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Where would you find ESO races in todays world ? maybe something like this ? ...


Unlimited stam in housing instances

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This is one thing I'd like to see implemented. Such a pain that you can't even mount in some of the outside grounds in the larger residential homes, especially when you're decorating and moving something from one end of the house or outside grounds to the other umpteen times over. Now, i do understand a large number of people use test dummies and some even duel, but that would be easily rectified by normal stam usage/regen kicking in once any sort of combat has been initiated. Whether that be for duelling or interacting with test dummies.

Other games implement such a system and the first one that springs to mind is Dragon's Dogma. In cities or friendly areas, you're given unlimited stam resources which make navigating the same hub less of a ballache after the 1001st time going through . Along with the ridiculous price, the time it took me to repeatedly navigate Grand Topal Hideaway whilst viewing it, put me off completely too. Probably less of an issue for those with stam characters and have everything put into stam resources, but I found it an issue.

I also get this is a non issue for the smaller abodes.

Character Height Reference During Design

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Could we get some type of reference in the character design screen for height? I'm not sure why this isn't in there. I have no reference point to other characters as to the height. We just get a slider for shorter and taller. I hate estimating and then finishing, only to find I don't like the height in reference to other characters in the game. Why do we have this obscure slider and no reference? @ZOS_GinaBruno @ZOS_JessicaFolsom

Combat Team: Please consider giving the Warden's skill "Winter's Revenge" a synergy

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Currently, there is little to no incentive to bring Wardens of any spec into any PvE raid environment, from a competitive point of view:

1) Magicka Warden DPS: Arguably the weakest of all DPS specs which provides 0 unique passive group utility.
To highlight the above, this is what other classes can bring to the table:
  • Templar: Minor Sorcery, increasing group Spell Damage by 5% for 10 seconds.
  • Dragonknight: Minor Brutality, increasing group Weapon Damage by 5% for 10 seconds.
  • Nightblade: Minor Savagery, increasing group Weapon Critical Strike rating by 657 for 10 seconds.
  • Sorcerer: Minor Prophecy, increasing group Spell Critical Strike rating by 657 for 10 seconds.
In comparison, this is what a Warden can passively bring to the table:
  • A chance to apply the 'chilled' status effect, the primary effect of which (Minor Maim) is already reliably applied by Low Slash.
  • The capability to proc Minor Toughness when healing an ally, increasing their Max Health by 10% for 10 seconds, an effect that is already granted by Aggressive Horn.
  • The capability to proc Minor Intellect and Minor Endurance, increasing Magicka Recovery and Stamina Recovery by 10% for 20 seconds. While this is nice for a Warden healer, it's not really essential in any raid. Not to mention a Sorcerer can already proc Minor Intellect with Empowered Ward, while Stamina DDs manage sustain with heavy attacking.
2) Stamina Warden DPS: A decent DPS spec, yet still behind the other Stamina options. One reason you might bring this into a raid is for their massive AOE breach capability for trash pulls, but beyond that, there is nothing about having one of these builds in your group that would outweigh bringing another stamina build instead.
3) Warden Healer: I'm sure this is a touchy subject for some players, but at the end of the day the Templar Healer is still preferred over the Warden Healer for what I would imagine is a majority of the end-game raiding community. One reason you might bring one of these into a raid is for the Budding Seeds synergy. Beyond that, there's nothing that a Warden can do that a Templar cannot do better.

The above, in my opinion, only scratches the surface of things that can stand to be improved upon when it comes to Wardens in general. One way that I think would make the raiding community a little less averse to having a (Magicka) Warden in their group is simply by giving Winter's Revenge a synergy. If the changes to synergies stick as they currently are on PTS (with a 30 second cooldown between like synergies), they will become more important than ever when it comes to restoring resources, and proc-ing sets like Alkosh. If nothing else were to be changed with the Warden, simply giving this single skill a synergy would be enough to incentivize raid groups to have this otherwise extremely weak spec in their party for at least some encounters. I also understand that, since the Warden cannot be played by those that have not paid for the Morrowind expansion, granting the class a unique passive that is "locked behind a paywall" is probably not something that players would like to see happen. This is also why I find the solution of giving Winter's Revenge a synergy to be a "compromise" of sorts, if you will, that would make the class more desired by our raiding community without making it "pay to win".

Edited because I forgot a Warden buff.

The Lunar Collective-NO DUES, Weekly Guild trader,very active community,beginner & solo friendly

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Recent as of- 1/22/2018

Greetings citizen of Tamriel! The Lunar Collective is actively recruiting again, The Lunar Collective or "TLC" is a guild for players who LOVE The Elder Scrolls. Whether you're a hardened veteran or you've just started your adventures, our guild Is inviting you to join our community.Currently we have two official guild charters,over 800 members & we are looking to recruit more active like-minded players to join our collective.


Summary
TLC is an established guild that started operating right after the game launched.Our members are friendly,organized, fiercely loyal & extremely knowledgeabe.The main focus of our guild is to create a fun,strong,collective environment to enhance every one of our member’s playing experience.


Playstyles
TLC facilitates a wide variety of players who enjoy different play styles:


Solo-If you are a solo player,enjoy exploring content on your own but you need the occasional group to help you with harder content or a guild trader to sell your valuables then our guild is perfect for you!Our guild doesn’t force anything on our members, everyone is free to enjoy the game how they would like.




RP-That’s right! We have members with great imaginations and writing skills.Some
of our members take part in some light RP ocassionally and have intertwined their storytelling with a few of our guild events.Join today to see what unfolds!


Social-If you enjoy socializing while you play,we have a VERY active community that you can chat with while you conquer Tamriel.Our guild regularly hosts unique guild games & events for our members.If you'd like to participate make sure you join our Facebook &/or our group on the BAND app.(Links posted below)



Selling,Trading,Guild Trader-Our guild has a regular guild trader.We allow all of our members to sell in our guild store free of charge,dues are never forced! If you need help with increasing sales or making more gold, we have experienced players that can guide you & show you how to generate more gold weekly.


Crafting-If you need help crafting or need something crafted,Our master crafters will be more than willing to help you with all of your crafting needs.


PVE-We have regular PVE events including Trials,Zone Clearing & more.Our members are always tackling PVE content together on their downtime, so you will never have trouble finding groups for dungeons.

PVP Campaign-If you enjoy PVP, our guild runs regular events in Cyrodil and The Imperial City/Sewers.We also have members that PVP regularly & can teach our members that need assistance.



Guild Housing-We have multiple guild halls for all our members to share.We have attunables,target dummies,transmute and more! We are proud to provide an area where members can coordinate, craft or even hang out and socialize.




Leave your gamertag below and I'll invite you as soon as a slot is available.If you’d like to join our sister guild also type “Contingent” under your GT.


For more guild information on ranking,social media,sister guilds,etc. read the posts below.

Magwarden or Stamwarden for dps

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I have a race change token and have been debating changing my high elf magden over to stamina. while I've had fun with him I don't like not having an execute and compared to the stamina wardens running around cyrodiil currently, I feel like the magwarden isn't effective enough despite the utility magicka brings. (running shackle and necro)

So preferably people who have played both, do you guys find magicka warden or stamina warden more fun to play? do you think it'd be worth switching?

Wtb flip the bird emote!

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Please COD!

Seriously! I must have it now!

I showed it to husband and now we mimic the bird flip hand and face at each other instead of flipping the other bird!

My attempt at decorating The Coldharbour Surreal Estate on the pts! :)


Sotha Sil (EU PC)

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Since I just moved here from Kyne where our forum thread was always an entertaining read, I was pretty disapointed not to find similar thread for this campaign, just a couple of disjointed QQs. And so im starting one :)
This is to be a big cross-alliance chat, full of salt, drama and unlikely friendships!


And so, I'll start with few observations, from a point of expereinced PvPer, but newcomer in SS, EP side.
Current population during active hours seem to be into EP's favour, which is a bit unfortunate for a guy joining, since its always more fun to play underpopulated faction. Still I like that other 2 factions are active enough to not let EP dominate but instead keep pushing back and keep PvP going!

Campaign seems a bit worse in regards to nightcapping. What amazes me tho, is that it seem to be going on on all 3 alliances roughly in the same amount. EP capping few days at the end of evening, others later at night and in the morning.. Altough I'll never understand ppl taking scrolls from NPCs at 4am, i must say: if it doesnt kill the PvP enjoyment at primetime, go slaughter those NPCs! Show them who's best! :P

And finally, since im moving here along with a guild, Im interested to find out names and activity of other guilds playing in SS :) Ive met some EP ones alrdy but im interested in knowing what DC and AD groups we will be fighting.. so far we have seen a couple of good ones, and we are very much looking forward to wiping you after we settle in! :D




whats the point of doing Vet Hm pledges for crystals

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So i noticed something , doing pledgesin normal mode gives you a green Transmutation Geode , Wich contains 1 crystal. guaranteed.
Doing it on vet and HM Gives you a Purple Transmutation Geode wich can contain 1 to 10 crystals.
Now why is it i get always 1 crystal out of the purple ones ? with an exception of 3 when i am very very lucky.
The only reason i am doing pledges is for the crystals otherwise i could care less , but it doesnt makes any sense doing Vet and HM pledges
It should at least give you guaranteed 5 crytals with a lucky change to a max of 10 . just saying .i mean a weekly trial gives you 5 guaranteed .
Maybe its me but i think it should be more rewarding and not a single freaking crystal .

NEW SCROLLS ORDER - New player and veteran guild for lone wolf/soloists.

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New Scrolls Order

About Us: We are a group of 450+ mostly soloist/lone wolves who came to together to help each other learn, improve and eventually master this game. We originally catered to primarily new players however as we have progressed through the game we are now a home for veterans as well. At the heart of this guild is a love for ESO and desire to help others progress.

What we offer: We offer both spontaneous and planned World Boss, Skyshard and Dungeon runs. Daily runs through undaunted pledge dungeons. An expert team of Master Crafters that can craft the gear, food, potions and glyphs that you need but also help you achieve Master Crafter status. Trial progression runs 3-5 times a week. A lottery that is run several times a month. We intermittently have a Trader. Most importantly, friendly and helpful guild mates.

Communication: Our preferred source of communication is via Discord. Our address is located in the MOTD in game. In game text chat also fairly active.
We are a no fee guild. Donations to maintain the trader are always appreciated.

If this sounds like the guild for you please message Sookmagook on PSN or leave a message here and an invite will be sent.

We look forward to meeting you!

Does anyone know of a good way to keep track of all of the furnishing plans you know and don’t know?

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I’m at the point where I know most green plans and am trying to find the rest. It would be much easier to look for them if I had a list of some sort. I play on Ps4.

My fully decorated Ebonheart Chateau

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This is my fully decorated Ebonheart Chateau.Its my first house.I changed a lot of styles,materials,layouts and spent alot of gold and time...
Hope you guys will like the final setting enjoy!


image

Have the Skeleton Polymorph display animal races' tails.

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Like shade and the Pirate Skeleton 2pc set! :mrgreen:

Here's the polymorph in my collection:
gznv5IA.png

Here's the polymorph on my character, from the rear:
vDgSuJ0.png

Here's the Pirate Skeleton 2pc Undaunted set procced, showing how the polymorph could look:
vZyji1X.png
WDY3tcH.png
KYsWmVW.png

Tails op! :blush:

Revert the synergy cooldown change

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Revert the synergy cool down change, keep the 20 seconds cd as it is. Optionally, add new synergies to the game. So many unused morphs of aoe abilities and ultimates, add synegies to them to make them viable.

Templar single target abilities and Ancient Knowledge

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Hey all,

I was weighing the advantages and disadvantages of using a flame staff over a lightning staff. I noticed that as far as my single target abilities go, the 8% dmg buff from using a flame staff only seems to work properly with Vampire's Bane (morph of Sun Fire). Radiant Oppression doesn't appear to gain any damage from this passive and Purifying Light only gains damage on the initial small bit of damage, not the whole spell. If this is the case, then it makes a lightning staff far better for single target dmg due to how many of my AoE abilities that the lightning buff DOES improve.

Is this working as intended or is it broken?

Better for DPS/Healing dual class - Warden or Templar?

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So I would like to have a single class for both DPS and Heals. Now I understand I will need different gear for each setup and I will use different skills.

What I am wondering is who is better overall for DPS and which is better for Healing? I know it is all player dependant but just a general overview for an average player, which is better at each role?

Right now I get the impression that Templar is still a better healer but it sounds like both are lousy for DPS.

Also if anyone has a link for any guides for these that would be great. I found Alcasts just hoping to read a few more.

Stam DK is Dead!

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DPS: Burst is too low to finish the kill.

Heal: Shield spam, cloak spam, tree ult spam, breath of life spam is stronger than DK healing.

Tank: Mag DK, Templars, Wardens, Sorcs, and Nightblades all tank just as good or better.

Sustain: Sustain is just as good or better on the other classes.

Mobility: Stam DK is the worst in the game.

RIP Stam DK. Thanks ZOS for making my favorite character not fun to play anymore. Nothing special about Stam DK anymore.

Xbox X comparison

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May someone who has and Xbox x or even a PS4 pro tell me their experiences compared to playing on the Xbox one and PS4 standard version?

I’d like to get an insight on

•loading distances (currently on Xbox one bushes load up to like 10 feet away it’s awful)
•overall graphics
•performance/lag
•bugs/glitches

I’m not considering buying an Xbox x and a new TV just for ESO alone but it is my most played game.
Do I need a 4K TV?

Thank you

Stamina Warden DW Glyph Options?

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Need some advice on what would work best for a PvP loadout

Mainhand Nirnhoned Dagger + ________(glyph)? and Offhand Precise Dagger + ________(glyph)?

I can't do offhand infused with weapon damage because I'm using an infused masters bow with wep dmg on backbar. Was thinking oblivion damage on main and disease or shock on off but I'm not sure and also I don't plan on using poisons since dragon bones may change many of the poisons. Any advice helps, also thanks in advance.
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