Because you haven't. Mobs and players can skill bring you out.
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So when was projectiles pulling me out of cloak supposed to be fixed?
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Crown price ranges are realistic or crazy for unfurnished houses?
What are your thoughts?
*Edits to help and create better clarification*
In short UNFURNISHED prices:
-apartments start at 1,000 (confirmed) crowns
-Small home range: 3100 -4000 crowns
-Medium range 5000-6500 crowns
-large range 7500-8500 crowns
All the way up to manors for 10k crowns (confirmed) and up....Thoughts
Again these are unfurnished prices, so expect much higher prices for furnished and the crown exclusive manor was not announced.
@ZOS_JessicaFolsom or @ZOS_GinaBruno being that we have no bearing on furnished prices, when will an article be posted showing the furnished crown exclusive manor?
*Edits to help and create better clarification*
In short UNFURNISHED prices:
-apartments start at 1,000 (confirmed) crowns
-Small home range: 3100 -4000 crowns
-Medium range 5000-6500 crowns
-large range 7500-8500 crowns
All the way up to manors for 10k crowns (confirmed) and up....Thoughts
Again these are unfurnished prices, so expect much higher prices for furnished and the crown exclusive manor was not announced.
@ZOS_JessicaFolsom or @ZOS_GinaBruno being that we have no bearing on furnished prices, when will an article be posted showing the furnished crown exclusive manor?
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Hey Zeni read me!
Grats on the 500m, can you use like 1% of it (that's 5 million) to beef up the ESO servers and fix the lag please?
Thanks!
Thanks!
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PTS Feedback Thread for Templar Balance Improvements
This is the official feedback thread for the Templar for Update 13. Please let us know how you feel about the changes we made to this class, if you ran into any bugs, and any other feedback you'd like to give.
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Zenimax Online Studios - Thank you from us players
I just wanted to make this forum a big post to thank all of the developers, directors, coordinators, and any employee for Zenimax and all their hard work for giving us this game. And giving to our community with all their time and devotion. A big thanks from everyone of us players. Keep on making the game awesome, and keep on being awesome, we love you.
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Please help me get back into the game. Looking for healer Sorc build
I've been out of the game for about 2 years. I have a lvl50 sorc maxed crafting, a couple million gold, and a bunch of crafting toons to support with raw materials. All my points are returned to me but I can't remember how I was spec before or how I should be going forward. Also when I played I didn't have champion points, so I don't know what I should spec into. Thanks.
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490+ Member Trading Guild w/ Trader in Rawl'kha - Now Recruiting!
Reply below with your gamer tag for an invite. You can Xbox message or in-game mail Necromionicon or Binder08 for an invite as well, but please also reply below to keep this thread active. Thank you.
This guild is focused on trading and making its members the wealthiest in all of Tamriel, whether you're V16 or still fairly new to the game. We have recently expanded from another highly successful trading guild and our ranks have swelled in recent weeks. We have had a well performing trader in a high traffic area since inception. We are looking to fill up our ranks with active traders who are ready to make some serious gold. We generally have two raffles running every week and award 300 to 600K or more each week in gold and prizes, including rare motifs, recipes, and XP pots. We take particular care to make sure members of all levels can participate. In addition, we also have a High Rollers, No Limits 50/50 Raffle for those of you with money to burn. Weekly pots for the 50/50 Raffle vary by participation, but are often 400K+! Our Legendary Lotto jackpot is currently 500K, but can reach over 1 million gold! We are currently recruiting active and experienced traders to finish filling up our ranks. New traders are welcome as long as you're willing to learn and participate. Membership is comprised of all three factions with a highly active chat, so finding other members with whom to dungeon, grind, or PvP is never a problem.
We also have active PvP groups that run several times per week for each of the three factions, if you are interested. We are always recruiting experienced PvP players to help drive our guild to victory. We have several expert crafters in all of the different crafting specialties if you need something crafted. Chat is always bustling, so just hop into chat and ask. We regularly use several LINE chat channels to communicate, including PVE and PVP content channels. We also have a trait trader chat on the LINE app which has been successful in streamlining member exchanges of traited items for research.
****We currently have our new member raffle going on where each new member recruited from these forums this week (and pays dues this week) is entered for a chance to win gold. One lucky new member will win 25K just for joining!! We also have our ongoing member promotion where each new member you recruit earns you 2K the instant they pay their dues! So join for your chance to win 25K, then recruit all your friends for 2K easy gold each!****
Reply below with your gamer tag for an invite. You can Xbox message or in-game mail Necromionicon or Binder08 for an invite as well, but please also reply below to keep this thread active. Thank you.
This guild is focused on trading and making its members the wealthiest in all of Tamriel, whether you're V16 or still fairly new to the game. We have recently expanded from another highly successful trading guild and our ranks have swelled in recent weeks. We have had a well performing trader in a high traffic area since inception. We are looking to fill up our ranks with active traders who are ready to make some serious gold. We generally have two raffles running every week and award 300 to 600K or more each week in gold and prizes, including rare motifs, recipes, and XP pots. We take particular care to make sure members of all levels can participate. In addition, we also have a High Rollers, No Limits 50/50 Raffle for those of you with money to burn. Weekly pots for the 50/50 Raffle vary by participation, but are often 400K+! Our Legendary Lotto jackpot is currently 500K, but can reach over 1 million gold! We are currently recruiting active and experienced traders to finish filling up our ranks. New traders are welcome as long as you're willing to learn and participate. Membership is comprised of all three factions with a highly active chat, so finding other members with whom to dungeon, grind, or PvP is never a problem.
We also have active PvP groups that run several times per week for each of the three factions, if you are interested. We are always recruiting experienced PvP players to help drive our guild to victory. We have several expert crafters in all of the different crafting specialties if you need something crafted. Chat is always bustling, so just hop into chat and ask. We regularly use several LINE chat channels to communicate, including PVE and PVP content channels. We also have a trait trader chat on the LINE app which has been successful in streamlining member exchanges of traited items for research.
****We currently have our new member raffle going on where each new member recruited from these forums this week (and pays dues this week) is entered for a chance to win gold. One lucky new member will win 25K just for joining!! We also have our ongoing member promotion where each new member you recruit earns you 2K the instant they pay their dues! So join for your chance to win 25K, then recruit all your friends for 2K easy gold each!****
Reply below with your gamer tag for an invite. You can Xbox message or in-game mail Necromionicon or Binder08 for an invite as well, but please also reply below to keep this thread active. Thank you.
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Introduction to PvE damage calculation (Homestead)
ACKNOWLEDGEMENT
A special thank you to all addon developers that have both significantly improved the quality of my gaming life as well as allowing me the opportunity to reverse engineer game mechanics. In particular, Combat Log Statistics by @zeakfury and Combat Metrics by @decay have been instrumental for the majority of my testing. I would also like to extend my deepest gratitude to the community for the kind words, encouragement and valuable discussions.
CONTENTS
INTRODUCTION
This post is divided into three main sections: Damage Equations, Analytical Results and Numerical Results.
Damage Equations covers the majority of equations needed to accurate calculate damage. It is my impression that the majority of these are readily recognisable by the community so my exposition of it will be brief. In addition, the Unofficial Elder Scroll pages boast a comprehensive build editor that not only calculates statistics for virtually all gear combinations it also clearly and tidily demonstrates the underlying equations used.
Optimisation decisions based of the Damage Equations are covered in Analytical Results. These include champion point optimisation, mundus optimisation, armour trait optimisation and weapon trait optimisation.
While the Analytical Results provide some insight into damage optimisation, some optimisation questions are rather arduous to answer, in particular the impact of proc sets on damage. One approach is with a geometric distribution but this only models the average behaviour and leaves much to be desired. Numerical Results summarises some of my combat simulation findings.
While I will rely on magicka sorcerers for the bulk of my examples, most of the concepts apply equally to other classes.
A special thank you to all addon developers that have both significantly improved the quality of my gaming life as well as allowing me the opportunity to reverse engineer game mechanics. In particular, Combat Log Statistics by @zeakfury and Combat Metrics by @decay have been instrumental for the majority of my testing. I would also like to extend my deepest gratitude to the community for the kind words, encouragement and valuable discussions.
CONTENTS
- Introduction
- Damage Equations
- Resource Pool
- Spell Damage
- Recovery
- Spell Cost
- Spell Critical
- Critical Modifier
- Damage Calculation
- Base Ability Tooltip
- Base Damage
- Average Damage
- Ability Metric
- Analytical Results
- Champion Point System
- Thief
- Mage
- Mundus: Apprentice, Mage, Thief and Shadow
- Armour Traits: Divines and Infused
- Weapon Traits:Nirnhoned, Precise and Sharpened
- Champion Point System
- Numerical Results
- Introduction
- Details of Simulation Algorithm
- Simulation Interface
- Simulation Accuracy
- Simulation Results for Magicka Sorcerer
INTRODUCTION
This post is divided into three main sections: Damage Equations, Analytical Results and Numerical Results.
Damage Equations covers the majority of equations needed to accurate calculate damage. It is my impression that the majority of these are readily recognisable by the community so my exposition of it will be brief. In addition, the Unofficial Elder Scroll pages boast a comprehensive build editor that not only calculates statistics for virtually all gear combinations it also clearly and tidily demonstrates the underlying equations used.
Optimisation decisions based of the Damage Equations are covered in Analytical Results. These include champion point optimisation, mundus optimisation, armour trait optimisation and weapon trait optimisation.
While the Analytical Results provide some insight into damage optimisation, some optimisation questions are rather arduous to answer, in particular the impact of proc sets on damage. One approach is with a geometric distribution but this only models the average behaviour and leaves much to be desired. Numerical Results summarises some of my combat simulation findings.
While I will rely on magicka sorcerers for the bulk of my examples, most of the concepts apply equally to other classes.
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Solar barrage and explosive charge
Is anything being done to help make these skills worth slotting?
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Zos, please lower the character limit for a new instance of an area before Morrowind.
As I understand it, there is a limit to how many players can be in any given area before the game decides to create a new instance of that area in order to avoid all sorts of issues. The new life festival showed that this limit is too high.
Before releasing Morrowind, please test and lower the character limit allowed in any given area seeing that every person in the world will be in the exact same spot on June 6.
Thank you!
Before releasing Morrowind, please test and lower the character limit allowed in any given area seeing that every person in the world will be in the exact same spot on June 6.
Thank you!
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Azura's Star NA PC Thread
Azura's Star is the non champion point campaign for all factions. I recall when it first came out and how people avoided it because of the "I have worked to get my champion points why shouldn't I get to use them" argument. While I will admit that champion points are hard earned and certainly give your character more staying power and more firepower I will contend that, in my opinion, using Champion Points is not a positive reflection of how PvP in TESO was originally designed. I have over 540 champion levels and am not at a disadvantage in any of the CP based campaigns. Most of my guild mates are also over the 501 threshold.
However, Einherjar (a multi gaming community of friends that has been playing MMOs together for over 14 years now - yes 14 years now), has found that the Non Champion point Cyrodil is more akin to the original PvP in TESO we all fell in love with. It's not for everyone. The 1vX crowd will not find this server to their liking. However, it is a place to find unreal group V group combat and to enjoy group based activities. Groups as small as 5 can be extremely combat effective and can earn loads of AP on Azura's Star.
All of this being said - when Einherjar first got lured to Azura's Star - by our good friend Mrs. Jones (many of you know him hate him or love him he is a friend to EHJ) we found a completely yellow dominated server with a massive presence of Aldmeri Dominion soldiers. We had found a place to fight numbers far greater than ourselves and to hone our combat skills in this new environment that really does require awesome co-ordination and group synergy to be successful. Especially against larger numbers as your resource pools are lower - and your regen rates are much lower. We fought and fought - and eventually wore down the AD zerg. We pushed them to their gates and owned the server - coming back from an 8 thousand point deficit and winning the campaign on our DC characters. Through all this it was essentially a 2 faction campaign. My guild, another small DC guild and a bunch of DC newer players versus a horde of Aldmeri Dominion that sometimes numbered 50-60 strong. Ebonheart had essentially zero presence and to this day has limited participation in the campaign gaining the low pop bonus here.
So my guild decided that it would be a good idea to make a real effort at creating a balanced campaign. One that is fun for all factions. We hail back to the days of Wabbajack and other large campaigns as well as some of the smaller campaigns that were competitive and fun for everyone. We really want that to be the case on Azura's Star. We rolled Ebonheart Characters and with the recent change to leveling found the process fairly simple. We spent our first night on Azura's last night - most of us with key abilities not leveled up and missing core abilities gained from Alliance Ranks and Mages / Fighters / Undaunted guild levels. We did fairly well reaping 250K AP in about 3 hours of play time never going above 12 people in our group.
To that end: We are looking for a strong - but not essentially huge - DC guild to come and fight us and the AD on the server. We are looking for any Ebonheart players looking for a new home to have fun and compete in PvP the way I believe the game was meant to be played to come and join us on Azura's Star. We want a 3 way fun and competitive campaign - but we cannot do that without more players from DC and more players from EP. I am not talking about turning the campaign into the next mega zerg server. The lag free environment is one we enjoy and want to stay that way. However, it cannot be a fun three way battle without more willing combatants from EP and DC.
I am found quite easily in game if you want to ask me any questions about the differences between the non CP and the CP camps. I have spent loads of time in all of them. I am happy to share experience and tips about how to setup / gear your toons. We want good fights - respectable fights - fun tells between frenemies. We want YOU to come and help us bring a balanced and fun campaign option to Azura's!!
See you all out there.
#makecyrodilgreatagain
However, Einherjar (a multi gaming community of friends that has been playing MMOs together for over 14 years now - yes 14 years now), has found that the Non Champion point Cyrodil is more akin to the original PvP in TESO we all fell in love with. It's not for everyone. The 1vX crowd will not find this server to their liking. However, it is a place to find unreal group V group combat and to enjoy group based activities. Groups as small as 5 can be extremely combat effective and can earn loads of AP on Azura's Star.
All of this being said - when Einherjar first got lured to Azura's Star - by our good friend Mrs. Jones (many of you know him hate him or love him he is a friend to EHJ) we found a completely yellow dominated server with a massive presence of Aldmeri Dominion soldiers. We had found a place to fight numbers far greater than ourselves and to hone our combat skills in this new environment that really does require awesome co-ordination and group synergy to be successful. Especially against larger numbers as your resource pools are lower - and your regen rates are much lower. We fought and fought - and eventually wore down the AD zerg. We pushed them to their gates and owned the server - coming back from an 8 thousand point deficit and winning the campaign on our DC characters. Through all this it was essentially a 2 faction campaign. My guild, another small DC guild and a bunch of DC newer players versus a horde of Aldmeri Dominion that sometimes numbered 50-60 strong. Ebonheart had essentially zero presence and to this day has limited participation in the campaign gaining the low pop bonus here.
So my guild decided that it would be a good idea to make a real effort at creating a balanced campaign. One that is fun for all factions. We hail back to the days of Wabbajack and other large campaigns as well as some of the smaller campaigns that were competitive and fun for everyone. We really want that to be the case on Azura's Star. We rolled Ebonheart Characters and with the recent change to leveling found the process fairly simple. We spent our first night on Azura's last night - most of us with key abilities not leveled up and missing core abilities gained from Alliance Ranks and Mages / Fighters / Undaunted guild levels. We did fairly well reaping 250K AP in about 3 hours of play time never going above 12 people in our group.
To that end: We are looking for a strong - but not essentially huge - DC guild to come and fight us and the AD on the server. We are looking for any Ebonheart players looking for a new home to have fun and compete in PvP the way I believe the game was meant to be played to come and join us on Azura's Star. We want a 3 way fun and competitive campaign - but we cannot do that without more players from DC and more players from EP. I am not talking about turning the campaign into the next mega zerg server. The lag free environment is one we enjoy and want to stay that way. However, it cannot be a fun three way battle without more willing combatants from EP and DC.
I am found quite easily in game if you want to ask me any questions about the differences between the non CP and the CP camps. I have spent loads of time in all of them. I am happy to share experience and tips about how to setup / gear your toons. We want good fights - respectable fights - fun tells between frenemies. We want YOU to come and help us bring a balanced and fun campaign option to Azura's!!
See you all out there.
#makecyrodilgreatagain
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Cannot bash or break free in Gamepad mode
Using the Gamepad mode (BETA) on PC, there doesn't seem to be any way to bash or break-free. The diagram of the controls also does not show either of these options. [On console, it is LT (block) then RT for bash and LT+RT for break free.]
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[VIDEOS] LoDG - A PvP guild in action
A lot of people like to call LoDG a zerg guild. Zergers, etc. They like to call them trash, and more. Here are a few videos of our gameplay and as time goes on, I will add more to the thread.
Azura's Star - Fort Ash <-- When our guild recently moved to Azura's Star en mass (Zerging)
Blackwater Blade - Farragut Keep #1 <-- Our guild AP Farming at the beginning of January
Blackwater Blade - Farragut Keep #2 <-- Our guild AP Farming at the beginning of January, same day
Azura's Star - Castle Brindle <-- An attempt at a quick capture of Brindle in December, that lead to us quickly getting hit.
Blackwater Blade - Farragut Keep #3 <-- Our guild attempts to take Farragut and quickly realizes too many defenders arrived, we hunker upstairs and kill as many as possible until we eventually wipe.
Azura's Star - Fort Ash <-- When our guild recently moved to Azura's Star en mass (Zerging)
Blackwater Blade - Farragut Keep #1 <-- Our guild AP Farming at the beginning of January
Blackwater Blade - Farragut Keep #2 <-- Our guild AP Farming at the beginning of January, same day
Azura's Star - Castle Brindle <-- An attempt at a quick capture of Brindle in December, that lead to us quickly getting hit.
Blackwater Blade - Farragut Keep #3 <-- Our guild attempts to take Farragut and quickly realizes too many defenders arrived, we hunker upstairs and kill as many as possible until we eventually wipe.
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ESO - Morrowind [INFO/TRAILER/PICS]
The new expansion to ESO takes place 700 years before the events of The Elder Scrolls III: Morrowind, so you'll get to see Vvardenfell in its heyday. Red Mountain hasn't erupted and thrown the province into turmoil, and Vivec City is still in its infancy. All the sights are waiting to be seen, from the mushroom towers of the Telvanni wizards to the docks of Seyda Neen.

Everything covered from todays Announcement:
- THE WARDEN: The Elder Scrolls Online: Morrowind also brings the first new class since the premiere of ESO. The Warden is a druid-like warrior who has the ability to use nature-based magic to fight their foes. Additionally, the Warden gets a powerful companion in the form of the War Bear, a bear that rips through the Warden's enemies with massive claws.
- SOTHA SIL Some of the Clock Work City will be available at launch.
- New Trial
- BATTLE GROUNDS Small scale PvP. 15 Minute battles. For those that prefer player-vs-player combat, a new 4 vs 4 vs 4 battlegrounds mode will be included in the Morrowind expansion, pitting teams against one another in arena-like environments.
- New Crafting available . If you own collectors edition, you will be able to convert gear into Morag Tongs.
The Elder Scrolls Online: Morrowind expansion is priced as follows:Standard Edition - ($59.99): The Standard Edition includes The Elder Scrolls Online: Morrowind and the base game, The Elder Scrolls Online: Tamriel Unlimited.
Upgrade Edition - ($39.99): If you already own a copy of The Elder Scrolls Online: Tamriel Unlimited, you can grab the Upgrade Edition to add Morrowind to your collection.
Digital Collector's Edition - ($79.99): The Digital Collector's Edition gives you both The Elder Scrolls Online: Tamriel Unlimited and Morrowind as well as: An Armored War Horse clad with Dwarven Plate. A Dwarven Spider Pet A Morag Tong Converter that will allow you to customize your gear in the style of the Morag Tong. Exclusive Character Emotes. All the content in the pre-order Discovery Pack bonus.
Digital Collector's Upgrade - ($59.99): This package features all the items available in the Digital Collector's Edition except for a copy of The Elder Scrolls Online: Tamriel Unlimited.
Collector's Edition - ($99.99): The physical Collector's Edition includes everything in the Digital Collector's Edition, plus: A 12" Dwarven Colossus Statue. A large-format, full-color book chronicaling Morag Tong Assassin Naryu's journey through Tamriel. A full map of Morrowind. A steelbook case featuring the marks of the Tribunal and Vivec.
Additionally, those that pre-order The Elder Scrolls Online: Morrowind get the Discovery Pack which is filled with even more goodies like: An exclusive Warden Costume that lets all classes match the Warden's garb seen in the announcement trailer. A Dwarven War Dog pet. Treasure maps that point you in the direction of some of Vvardenfell's greatest rewards. A Dwarven Crown Crate that gives you a chance to get Dwarven-themed pets, costumes, and mounts. Experience Scrolls that allow you to gain 50% more experience for two hours.
The Elder Scrolls Online: Morrowind will release worldwide on PC, Mac, PlayStation 4, and Xbox One on June 6, 2017.
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Random disconnects
Only in ESO I keep getting random dcs and go back to log in screen.
Is there anything I could do to help? I played for a few months after launch and quit due to bugs. Silly to see the game running better and yet, be forced to quit due to poor networking.
Is there anything I could do to help? I played for a few months after launch and quit due to bugs. Silly to see the game running better and yet, be forced to quit due to poor networking.
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Top Score Dragonstar Arena PS4 NA/EU
This was our second attempt at Dragonstar Arena with our healer as a DPS. He also forgot to grab his second mundus stone, was using regen glyphs and 1 purple weapon, lol. ![;) ;)]()
All in all pretty good for our second attempt. We plan on beating this before the next update if we ever get time to run it. There's still plenty of room for improvement!
We hope this will motivate others out there on PS4 to get some friendly competition going. There needs to be more players out there going for high scores! I know this doesn't compare to PC scores, but remember we have a lot less to work with than PC players. Enjoy!

All in all pretty good for our second attempt. We plan on beating this before the next update if we ever get time to run it. There's still plenty of room for improvement!
We hope this will motivate others out there on PS4 to get some friendly competition going. There needs to be more players out there going for high scores! I know this doesn't compare to PC scores, but remember we have a lot less to work with than PC players. Enjoy!
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ESO+ and expansions
I am an ESO+ member and I already preordered the Morrowind CE Upgrade yesterday, but I am a bit annoyed about your decision to make it a separate purchase.
When I subscribed to ESO+ I expected it to be the only thing I have to pay for until I either stop playing ESO or ZOS shuts it down (whichever happens first). That's mostly because I want it to have a predictable cost for each year. So for the next expansion in 2018 I would like you (ZOS) to consider this and find a way to give me an option to include them in my subscription.
If 120€ a year is not enough to include expansions, then by all means please introduce an ESO++ subscription which costs 200€ per year, but please make it so that it includes all future content automatically.
When I subscribed to ESO+ I expected it to be the only thing I have to pay for until I either stop playing ESO or ZOS shuts it down (whichever happens first). That's mostly because I want it to have a predictable cost for each year. So for the next expansion in 2018 I would like you (ZOS) to consider this and find a way to give me an option to include them in my subscription.
If 120€ a year is not enough to include expansions, then by all means please introduce an ESO++ subscription which costs 200€ per year, but please make it so that it includes all future content automatically.
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Official Discussion Thread for "The Elder Scrolls Online: Morrowind – Announcement and Details"
This is the official discussion thread for the blog article The Elder Scrolls Online: Morrowind – Announcement and Details. This June, the next Chapter in The Elder Scrolls Online will begin. Return to the iconic island of Vvardenfell for over 30 hours of adventure in a brand new location, with a new class, a new PvP mode, a new Trial, and so much more!
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Stam DK vs Stam Sorc
I currently have a stam dk that i use for vma but i keep reading that a stam sorc is better for it (which i guess makes sense with the hurricane and crit surge combo).
But is it really THAT much better than other classes for vma? For example, I know that on my stam dk wings, corrosive, and igneous shield have saved my ass so many times that I can't imagine a stam sorc having THAT much better survivability but I don't know.
I currently have a dunmer mag sorc that I guess I could switch if you guys say otherwise because I am too lazy to level up another character (unless, again, stam sorcs are THAT much better for vma).
Would like to point out that I use VO so any points about stam sorcs having more mobility/sustainabilty are pretty moot (unless stam sorcs use streak regularly or if there are really good points that can prove me wrong). I'm mostly looking for survivability or overall effectiveness each class has on vma.
But is it really THAT much better than other classes for vma? For example, I know that on my stam dk wings, corrosive, and igneous shield have saved my ass so many times that I can't imagine a stam sorc having THAT much better survivability but I don't know.
I currently have a dunmer mag sorc that I guess I could switch if you guys say otherwise because I am too lazy to level up another character (unless, again, stam sorcs are THAT much better for vma).
Would like to point out that I use VO so any points about stam sorcs having more mobility/sustainabilty are pretty moot (unless stam sorcs use streak regularly or if there are really good points that can prove me wrong). I'm mostly looking for survivability or overall effectiveness each class has on vma.
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Lag & Random Disconnects Fixed (PC NA)
May have come across a fix and a potential problem on your end ZOS. After blocking one of your IP addresses ( 198.20.200.152 ) which was giving me re-transmissions, my lag and random disconnects have up and disappeared. Will keep you posted as to whether it comes back or not.
*EDIT*
The addresses below are currently what I have blocked:
198.20.198.110/32 - Picked up this address from the server crashes on January 13th
198.20.200.25/32 - Picked up this address from the server crashes on January 13th
198.20.200.152/32
198.20.200.153/32
198.20.200.162/32
*EDIT*
The addresses below are currently what I have blocked:
198.20.198.110/32 - Picked up this address from the server crashes on January 13th
198.20.200.25/32 - Picked up this address from the server crashes on January 13th
198.20.200.152/32
198.20.200.153/32
198.20.200.162/32
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