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Valastres xbox na vivec glitched guard

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So for the past few days there has been a glitched covenant guard at Valastres center flag. Nornally wouldnt care about glitched npcs but this one causes issues in flipping the town alone. It works in favor of the dc alliance but against ad and ep. If a single person stands on the flag nothing will happen but if 2 people stand there it will flip but the guards of your alliance must appear or else the covenant guard will flip the flag itself.

[Bug] Waiting for players...

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Well this is the second time I get stuck on battlegrounds after the loading screen, while you wait for other players... I have seen some players taking longer to appear on my screen and this time 2 players never came, so we got stuck on the lobby and the match never begun. At the end we got kicked out of the match. I don't recall getting this kind of problem before.

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Wrothgar expansion for Pact (Or AD?) Players - Continuity

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Hi everyone,

I'm curious on other people's take on the flavor/continuity of the Wrothgar/Orsinium expansion content as a non-Covenant character. I personally really chafe against things that seem out of character for my character to do, and thus have not done Cadwell's Silver, for example, because after all the horrible things the Covenant did to the Pact during that storyline, I don't see how my character would help them/not go on a murderous rampage when she's teleported into the middle of their city. Similarly, she has not joined the Dark Brotherhood because she generally considers herself a good person. I'm sure one /could/ come up with some kind of rationale, but it just didn't jive with the personality I'd developed for my character, and that continuity is pretty important to me in my enjoyment of the game.

That said, the Wrothgar stuff looks neat, but runs into the same problem. I just can't figure why my Pact character would accept an "invitation" to go schlep around with the orcs in the snow. I'm thinking I might just have to make a different character to go try that content out, but my main with all of my fun toys (i.e. my really fast mount) is the Pact character. So I'm curious if, without spoiling the Wrothgar expansion for me, anyone could offer possible reasons why a Pact member could put their hatred for/grudge against the Daggerfal Covenant, and by extension, the orcs, to go and help them. My character is a generous/compassionate person, but the DC did /awful/ things in the Pact story, and that's hard to forget. (btw, I'm aware that the Pact does bad things in the other stories, too. I'm speaking strictly about the character's perception/views here. I have no intent of arguing that any faction is more or less in the wrong/right in the conflict lol).

As you can see, the story/RP aspects of things are really an important part of the game for me, so if that's not your jam, I understand. I'd really like to hear from people who may have encountered this themselves, though, and any constructive input/thoughts would be welcome.

New melee magblade meta? update, now 49k selfbuffed dps with dual wield no offbalance

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In this video i was testing a different setup, the idea was to have 2 entire 5 pc sets and 1 full monsterset.
So i had to go with dual wield.
Sets used:
5 aquity on frontbar with dual wield, 5 MA, 2 Zaan.
I did this 46k parse with dual axes because i had them for stamblade, you would want to have swords ofc for 5% extra damage.
I also had no offbalance or minor vurnerability, this was selfbuffed.
I used the lover with 10 points into erosion wich puts me at about +- 10190 pen, so no cheese.
image

Highest i got this patch with double fire, no asylum was 44k so this one is is already stronger.
Let me know what you think :)

Fatal Error 6

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Yes, I've deleted all my addons. Yes, I've run the repair tool and downloaded the 40 gig "patch" several times. Yes, I've deleted the Launcher folder. Yes, I've updated Steam, and rebooted my computer. But every time I press "Play", I crash, get the bug report window and every time it says Fatal Error 6.


Any other suggestions?


PC/NA, Win 7 64bit.

All magicka DKs are currently EXPLOITING

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Hello everyone I bring dire news. The power lash morph of flame lash is bugged and is providing double the healing. This was not in any patch notes and thus is a bug. Any dragonknights using this ability are considered to be exploiting and as such action should be taken against them. They can obviously see that the heal is broken and thus should stop using it immediately. Anyone who continues to use powerlash is breaking the code of conduct. I propose a wide ban of anyone using power lash in the last day. Permanent of course.
The ZeniMax Code of Conduct that you agreed to when starting the game states that you will not exploit any bug, or abuse any game system.

@Zos think it over. Looted chests/nodes

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Can we have a despawn timer for nodes/chests that have been looted instead of having them stay there permanently with a worm or just a glyph in case of chests? I really don't understand why this hasn't been implemented.

Cheers

META Guild family is recruiting (Trading/Trials guild)

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Join the Meta Trading Guilds! Going strong for 2+yrs. Guild Hall with all attunable crafting stations, Transmutation station, Mundus stones & Target Dummies. Vet & Normal trials, Weekly events & raffles. Find us on the BAND app!

(Gold Man Meta - Rawlkha 10k/wk)
(Bold Man Meta - Clockwork City 5k/wk)
(Sold Man Meta - Vivic City 5k/wk) 

MESSAGE MIZ RAGNAROK FOR INVITE!

The Lunar Collective-NO DUES, Weekly Guild trader,very active community,beginner & solo friendly

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Recent as of- 2/12/2018

Greetings citizen of Tamriel! The Lunar Collective is actively recruiting again, The Lunar Collective or "TLC" is a guild for players who LOVE The Elder Scrolls! Whether you're a hardened veteran or you've just started your adventures, our guild is inviting you to join our Collective.


Summary
TLC is an established guild that was formed right after the game launched in 2015.Our guild + its members are friendly,organized, fiercely loyal & extremely knowledgeabe.The main focus of our guild is to create a fun,strong,collective environment to enhance every one of our member’s playing experience.Currently our guild has two official charters:The Lunar Collective & The Lunar Contingent.Lunar has over 700 members, progressive trader locations for both guilds & tons more!


Playstyles
TLC facilitates a wide variety of players who enjoy different play styles:


Solo-If you are a solo player,enjoy exploring content on your own but you need the occasional group to help you with harder content,crafting or a guild trader to sell your valuables then our guild is perfect for you!Our guild doesn’t hassle or force anything on our members.




RP-That’s right! We have members with great imaginations and writing skills.Some
of our members take part in some light RP ocassionally and have intertwined their storytelling with a few of our guild events.Join today to see what adventures unfold!


Social-If you enjoy socializing while you play,we have a VERY active community that you can chat with while you conquer Tamriel.Our guild regularly hosts unique guild games & events for our members.If you'd like to participate make sure you join our group on the app BAND &/or our group on Facebook.(Links posted below)



Selling,Trading,Guild Trader-Our guild has a regular guild trader.We allow all of our members to sell in our guild store free of charge,dues are never forced! If you need help with increasing sales or making more gold, we have experienced players that can guide you & show you how to generate more gold weekly.


Crafting-If you need help becoming a great crafter or need something crafted,Our master crafters will be more than willing to help you with all of your crafting needs.


PVE-We have regular PVE events including trials,zone clearing,skyshard hunts & more.Our members are always tackling PVE content together on their downtime, so you will never have trouble finding groups for dungeons or the like.

PVP Campaign-If you enjoy PVP, our guild runs regular events in Cyrodil and The Imperial City/Sewers.We also have members that PVP regularly & can teach our members that need advice.



Guild Housing-We have multiple guild halls for all our members to share.We have attunables,target dummies,transmute and more! We are proud to provide an area where members can coordinate, craft or even hang out and socialize.




Leave your gamertag below and I'll invite you as soon as a slot is available.If you have any issues with the forums you can message me on Xbox live, my GT is Shock Value1134.If you’d like to join our sister guild as well, send a message to JNA6686 or Andie6686.


For more guild information on ranking,social media,sister guilds,etc join Today!

Outfits Megathread

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(Outfits are going to be a huge thing and moving it to be in community creations will kill the thread and just spawn more outfit thread spam. I request that this thread be in general discussion till @ZOS_GinaBruno @ZOS_JessicaFolsom get zos to make a official wardrobe subforum. Pretty please?!?! With bosmer hugs on top.)

Thanks to all the amazing people who contributed to the pts forum thread https://forums.elderscrollsonline.com/en/discussion/389463/show-off-your-outfits-pts-edition/p1?new=1
I will move some of the favorites from there to here later

show off your Outfits! If yours is well liked by the community I will pin it here

Please follow a similar format

Original Costumes:
Archer outfit by @aliyavana
Name: Archer
Head: None
Chest:light, Mercenary
Legs: Medium, Ebonshadow
Belt:Medium, Grim harlequin
Boots: Light, Yokudan
Shoulders: Medium, Ancient Orc
Gloves: Light, Order of hour
Bow: Grim Harlequin
Description: A outfit made completely of different motifs, crafted for my stam sorc Zebendal. Mixing and matching different motifs is a must for me so that I keep my characters appearance unique. The theme is a Archer

2ul8bypzu47k.png

Previous Elder Scrolls Game Armor Appearances (Morrowind, Oblivion, Skyrim)
Royal Vampire armor by @aliyavana (skyrim) guest @Renosence
Chest, light ebony
legs, light celestial,
belt, orc rank 1 medium
boots, light grim harle,
gloves, light assassins league
shoulders, male light ebony, female medium telvanni
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Inspired and improved on @crazydunm3r idea

Morrowind Ebony Armor by @aliyavana
Helmet: Breton heavy tier 2
Shoulders: Redguard heavy tier 2
Gloves: High elf Gauntlets 1
Legs: Order of hour heavy legs
Chest: Dark elf heavy tier 4
Belt: Bloodforge
Boots: High elf heavy tier 1
Colors are coldharbor black with bloodroot gold

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MW-item-Ebony_Armor_Male.jpg

Morrowind Daedric Armor by @aliyavana
Head: None
Shoulders: Pact medium
Chest: Worm cult heavy
Legs: Hlaalu heavy
Boots: Hlaalu Heavy
Belt: Orcish heavy

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Lore Appropriate attire:

Lich outfit by @aliyavana
Helm: Worm cult Heavy
Chest: Nord light chest 3
Legs: Dreadhorn heavy
Belt: Dark elf girdle 1
Boots: wood elf light 1
Gloves: Primal heavy
Shoulders: Telvanni Medium
Staff: Xivkyn

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A Mead Drinker Nordguard @Highlor3
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Head: Skinchanger;
Torso: Minotaur;
Shoulder: Skinchanger;
Hands: Bloodforge;
Waist: Dreadhorn;
Legs: Skinchanger;
Feet: Bloodforge;
Main Hand: Draugr Sword;
Off Hand: Bloodforge Shield.

Stormcloak Shield-Maiden @highlor3
XoLSFPS.png
Head: Skinchanger Light
Chest: Malacath Medium
Shoulder: Skinchanger Heavy (can try Medium or Light, also Bloodforge style)
Hands: Skinchanger Heavy
Waist: Nord Medium 4
Legs: Malacath Medium
Feet: Skinchanger Medium
Axe & Shield: Bloodforge
Dyes: Lycanthrope Gray (metal parts), Wolf's Fur Brown (leather parts), Novice Tan (furry parts), Ransacker Blue (shield leather and axe handle), Moonstone White (axe and shield metal details). On Skinchanger Hat I used Book Cover Brown on leather part, Wolf's Fur Brown was too dark; for the mask's teeth I used Master Gold for some bone-like color.


Shadowscale Light @Highlor3
R9tzoIP.png
Head: Imperial Light 1
Chest: Primal Medium
Shoulder: Mazzatun Light (or medium if you prefer)
Hands: Assassin League Light
Waist: Assassin League Heavy
Legs: Assassin League Light
Feet: Imperial Light 4(?)


Shadowscale heavy @highlor3
18n3VKS.png
Head: Hollowjack Heavy
Chest: Dark Brotherhood Light Robe
Shoulder: Argonian Heavy 1 (can use Mazzatun Light or Medium)
Hands: Argonian Heavy 1
Waist: Xivkyn Heavy
Legs: None (covered by robe)
Feet: Assassin League Light(?)

Casual clothing:
Casual beach wear
camn1xeriatg.png

Head: None
Chest:Medium bosmer tier 1
Legs: Heavy Mazutun
Belt:Redguard light? tier 2ish
Boots: Soul shriven light
Shoulders: REEEEEEEEEEE, no hide shoulder option
Gloves: Light, altmer tier one


Cosplays:
Raiden cosplay
Head: Tsaesci
Chests: Glass light
Pauldrons: Ashlander light
Gloves: Imperial gloves 4 light
legs: Orc breeches 1
feet: Tsaesci medium

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@highlor3
Old Link
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Head: Imperial Hat 1;
Torso: Mercenary Jerkin;
Shoulder: Mercenary Arm Cops;
Hands: Thieves Guild Bracers;
Waist: Order Of The Hour Belt;
Legs: Redguard Breeches 1;
Feet: Yokudan Shoes;
Main Hand: Aldmeri Sword;
Off Hand: Breton Shield 4;
Dyes: Hist Green, Graht-Bark Brown, Wolf's Fur Brown, Lycanthrope Gray, Mastic Yellow (Legs), Lamae's White (Sword), Covenant Conqueror Blue (Sword guard), Welkynd Blue (Sword handle), Superior Blue (Shield), Nirnroot Gray (Shield), Ayleid Gold (Shield).

@Highlor3
Original Oblivion Blade
vsmGqfN.png
Head: Breton Helmet 3;
Torso: Akaviri Cuirass;
Shoulder: Akaviri Pauldrons;
Hands: Ebony Gloves;
Waist: Ebony Belt;
Legs: Akaviri Guards;
Feet: Ebony Shoes;
Main Hand: Soul Shriven Sword;
Off Hand: Akaviri Shield 2;
Dyes: Lycanthrope Gray, Rank 6 Materials, Alik'r Lapis, Noxophilic Black, Rank 5 Materials (Helmet), Mastic Yellow (Belt leather), Craglorn Crimson (Pants leather), Lamae's White (Sword blade), Dominion Yellow (Sword guard), Indoril Blue (Sword handle), Guardian Blue (Shield), Antique Brass (Shield).

Comic cosplays
Xmen, Psylocke by @aliyavana

silken ring light chest, assassins league light armor legs, ebonshadow light boots, soul shriven medium gloves, no shoulders but hide shoulder will probably be a feature
chest, voidstone violet, wayrest purple, wp
gloves, void purple
legs void purple, nightshade purp, lycan grey
belt doesnt really matter colors, boots void purple
dl24q2jqlkkb.png

Crown store lookalikes:
Telvanni Master Wizard Transmog by @aliyavana
Name: Telvanni Wizard Outfit
Head: None
Chest:Heavy, Xivkyn
Legs: Heavy, Telvanni
Belt: Heavy, Xivkyn
Boots: Heavy, Xivkyn
Shoulders: Medium, Ra gada
Gloves: Heavy, Xivkyn
Description: Biggest criticism is the costume really dyed horribly, and the fact that the costume cost 2k crowns we expect good quality in a expensive costumes. on female characters it looks too big and it makes your bewbs look huge even if you are flat.And the trim cannot even dye. I hope zos in the future learns to make costumes that dye well. This outfit is a near accurate replication of the costume and it dyes well!

Costume
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Transmog motif outfit version
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Dark Shaman outfit by @aliyavana
head: none
Shoulders: Ancient orc heavy
Chest: Mazzutun heavy:
Legs: Daedric light
Feet: wood elf light 1
Belt: telvanni light
gloves: skinchanger
rz32rpy1cbbi.png

Description: For all those that missed out on dark shaman and got screwed over by the rng in the event, this motif is for you

Deadpool cosplay by @aliyavana
Head: Costume radius mask
Body:Dark brotherhood motif, or dark brotherhood costume
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Schools of magic @Highlor3
XCOh3TM.jpg
Destruction School Mage
Head: Imperial Light;
Torso: Breton Light 3 (jerkin);
Shoulder: Breton Light 2;
Hands: Militant Ordinator Light;
Waist: Dreadhorn Light;
Legs: Dark Brotherhood Light;
Feet: Abah's Watch Light;
Staff: Hollowjack.

Restoration School Mage
Head: Ancient Orc Light;
Torso: Breton Light 3 (jerkin);
Shoulder: Trinimac Light;
Hands: Militant Ordinator Light;
Waist: Apostle Light;
Legs: Dark Brotherhood Medium;
Feet: Abah's Watch Light;
Staff: Skinchanger.

Conjuration School Mage
Head: Daedric Light;
Torso: Breton Light 3 (jerkin);
Shoulder: Glass Light;
Hands: Militant Ordinator Light;
Waist: Xivkyn Heavy;
Legs: Dark Brotherhood Light;
Feet: Abah's Watch Light;
Staff: Xivkyn.

Necromantic Arts Mage
Head: Dark Brotherhood Medium;
Torso: Breton Light 3 (jerkin);
Shoulder: Assassins League Light;
Hands: Militant Ordinator Light;
Waist: Barbaric Light;
Legs: Dark Brotherhood Light;
Feet: Abah's Watch Light;
Staff: Draugr.

Alteration School Mage
TEUZwiC.png
Head: Soul Shriven Light;
Torso: Breton Light 3 (jerkin);
Shoulder: Soul Shriven Light;
Hands: Militant Ordinator Light;
Waist: Barbaric Medium;
Legs: Dark Brotherhood Light;
Feet: Abah's Watch Light;
Staff: Minotaur.

Glacial Mage
tVmvOjW.png
Head: Stalhrim Frostcaster Light, or Colovian Fur Hood;
Torso: Breton Light 2 (jerkin);
Shoulder: Malacath Light;
Hands: Bloodforge Medium;
Waist: Nord Medium 2;
Legs: Skinchanger Light;
Feet: Abah's Watch Light;
Staff: Dreadhorn.

"Epic roleplay"
Recremen wrote: »
Okay I'm starting to think this outfit system might offer a bit too much freedom.

Luxurious Leather-Bear Ensemble

OnzGkJc.jpg

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Minotaur Medium chest
Argonian Medium Legs (probably tier 1, maybe tier 2)
Skinchanger Medium Boots (maybe heavy but probably not)
Order of the Hour Medium Shoulders

Community made favorites
Vampire lord
I tried to remake the costume of Harkon featured in Skyrim. It looks a little too heavy, but it was the closest I could get with the in-game armor.

Harkon's costume in Skyrim
latest?cb=20121001001504

My costume
Screenshot_20180112_181930a.png

Incoming~

MOOOOOORTAAAAAAL KOMBAAAAAAAAAAAAAT

Scorpion
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Sub Zero
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ZOS iconsistrncy with banning players foe exploiting, cheating etc...

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Is anyone else scared or worried about playing new content on release day? There have been a lot if inconsistency on who gets perma and temp ban for bugs in the game. Just wondering what the community thinks about this and what should made made clear to players before they get the chop.

Couple LFGuild ... PC/NA/EP/PvX Semi-Casual, Social guild.

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My wife and I are looking for a Semi-Casual Social guild. Recently returning to ESO we are looking for a community that we could call home here.

We are looking for a PvX guild as we like ALL of the aspects of ESO. We are PC / NA and ONLY on Ebonheart Pact at the moment.

Also Discord is the required voice comms for us. :)

Thanks!

Look for me here or in-game.

@Jayshua

Response to the Veteran Hard Mode Asylum Sanctorium Trial Exploit - Nov. 10

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Recently, a small number of players discovered a way to kill Saint Olms + 2 (Hard mode in Veteran Asylum Sanctorium) from safely outside his room where he could not attack them. This is not only unintended and an exploit, but it cheapens the time and work put in by players who have legitimately beat this fight and earn a very difficult achievement and reward. As a result, we have permanently banned all players – 34 accounts in all – who used the exploit to complete the kill and earn the special achievement and skin in this way. We will not be considering overturns for these account bans. They are permanent and final.

We are working on a fix for this exploit, but we will not be able to deploy it until Monday at the earliest. We will be watching things closely over the weekend. After we deploy the fix on Monday, we will do another audit of kills for this fight. Be warned: we will permanently ban any additional players who use the exploit over the weekend.

What Spec do you main in PvP?

Magicka Dragonknight Build PVP Dragonbones

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Hey guys,

I was working on my new Dragonbones Magicka DK Build for pvp the last days.
This is a solo play or small group pvp build with good sustain, good defense and high damage.
I would like to hear what you think about it and see any possibility to improve it.

I plan to run 5 Shacklebreaker, 2 Skoria and 5 Caluurion's Legacy. (5L/1M/1H), 1HS+Resto.
Withmother potent brew, triple pots and boon Atronach.
Sword nirnhoned, resto powered for higher Dragonblood heals.
I think for Dragonbones, shattering rocks will be the better morph - people will maybe not dodge roll after breaking free and deals AOE + I am able to set several players off balance and powerlash them.
Buffed Data:
DB.jpg
bars.jpg
set_1.jpg set2.jpg


Here a Link to the actual build and the CP split, skills etc.
en.uesp.net/wiki/Special:EsoBuildData?id=41316

Flames of oblivion on the backbar can be changed for elusive mist for 1vsX, for duels definitely flames of oblivion.

Joy's New and Improved Guide to Beating Maelstrom Arena

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I wrote my original guide two years ago and the game changed so much that it’s probably easier to start a new one rather than update the entire old one. When Maelstrom first came out, there were no target dummies, 20K DPS was considered very good, and every class (except Dragonknights) had more potent skills to deal with its challenges. So, changed game needs a new guide.

This guide is meant for people trying to clear vMA for the first time. One of the big differences between November 2015 and now is that veteran players will have very different builds and capabilities than newer players. Back then, everyone had the same builds (magicka players wore Martial Knowledge + Willpower for PvE, Kagrenac’s Hope + Willpower for PvP). If you watch a Youtube clear by one of the top players with a 550K score and try to replicate their strategy, you are going to be in trouble because they have a build you can’t match and their strategies are dependent on memorizing spawn locations and burning down primary threats.

I heard Maelstrom is for players who mix-max, have max CPs with end-game gear, and beyond the capability of average players
I understand vMA has a reputation of being elitist, but I believe that is a false impression. Unlike most of the content in ESO, vMA doesn’t just rollover and die when confronted by experienced players. It fights back and humbles everyone who tries it, forcing them to alter their approach. This, quite frankly, is a step not everyone is comfortable taking.

Zos did make the veteran version accessible to the ESO masses by including the Power Sigils. These are incredibly powerful, are available every single round of every single stage, and can carry decent players through the challenges vMA throws. The best ESO players are not supposed to use them (and get rewarded with a higher score). Difficulty is not the primary obstacle you will face. Rather you will be challenged mentally because vMA will attack your self-confidence, your patience, and your fortitude. You will die. Repeatedly. You will be humbled. You will doubt your ESO competence. But it's not the difficulty of these challenges that's killing you. It's because you don't know the mechanics and thus lack a strategy to defeat them. You going in deaf, dumb, and blind. If the arena did *not* challenge you under such circumstances, then it would be a poor design. You've been face-rolling ESO content for probably over a year now. Even the DLC dungeons don't challenge you (provided you get in a good group). You've been bashing a target dummy that doesn't even defend itself let alone move. You aren't used to ESO content pushing back. Don't back down. Don't take the easy way out. Undergo some honest introspection. Have a build that useful against something other than a target dummies. If you are decent player, you can clear this if you do not let your frustration and your ego get the better of you.

I heard vMA is all about DPS.

You do need DPS. You can't heal or block things to death. And you gonna need a fair amount of it because there are DPS checks. Not going to lie, it's important because the more you have the easier vMA gets. But it's not necessary to have elite DPS. VMA was cleared way back when 20K was considered a lot. My wrong race healer who used no DPS gear and did not respec has the Flawless Conqueror achievement.

I included a video below of me clearing VMA not using any spellpower potions, having zero "end-game" gear, only using 300 CPs (yes, 300!), and using a build that was not mix-max for DPs (I used a resto staff). It's totally possible and I was kind of surprised that stuff still died pretty quick.

What's more important is learning how to survive Vs. multiple attackers and environmental hazards. By far the easiest, most efficient, and most effective means to doing this are two skills that every player has access to. If you are magicka, that is Harness Magicka (this morph, you need resources) and if you are stamina, that is Vigor. You must get in the habit of using these skills before you take damage. Other things you will have to do include: "Block-casting" (holding down block while using an ability), Dodge roll (for both damage avoidance and mobility when snared), use skills that DPS and heal you at the same time (even if these aren't your best damage skills).

Why Run vMA?

There's the obvious reason: the two best PvE weapons in the game drop here (Destruction Staff, Bow). I also think the Restoration Staff is a strong option for healers and PvP players who use the Regeneration skill.

But I would not recommend you doing content that you don't find fun because you feel like you "need" one of these weapons. VMA will humble you and if you are doing it for any reason other than the (accepted) challenge, you are going to subject yourself to too much aggravation. Especially since the weapon you want is more than likely not going to drop until you finish this enough times to be good at it.

So run it for that challenge. There really isn't much in ESO that can challenge a high CP player except 12 man trials and PvP. There was once a time when Spindleclutch tested our builds. Once a time when Craglorn was full of delves that players could go and test there their mettle. Once a time when even the questing zones occasionally required players to use their abilities and do things like block. If your someone who like fantasy / progression games whose whole concept is built around overcoming challenges by formulating strategies and using interesting abilities, then vMA is pretty much all ESO has to offer unless you got 11 friends handy who want to run Halls of Fabrication. I have 20 destruction staffs and I still come back to vMA from time to time because I want to stay sharp, want to see if I can do better, want to test builds under real conditions (as opposed to defenseless target dummies), and because one of the reasons I became addicted to ESO in the first place was because I liked having potent character abilities to deal with enemies that were actually threatening (I was in Beta). If you game because you are competitive and like a challenge, that's why you should do vMA.

What class should I play?
The one like and feel most comfortable playing. Just about everybody will say sorcerer is the easiest and best class, but the sorcerer does not make Maelstrom “easy,” rather it is knowledge of the mechanics and the experience of the player.
You probably going to doubt what I say here when you get to stage 5 for the first time and get Rekt repeatedly and then again on the last boss, when he kills you dozens and dozens and dozens of times. It’s not your class that’s getting you killed, it’s your unfamiliarity with the mechanics. The first time I did this on my sorcerer, I got Rekt and stage 5 and the final boss killed me time after time after time after time, and that was when sorcs shields lasted 20 seconds, critical surge could grant 20K heals, and Overload was OP. What people mean to say is that sorcerer has the potential for a little higher score than a dragonknight, which is a very different thing than being “easier.”

What about my build?
You're going to be better off with a more versatile and well rounded build than the DPS glass cannons who get a 550K score. The easiest way to go about that is to use damage oriented sets, have some extra regen, and add a few utility/defensive oriented skills on your bars. As for what specifically to go for, it doesn’t matter too much. The differences between many DPS sets and Mundas stones are so slight and situational that it’s not going to make or break a vMA run. As long as you avoid the many bad or overly specialized gear sets available in the game, you’ll do just fine. Julianos is strong for every magicka class, it’s a good default. Hunding’s the stamina equivalent, though if you’re not adverse to running Blackheart Haven a few times, the Bone Pirate set is very versatile for the demands vMA makes. If you hapen to have Trials gear lyin around (a lot of newer players won't), Vicious Serpent Set (I always though it was Vicious Ophedia?) is a really good 5 piece.

No matter what you wear, you want to have at least 17K health (preferably 18K) and somewhere in the neighborhood of 1300ish magicka recovery (I’m not much of a stamina player so I'm not sure of the sweet spot). The most efficient means of doing is to use Witchmother’s Brew / Dubious Camlorn throne drinks and to get some health somewhere else. Valkyn Skoria is great for this because it is a good DPS set and has the health bonus you need. The only class I would not recommend Valkyn for is Warden because some of their DPS skills are bugged and won’t proc it (Consider Infernal Guardian or Nerien’eth as a substitute). Best stam monster set don’t have a health bonus, that’s fine, enchant one of your big armor pieces for health.

Supplement that with a couple skills that are more geared to keeping you alive than damage (such as Inhale, Funnel Health, Healing Ward, Leeching Vines, Reflective Scales, Refreshing [Instead of Twisting] Path, etc.) and don’t fret too much because it really doesn’t matter. Whether you use Lover, Mage, Apprentice, or this damage set, that damage set, infused or divines, the differences are in the grand scheme of things are so marginal it’s not going to prevent you from dying until you learn the mechanics.
Aren't you oversimplifying? Yes, but not really. That extra 5% you're going to get from min-maxing isn't going to be the difference between you beating the final boss. You rotation is way way way more important for your DPS than your gear. Your ability to shield, dodge, interrupt is way way way more important to survival than your resistances. In short, it's not your build that's going to get you a clear, it's your skill as a player. You'd be better served practicing a DPS rotation or going open world in Cyrodiil than calculating the minute differences between two solid gear sets.

Magicka tips:
  • I would not go double destro staff. You are not doing a DPS parse Vs. a stationary target dummy that doesn’t fight back. The more difficult the content, the more kiting you have to do, the more incoming damage you take, the less and less that other destruction staff is helping you. It's not like you can't slot Elemental Blockade on your front bar and equip a damage glyph on a backbar resto staff.
  • Harness magicka is on your front bar. It is up before you take damage. Often it is recast as soon as it drops.
  • Elemental Drain is very handy. Drain anything elite or higher. Drain single mobs when not under threat.
  • You want to kill things with your Destruction Staff because of the Destruction Mastery passive that returns magicka on a kill is key to sustain. On the last add on a pull, consider Elemental Drain + Heavy attack kill + Destruction Mastery = your sustain.
  • Inferno or Lightning is personal preference. Most of your attacks are going to be single target (favoring Inferno). You’re going to be heavy attacking a lot (favoring Lightning). For DKs, I’d go Inferno though.
  • Elemental Blockade is 1000% the best skill you have, it is always down.
  • I’m going to be blasphemous here: I would recommend not using Inner Light because the extra skill is going to help keep an inexperienced player alive more than 7% extra magicka. When you stop dying, then consider putting it back on.
  • You don't need Trap Beast. You do need skills like Reflective Scales, Healing Ward, and Elemental Drain.
  • If you are not under pressure and your magicka pool is under 60%, a heavy attack is almost always better than a spammable skill.
  • Your DPS ultimate is always Elemental Rage. Yes, even you DKs. If you PvP and use Eye of the Storm, that’s still better than anything else. A DK with Eye of the Storm might consider Banner, though I still think Eye is superior because its AoE is larger and it’s burst.
  • Sometimes you’ll need a heal rather than a shield, so...
  • I recommend your off weapon to be a nirnhoned restoration staff with a spell/weapon damage glyph. You’ll have some damage skills here you want to hit hard and are not doing a predictable DPS rotation, so I like setup because it’s always good as opposed to potentially the best. Healing Ward is an amazing skill, such that even Templars and DKs who have strong native burst heals are going to consider running it. Of course, you always want to use destro ultimate, however Light’s Champion is a great “oh crap” button.
    If you are a DK, Templar, or Warden and have the Lich set, you can use a sword and shield as an off bar relying on your native burst heals (Honor the Dead, Dragon Blood, Mushrooms) instead of Healing Ward. Sword and Board ultimate isn’t a bad “oh crap” button either. Stop looking at me funny, yes Sword and Shield DPS ftw :smiley: What do you think vMA resembles more, PvP or a Target Dummy test? How many good PvP templars, DKs, and Wardens you know that go double destro? Pros and cons in lieu of a resto staff. Your resource management will be better and the ability to block more damage without blowing your stamina is welcome. You’re losing damage though (the glyph is going to be harder to proc) and Healing Ward is not only a better heal, but it’s one that can be cast preemptively. I unquestionably liked Resto staff on my DK. Sword and shield I liked for Warden (use Tree ultimate for “oh crap”). Templar either or.
  • I am a sorcerer, watch me shield spam! Yes, and watch you die when you need an actual heal and your crit surge is only getting you 3K instead of 40K from Healing Ward. Either use a Twilight heal or get a restoration staff until you actually know what you’re doing in vMA. I prefer resto because you get an extra bar spot and the ultimate. Once you know the mechanics, then use your double destro target dummy build if you are so inclined.

Stamina Tips with caveat that I’m not a great stam player.
  • Bow is your back bar because Endless Hail is your best skill. Poison Injection is also fantastic.
  • Caltrops is strong. Vigor is arguably necessary. Zerg surf in Cyordiil for a weekend to get these skills.
  • A really good stamina player told me that Vigor should be used exactly the same way as shields. Preventatively to ensure 5 seconds of survival.
  • Although dual wield is stronger DPS and Blade Cloak is really helpful for survival, a player used to and likes the two handed can certainly clear the arena (stun, execute, stam on kills, and Rally heal are all good).
  • You need to make sure you have incoming healing active at all times. I would take the healing options of the dual wield weapon skills or use Rally and even then, top this off with vigor.
  • Rend, Ballista, Dawnbreaker (Smiting preferred) are all legit ultimates.
  • Don't listen to people who say ESO favors ranged magicka builds. It's kind of like when people say Communism favors healthy economic development: outdated and wrong assumptions based on a different era.

Some general principles:
  • Every stage is "hard" until you get accustomed to the fights, opponents, threats and develop a strategy for defeating them.
  • Learning this will make you cry and want to quit ESO. We've all been there. You're not alone. That being said, every stage becomes considerably easier once you are knowledgeable of the mechanics.
  • Once you develop a strategy, you will wonder how it was you died so many times before.
  • Target recognition and prioritization is absolutely essential. When you are dying, you will get frustrated, but it is critical you objectively assess what is killing you. You *cannot* clear these stages without recognizing priority threats.
  • You should take breaks. You will get frustrated. Don't compound the problem playing mad. Eat lunch, call a friend on the phone, stretch out, etc., just move your mouse every 5 minutes or so and you will be fine.
  • I highly recommend using generic blue magicka potions instead of spellpower or tri pots for every round until you get to the final boss (and even then keep using blue magicka pots until you can at least clear the crystals consistently). This will be an EXPENSIVE undertaking and you don't want to waste your resources when you are wiping because you have not developed a strategy yet. Use your good stuff when you actually get good at the arena.
  • It is generally better to burst down single targets than trying to AoEing them all at once.
  • Let me say that again: burst down single targets rather than AoEing them. Seriously, Pulsar is a suboptimal skill that only works in easy as pie overland PvE content.
  • The Best DPS skills are Ground DoTs, then AoE Dots, then single target DoTs, then DPS skills that heal you, then last and certainly least: single target spammables. If you do not heed this advice, you will run out of resources
  • Use the power sigils. When you master downing a Crematorium Guard while the final boss is channeling a necrotic storm that kills you in two seconds, then go ahead and practice getting that higher score without using the power sigils. All of them are strong and useful.
  • Don't waste your soul gems. Just rez at wayshrine. Your PvP healer friend would love those Soul Gems, trust me. Besides, the amount of time you’re stuck in ghost form and for the arena to reset is about the same as if you rode your horse from the wayshrine.
  • You're overly complex super duper killer combo that works on target dummies won't work in vMA. Keep it simple.
  • I shouldn’t have to write this, but I will. vMA (and for me all Instanced areas) begins to lag noticeably the longer I am in it. It is bearable for me because I can finish it in under an hour. When I was first learning this, when it got so bad, I found it necessary to restart my client (back then no save feature, so I would Task Manager force shut-down rather than log out).

OK, Joy, I'm trying this but it's getting too expensive.
  • Stop wasting your soul gems and repair kits. Rez at wayshrine.
  • Stop using expensive spellpower and weapon power potions when you are dying trying to learn a strategy. You can get 90% of your DPS without them and that extra 10% is not going to make you learn the mechanics. Use these after you've nailed down a successful strategy, not before.
  • You don't need to respec your CP points doing the arena coming from other ESO content. I PvP, heal, and do DSA with the same setup and it does fine.
  • Don't gold out anything (except your weapon), thinking it will give you that extra edge you need. Difference between gold and purple on everything but weapons is tiny. Gold should be reserved for absolutely 1000% sure I will use this build for a long time.

5000 Crowns for 15 days off research?!

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That is bizarre ZOS. 15 days is not worth $40 of real life money. To a lot of people making $40 is like half a work day or more. I would pay $40 for a scroll that completes the full research timer, but not 15 days... I know what most people are gonna say, "Just don't buy it". Well you have to admit that price is a little bit... How do you say? Ridiculous! Come on now.. If you are gonna gradually move into P2W then at least make it worth our while.... Either way lets discuss.

Can i get clarification on what i can safely send between accounts?

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Ok so i have two ESO accounts though the 2nd one is fairly new, and i have been wondering what i can safely send between accounts without breaking any rule(s)?
For example i would like to send my spare runebox'(since i can't even bank them) some gear for a good start and some for research, i assume sending gold might raise some flags so i'm not planning on doing that unless told otherwise.

Can a mod shed some light on this? i did some searching for past threads but i'd rather get a updated answer straight from a mod if i can.

Thank you.

Moon dancer glow no longer shows

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Hi! So the title says it. If you had a weapon that you made a different style the glow would still be there, which was really cool! But now for some reason it isn't there anymore. Can we fix this? I rather enjoyed the glow

LF solid, non-pet, magsorc builds

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What are the best magsorc builds at the moment? Most interested in the best gear setups.
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