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Housing How-To (NO addons)- Did your fireplace come without a fire? Here ya go

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Faking water & making water bodies with no fx

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Changing classes of existing character ( Discussion )

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Hello , and welcome
i would like to know the opinions and thought about changing classes token being implemented to the game in the future ( i'm sure it can be done ) .
as someone who has been playing since 2015 with my main character being a DK ( highest motifs learned - research - and achievements , skyshards , lore books , locations ....etc ) , as we all know DKs over the last years had its ups and downs with buffs and nerfs < not the main topic . so as a thought i would like my main character to be a necro ( as they are in my opinion the most fun to play with ) so a change class token would help me change my main character while giving me the opportunity to continue to earn achievement and learn new motifs and keep my full skill level trees without the need to do it all over again . i have friends who own two accounts and have all characters being master crafters ( it's a lot of effort but they enjoy playing like that ).

so what do you think about the idea of having the token ?
will it kill the fun of what an MMO should be like ?
will it be hard to add to the game ? ( looking at you alliance change token )
or it will be just another quality of ( game ) life and would be a good idea ?

thank you for your time reading ,,, staysave

Social Ban

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Social ban is going on 12-days now. I'm an officer in 2 guilds and need to send emails for events and prizes etc. I've been unable to help with any events due to this ban. Please refer to [Incident: 200606-014787] Customer Service Ticket that I submitted 12 days ago for further information. I have been replying to this ticket daily in the past week to try and get this matter dealt with Urgently - please.

Learned crafting styles and furniture patterns won't show up on restored character

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Platform: steam
Megaserver: NA
Recently I restored a deleted high elf character named Taoerche through a ticket and changed it into a redguard named Bodashtart. Then after playing for a while, I noticed the following issues:
1. All quests done before deleting the character are reset.
2. All skyshards collected before deleting the character are reset.
3. Crafting styles learned before deleting the character will not show up in the crafting menu and cannot be relearned. I made a video to explain this issue here: image
4. Furniture patterns learned before deleting the character won't show up in the crafting station and cannot be relearned. This is similar to the crafting style issue.
I have tried the Repair function on the launcher and it did not work.
I can do questing and collecting of skyshards again if those cannot be fixed, but please look into the crafting style and furniture pattern issue because I cannot deal with it myself.

[Bug] quest - Prisoner of the Past (walking away from ghosts blocks quest progression)

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During this quest there are 4 items to pick up and as you pick up each there is a small story scene played out by ghosts. If you walk away before the ghosts are done talking you will not get credit for completing the step. I restarted and replayed this quest and watching closer it appears that the step is marked completed based on the conversation and not by picking up the item.
I posted a video in another thread that captures the missed step count at the location nearest the delve boss.
PC: NA
( 1m:16s to see missed step count) https://forums.elderscrollsonline.com/en/discussion/530487/bug-quest-prisoner-of-the-past-how-to-reproduce-unkillable-draugr

Stadia: "Account Not Found" when changing zones or logging in.

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Hi,

I have played on PS4 for a few years now and recently made the jump to the Stadia version. But whenever I change zones or log in, I get an error at the top right of my screen that says "Account Not Found." My characters load just fine, and at the character select screen it says Stadia Account: and has my account name correctly. My account also shows correctly linked on the website.

This error doesn't seem to be hurting anything, but obviously would like to make sure nothing bad happens in the future. I checked the known Stadia issues and don't see this problem there.

I don't know exactly what you did, but it was a mistake what ever it was

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The damage in PvP is through the roofs now. It's ridiculous and people are dying in milliseconds.

I highly recommend you undo whatever it was you did in that last update. It was not an improvement

# new trading system ?

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I think this trading system may be good for the majority of players ... so, my concerns are not justified anymore...
Peace !

The game freeze and I can't do anything on my PC

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Hello,

I don't know if it's a known bug, but many times, while I play ESO, (especially when I play in Battlegrounds, to be honest), my game freeze, and then I can't do anything on my PC. My PC still work, like vocal chat like discord etc work fine, but I can't do anything. Alt + tab show the alt + tab interface, but can't change the window, same thing with "Windows key + tab"... The game just freeze, I can't change of window by any mean I know, and I'm forced to restart my PC(and, of course, it leave the battleground and everything). It happens really frequently recently, and it's really, really bothering. And it doesn't happen in any other game than ESO. My PC is a gaming laptop, 8Go RAM, GTX 1050, I can't run ESO in Ultra without having really slow FPS but I run it in High and it works fine, even If my FPS aren't that high.

Please, somebody, help me, I can't play properly with this. Not anymore.

Attention: ZOS_JessicaFolsom

Odd frunishing spot in Hollow City.

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unknown.png
Has this Always been here or has the Lux furniture finally been kicked out of the general store?

Grey Host PC/EU

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Is there really no thread for the biggest campaign on EU? As a nice change the map isn't entirely red tonight, they left us a few scraps :smile:
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The Ore of Death

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Go ahead. Pick it up. I dare you.

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Dragon Shouts and Greybeards as a faction and skill line.

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Let me preface this with saying so far Greymore has been awesome and I have love elder scrolls online. I am a huge elder scrolls fan overall. But I was hoping for just a bit more skyrim with friends though in the Greymore expansion. While dragonborn can learn to shouts easily by absorbing dragon souls. Anyone can with enough time and effort. So my suggestion is implementing the Greybeards as a faction and word walls throughout the map. By finding them you level up with the greybeards and slowly you can unlock a few shouts. You can't learn as many as you could in Skyrim but given time you can learn a few. It would be cool as it could be implemented as a lore mini game and tied back to the dragons in Elsweyr and be an expansion on the antiquity system. To those who are wondering if greybeards exists during the events of ESO they do as they were founded in the first Era by Jurgen Windcaller. ESO takes place in the second Era. So they have been established for a quite some time by now. I think it would be a really awesome way to connect some of the content and antiquity system. You can use antiquities to find word walls by collecting leads or stumble on them in the word map. You can notes down with them and level up with the greybeards. Eventually you can learn to shout. Fus Ro Dah of course should be an ultimate. :p

Edit: I want to start the discussion of this before making some type of poll so people reading this please comment. I am new to the forum but and old player. Was a beta tester so I have been around for a while typically just a lurker though XD.

Wtf is a carrymancer?

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I started playing again recently, but that’s a new term to me. It’s obviously a necro, that much I can deduce but the carry part is what’s getting me.

Help finding soundtracks!

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I have been in a desperate search for some particular background music that plays in Covenant zones. I resorted to listening to the entire two and a half soundtrack that can be found on YouTube, but did not find any of the songs I was looking for. Finally, zone chat convinced me to just record the audio in-game, and I decided to post my recordings here to see if anyone can identify them.

https://clyp.it/a1blrt5u?token=38695ae25cdd33190767b34971579fff
https://clyp.it/udktjxbg?token=e4b810b0619181e655247a86dc120b7f
https://clyp.it/w43nklos?token=31db6a43241f179766bba4b6c4350df6

I NEED to know the titles of these. You may want to turn up the volume to get a better listen.

Antiquities Leveling

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I've done the "qualifying" quest for Antiquities, but I haven't started scrying for anything yet.
I have several leads ready to go, including three gold leads.
But I know I can't start with those.

I'm assuming you have to start with green-tier leads, since those are the only ones currently visible on my Antiquities tab (I've found leads of every tier; green, blue, purple, and gold).
So I'm guessing you have to work your way up through the tiers before you are able to scry for gold leads?

The antiquity in which I am most interested (the Brazier of Frozen Flame) is categorized as Master level (I'm assuming that means I need both skill lines maxed in order to get my hands on it).

How many leads of each tier does it take, roughly, to reach Master level?

Bring back alliance lock!

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Since the removal of alliance lock in some campaigns, large scale PvP has become near unplayable. On EU server one alliance dominates all campaigns and it is not due to the skill anymore. I had been closely monitoring how the population indicators change with the state of the map (I know I have too much time on my hands lately).

What I noticed is that the population can be spread with let's say 3 bars pop across the board. As soon as one alliance starts to dominate, the other alliances drop down to 1 bar while the dominant one goes on pop lock. This switch tends to happen within 5-10 minutes time, which makes me think it must be players relogging to the winning side.

We have been here before ZOS. This is not a healthy gameplay. I understand that people want to play with their friends but looking at the population vs state of the map it's clear that players tend to relog to easy-mode side.

With the nerf to healing (which only hurt smaller groups, solo players and made ball groups and zergs pretty much immortal), Cyrodiil is in a very unhealthy state. Now that performance is slowly improving, I think the idea of alliance lock needs to be revised.

What are your thoughts?

Does Nirnhoned need a buff?

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Talking weapons here, but feel free to comment on armour. 15% damage just does not compare to Infused, but buffing Nirnhoned too much would just cause it too replace Infused no? So how about having Nirnhoned more focused? Perhaps increase its damage to 25%, but have it only apply to DoT's. Whereas Infused would remain superior choice for more general builds.

what changes would you make to kill the zerg?

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from my perspective of watching ball groups move around and what not, tiny changes I would make that would hurt ball groups but leave most unaffected

things like:

-make rapids cheaper but single target
-make purge cheaper but single target

etc.

as ball groups tend to run dedicated skill spammers. increasing the cost of those skills hurts everyone, but just forcing people to slot and use skills themselves is something solo and small man have dealt with forever, and zergs tend to ignore, because dedicated spammers.

side note, it would be less server load (aoe spam)

what would you do?

as I side note, I feel like more/all aoe's need the scale mechanism of det.
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