf similar to Earthtear Cavern and other homes? I hope it won't go to Live server like this, cause I payed hard earned money for this house! @ZOS_GinaBruno

Edit: uploaded better photos

My character was flying. (And no he wasn't on drugs)

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So today I was in Stonefalls and i stepped of a ledge and then my character startef floating (running) forward way up off the ground enough to kill me if I fell and I had no control over him at all except I could spin around. He did this all the way to ash mountain where he ran into a cliff and got stuck and I couldn't do anything except as previously stated. I was able to finally teleport to a wayshrine eventually once it recognized I was standing on something. At first I couldn't even teleport. This happened once before but I was able to jump and stop him. Any insight as to what causes this? And if it helps I play on a console so I have no add-ons.

My character was flying. (And no he wasn't on drugs)

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So today I was in Stonefalls and i stepped off a ledge and then my character started floating (running) forward way up off the ground enough to kill me if I fell and I had no control over him at all except I could spin around. He did this all the way to ash mountain where he ran into a cliff and got stuck and I couldn't do anything except as previously stated. I was able to finally teleport to a wayshrine eventually once it recognized I was standing on something. At first I couldn't even teleport. This happened once before but I was able to jump and stop him. Any insight as to what causes this? And if it helps I play on a console so I have no add-ons.

Crown Store 15 day research scrolls with no cooldown

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As if the data-mined 1, 2 and 7 day instant research scrolls in the crown crates weren't controversial enough, it looks like Update 15 is changing the 2-day scrolls to 15-day ones. They were renamed to "Instant <X> Research, Grand". The 1 and 7 day ones were also renamed to "Instant <X> Research" and "Instant <X> Research, Major", respectively.

What do you all think of this change?

Item link: |H1:item:125471:124:1:0:0:0:0:0:0:0:0:0:0:0:0:36:0:0:0:0:0|h|h

Update 15:
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Morrowind:
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The data-mined skill-line-specific 2-day scrolls have also been updated:
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