30GB update later I log in to walk into nFH (Falkreath Hold) to see what it looks like and wonder if I could somehow solo it carefully on my StamBlade PvE main. No. No I can't. Even on normal the difficulty is annoyingly hard. Not so much "impossible" hard, just REALLY annoying. What's up with these new mob attacks anyway? If you're not being knocked back you're being thrown off balance, then after you recover you're knocked back again. But whatever.
I find the cart in Craglorn, load in and the first thing I see,...
Wut?
Zenimax...
Zenimax stop. Just stahp what is this?
ZOS what are you doing, this game is usually kinda ugly WHY IS THIS DUNGEON SO PRETTY??
THIS is what I'd been holding out for in visuals with new content. I realize this is incredibly linear and compact so the quality is amped up because of that but LOOK AT THIS. The terrain detailing, the sheer amount of vegetation and flora, the distinct representation of a legit wilderness! I'm nerding out so hard over a well made little section of woods in a Group Dungeon this is stupid. If only you guys made everywhere look like this. It's exactly what pulls me away from the achievement hunting and the daily chores. This is what makes me desire to just walk around and explore. To take in the sights as I find out whats behind those trees or on the other side of that ridge or around that boulder. This, is beautiful. But the sad reality is this kind of quality will only exist in small instances such as Dungeons cause I'm positive replicating this level of detail to the overworld questing zones would take monumental effort not to mention require a heavy performance hit.
But regardless, ZOS you've made a gorgeous looking environment for Falkreath Hold and I REALLY appreciate that, even if I can't enjoy it as much as I'd like due to it being in sorta difficult group content. And I just wanted to share my feelings on the matter.
....oh. And inside the town of Falkreath itself lags like nothing else. Might wanna look into that.