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What furnishings would you LOVE to get your paws on that are currently unavailable?

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Every time I suffer through Ruins of Mazzatun, I drool all over the geodes. What about you? What have you seen around that, as far as you know, isn't available to players yet?

Would you like a maintenance to fix these bugs?

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A bit too many no?

Unable to bar swap
Housing storage items disappearing
Stamina dps getting rooted
Extreme loading screens
Werewolf bug
Not mention fps and latency issues

Idea Enchanting: Aspect Runes Rarity From Level/Passive

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Ok, im sure every crafter knows this scenario. Im sitting on thousands of Ta, Jejota and Denata, the white, green and blue rarity of the round aspect runes, that absolutley noone uses or has used ever.
My idea would be, only getting Rekuta and Kuta from looting runestones in the world, if you have Enchantinglevel 50, and/or skill a passive that gives you this ability or something. And i dont want to make Kutas less rare or drop the price or something, let them be as rare as they are atm. But at least give us Rekutas IF an aspect rune drops from a runestone, and if we use a skillpoint for a passive like this.
We just cant use the first 3 aspect runes, for absolutley nothing. Even throwing them away isnt worth the effort.

Stamblades getting stuck in place in combat (v3.3.5)

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My stanblades are getting stuck in place--cannot move right, left, front or back, jump or dodge roll--once they enter combat, both in group and in solo. Doesn't happen consistantly but happens enough to effectively break my toons.

I've had this happen on two different stamblades (one Khajiit, one Bosmer) running completely different gear (VO/Hundings/Veli and NMG/Night Terror) and different skills slotted.

Happens with both keyboard (neither WASD or arrow keys work) and gamepad.

Tried turning off all add-ons and resetting controls to default. Did not resolve.

tried to get it to trigger on my magplars but could not. Appear specific to my stamblades.

Never encounters this problem prior to the v3.3.5 update. Sent in a bug report in-game but I never get responses to those so I'm posting this here.

ZOS, please fix this. My two main dps toons are effectively broken, including my main.

Look at how sad my Khajiit is, being stuck in place while her group runs off to fight the next fight without her.

d0yv3x8odfwh.jpg

stamsorc dps help

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So ive finally turned my stamsorc from a tank into a dps character (at least until I get enough skill points to build for both).
Here's the setup I'm using atm:

5x twice fanged serpent (sword, axe, bow ,gloves, legs, boots, only 4x on back bar)
5x strength of the automaton (ex jewelry, belt, chest)
1x kra'gh (helm)
1x kena (shoulder)
14 points into health
50 points into stam
Jewelry is all weapon damage enchants. Armor is all stamina enchants
Crusher and weapon power enchants on the dual wield weapons, default stamina steal enchant on the bow still
Shadow mundus

Front bar (dual wield):
Rapid strikes
Deadly cloak
Rearming trap
Bound armaments
Expert hunter
Rend

Back bar (bow):
Endless hail
Hurricane
Poison injection
Bound armaments
Critical surge
Ballista

With food and crit surge up, I'm at:
18.5k health
35.5k stamina
2700 weapon damage
58% crit chance

With all that, my dps tests are around 25k max, but that's with no other buffs or anything like fracture. Average dps is closer to 23k.

My rotation is pretty simple: buff with crit surge and hurricane, lay down endless hail, trap, and deadly cloak, and heavy attack weave rapid strikes. The build is pretty sustainable compared to other stam builds ive tried.

Some things to note:
-I want to replace rend with flawless dawnbreaker but haven't unlocked it yet. Expect that will probably give me a solid dps boost from the extra 8% weapon damage.
-also need to unlock caltrops still, so that would probably replace poison injection as a physical skill and help with aoe.
-I'm still working on getting a kra'gh heavy shoulder (helm is light) to get the set 2pc bonus and the extra undaunted passive benefits. Currently running 6 medium 1 light.

Any suggestions on how I could squeeze out more damage from the build? Its already doing better than most dps builds ive tried and is relatively simple to use, probably tough too considering it always has major and minor ward and resolve active.

Previewing furnishing diagram in guild store while mounted dismounts you

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When you try to preview a furnishing formula/diagram while mounted, the guild trader interface is forcefully closed and you are dismounted. Fairly annoying.
I am not sure what update it started happening. Could be Clockwork city.

Rip off in the Survey Maps... ?

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So,,, you go to get a map, get aggro from welva, have to fight them off.. and in the process accidentally leave the area of the survey map. When you return, your loots are gone. So wrong. I posted in the help/feedback about this at least a year ago. I thought they fixed it. I guess not.

Correct mechanics?Scalecaller Peak

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Hello gentlemen, I have come here to know why this mechanic is so fast because I can not deviate from it at any time, I wonder if this is normal or I have a problem with mechanics?


we can not get out of the mechanic at all so it is impossible even with the low ping it does not work we always die with the poison we are counting on luck because we can not get out of the poison area



we can not get out of the mechanic at all so it is impossible even with the low ping does not work we always die with the poison we are counting on the luck because we can not get out of the poison area.
mechanics of the poison is very fast making it almost impossible for us.
If I am saying besteria, I apologize to everyone.


image

in the moment of the video I was with oscillation in the ping more even without being with the high ping we did not happen to escape of the area of ​​poision

https://image.prntscr.com/image/Y2bGcbfqTMK-l4pqvxbUYw.png Print 261 de Ping

Please bring back CP BGs!

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Gotta say that it was way much better. Atleast, provide a CP queue along with No-CP one. There should be enough players to cover this, because queue is broken af atm, which is the clear indicator of the healthy population.

Simultaneous Use of Blade of Woe Forbidden?

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Hubby and I were farming together, and came upon groups of NPCs that were ideal for using the blade of woe. In most of the attempts, one one of us was allowed to use our blade. Only one time were we both able to use it, and that was on a setting that included double dot boss in Craglorn. Is this supposed to work like this or is this an unintended bug?

I feel Stupid I found a feature that has been hidden

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So on console of you hold arrow key down and move the analog stick you can zoom out from your character

What's happening for people who lose items from housing storage?

Missing Items from PTS - some Clockwork Workshop Tools - Statues - Redguard Fountain Mosaic...

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Lot of items on PTS are not available on live. @ZOS are you going to add them?

@ZOS_GinaBruno @ZOS_JessicaFolsom

I was interested in some Statues and I'm quite disappointed those are not available, the Clockwork tools like the Magnifier and the Micrometer, why not available? An oversight?

The Redguard Fountain Mosaic and I may check later on other items I was looking for, list could be longer.

Art by Nelira

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My main character, Llartha of house Hlaalu, a Dunmeri vampire stamina nightblade.
air3q70x1n6o.bmp

Next-Gen Tanking: Sprint Tank

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Okay, hear me out.

While the name may not conjure images of a stalwart shield against the darkness, Coward’s Gear is simply just too op. Major protection and expedition ALL THE TIME!!

You can pair it with so many sets to fit your personal flavor.

-Hand of Mephala for snaring enemies (giving you more time to run gleefully away).

-Daedric Trickery. When 2 Major Buff’s just isn’t enough.

-Prisoner’s Rags. Granted it’s light armor, but with Sprint cost reduced by 50% and gain 1000 mana a second while sprinting, what can catch you?? You’ll have so much crazy Magicka anyway that you can just heal up, shield up, pop an immovable pot, and let the good times fl...Sprint!

-Monster set: Scourge Harvester. (When you take damage, you have a 6% chance to create a beam that steals 5805 Health over 4 seconds from the attacker. The beam breaks from enemy moves further than 8 meters away. While the beam holds gain Major Vitality, increasing your healing received by 30%. This effect can occur once every 6 seconds.) While you might think sprinting would negate the benefit of this set, the goal is not to Sprint AWAY, but AROUND the enemies.

And lastly, what team doesn’t enjoy a tank running mobs around constantly?


This isn’t a build for the faint if heart. Those who follow the Way of the Run are ANYTHING but Cowards.

“He that fights and runs away, May turn and fight another day; But he that is in battle slain, Will never rise to fight again.”
-Roman quote

Atlanta Georgia based casual play guild - Valor of Marr

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Why yet another small guild? There's something fun and rewarding about being part of a guild of regional players who share the same time zone and the same geographic location (and all that comes with that). We are an established group of gamers (most of which who have known each other in real life for quite awhile, and are just setting up a local ESO guild).

Based in Peachtree City, Georgia (southwest side of Atlanta), we are open to all nearby neighbors. Feel free to contact @Rzok in game via mail or IM with your user ID if you are interested in chatting or learning more.

Mag Sorcerers Need a Buff (ZOS Please READ)

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Seriously mag sorcerers needs a buff, our shields have been nerfed into the ground by being cut in half in pvp and the time limited to 6 seconds and Shield Breaker makes it to where you get hit for more with Shields, with one hit my shields are gone and I have to reapply them. This problem is also compounded by damage health glyphs and poisons. Dark Conversion has never been reliable as a heal because it is interruptible or waste an ultimate to save my life. Streak has had the cost increased and people can travel further than we can using crit rush or similar skill so we can't get away or reposition ourselves in the battle field. Crystal frags have been nerfed by taking the stun & knock back down and Crystal Blast is worthless because it is interruptible. I have to wear light armor to be affective but in doing so I can't survive hardly any focus at all. And, now you guys are giving interrupt a cool down, so crushing shock is not worth a thing. It is time for magicka sorcerers to be given something back. I have played a magicka sorcerer since prelaunch I know how to play this class but y'all need to do something for this class or there won't be any in the game, maybe that is what you want I don't know.

Solo Dungeon Mode & trials in Activity Finder

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Hello, everyone! Hope you’re all doing well.

As the title suggests, I want to propose the concept of a Dungeon Solo Mode & Looking for group (LFG) for trails in Activity Finder. I know the Looking for group for trials was already proposed and is something many want but I want to know people opinion on a Solo Dungeon Mode.

As someone who plays Solo almost 100%, has extreme difficulty finding people to do pretty much anything group oriented with and is a completionist, I am hoping for a Solo Dungeon Mode. I’ve wanted to farm the DLC dungeon motifs for months now as well as complete vet ICP that after years of release haven’t even completed yet (I am a 690CP player) but cannot, because I never find anyone willing to help or participate. I know this sounds like a personal problem but I can’t help but feel I am not the only one.

Anyway, I am suggesting a Solo Dungeon Mode for the following reasons:

-As stated before, it is difficult to find people and form cooperative groups.

-Makes dungeon motif farming more accessible.

-Gives people who like vMA more Challanging Solo Content.

-Can actually go through the dungeon quests and get what is going on rather than spaming next because the rest of the group who already done it are impatiently waiting for me.

-Unduanted keys and monster sets are more accessible.

-Some peoples internet can’t handle additional players in the same place. XD

I would like to hear the community opinion on this. And If most of you agree or think it’s a good Idea maybe Zos will see this and implement it in the future?

P.S. I’m on PS4 EU server for anyone who was wondering.

Edit: added an additional reason.

1500 crowns per outfit slot (1 slot) just under $1200 for every slot

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so over 13k crowns for all 9

or $100 at the most efficient crown bundle

fyi it was like 350 per slot on the test server

or more expensive then over 2 chapters (so do you want 2 eso chapters or 9 cosmetic slots?)

seems a little bit insane.

btw slots are per character as confirmed in this thread so its actually $100 PER CHARACTER

so 12 characters total x 13,500 crowns per character plus 1500 crowns for the 4 character slots above base 8 in the first place (6k crowns total) is a grand total of. . .

one hundred and sixty eight thousand crowns 168,000

at the most efficient crown bundle (21,000 crowns for $149.99) that's just under $1200 before tax

Would you like the ability to trade Crown items with other players?

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Should Zos develop a trade system for Crown items players may want to gift, swap, or trade?
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